THE JUMPGATE DEFINITIVE GUIDE - Tripod
THE JUMPGATE DEFINITIVE GUIDE - Tripod
THE JUMPGATE DEFINITIVE GUIDE - Tripod
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Guns<br />
Guns seem to be the favored piece of equipment for some reason.<br />
These weapons are either energy or projectile based, or a<br />
combination their of. All energy weapons must be recharged by your<br />
power plant before they can be fired again. Their power diminishes<br />
over distance and eventually dissipates completely. On the other<br />
hand, projectile-based weapons do not require much energy and may<br />
be fired continuously, but they have a limited number of projectiles<br />
and generally do less damage. These guns will be automatically reloaded<br />
upon docking with a friendly station. Ammo-based weapons<br />
require you to lead your target, i.e. you have to aim where your target<br />
will be at the time of impact. To aid you with this technique you can<br />
supplement these weapons with a targeting computer (available in the<br />
MODx section of the market).<br />
One special item that is listed among the guns is the mining laser. The<br />
mining laser represents a special sub-category of the weapons<br />
section. This device is mounted to a gun hard point and activated by<br />
pressing the fire button. Mining lasers extract ore from asteroids,<br />
which is then transported into you cargo hold. While a mining laser is<br />
not a weapon, its extractor beam will do a small amount of damage to<br />
a target.<br />
Missiles<br />
Missiles do much more damage than guns, but their number is limited<br />
to the amount of hard points on your ship. After softening up your<br />
opponents shield and armor with your guns, a well-placed missile is<br />
like the last magno-bolt in their escape pod.<br />
Missiles are divided into dumb fire and intelligent categories. Dumb<br />
fires travel on a straight path and are best fired at targets that are very<br />
close. Intelligent missiles have build-in targeting devices that lock on<br />
and follow their target until they either hit or run out of fuel.<br />
MODx<br />
MODx are special items which can be used to perform various tasks.<br />
Every ship is outfitted with several special equipment slots. These<br />
items can be cameras, scanners, BCUs, targeting devices, or other<br />
items yet to be developed by TRI.<br />
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