THE JUMPGATE DEFINITIVE GUIDE - Tripod
THE JUMPGATE DEFINITIVE GUIDE - Tripod
THE JUMPGATE DEFINITIVE GUIDE - Tripod
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Pioneer<br />
Classification: Cargo Tow<br />
Power plant: Sport Plus (size 4)<br />
Engines: Dream x 2 (size 5 x 2)<br />
Radar: Sentinel (48500 meters, less power need than a Nubbler) (size 4)<br />
Shields: Mortar (60000mm equivalent)<br />
Armor: 60000mm<br />
Capacitor: Spore, Keysto for plasma (size 4)<br />
Energy Config: Heavy Laser x 2, Spitfire x 2, Serialzier x 2<br />
Ammo Config: Barrak x 2<br />
Missiles (# x size): 2x6, 2x2<br />
MODx: 5<br />
ECM: 3<br />
Speed (nor/ab/ff): 459/523/906 MPS<br />
Acceleration: 72.9 (laser), 72.1 (ion), 70.7 (gauss), 70.9 (plasma) kN/kg<br />
Yaw/Pitch/Roll: 29/29/29 DPS<br />
Cargo: 500 m³<br />
Notes:<br />
The primary cargo vessel of the Solrain Defense Force and the greater Solrain pilot community,<br />
the Pioneer is a familiar sight on the space lanes of the five systems. It compares very favorably<br />
with the other cargo tow vessels of TRI. It almost matches the defensive capabilities of the Roc<br />
by using a monsterous Mortar shield, and accelerates the best out of all three tows (including the<br />
new version of the Thunder.) It does oddly lack for MODx slots compared to other tow designs,<br />
and it doesn’t handle particularly well. Still, for raw efficiency in hauling the Pioneer is unmatched.<br />
An escort though very dangerous sectors is still recommended, however.<br />
S-36<br />
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