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THE JUMPGATE DEFINITIVE GUIDE - Tripod

THE JUMPGATE DEFINITIVE GUIDE - Tripod

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Guns<br />

Guns seem to be the favored piece of equipment for some reason.<br />

These weapons are either energy or projectile based, or a<br />

combination their of. All energy weapons must be recharged by your<br />

power plant before they can be fired again. Their power diminishes<br />

over distance and eventually dissipates completely. On the other<br />

hand, projectile-based weapons do not require much energy and may<br />

be fired continuously, but they have a limited number of projectiles<br />

and generally do less damage. These guns will be automatically reloaded<br />

upon docking with a friendly station. Ammo-based weapons<br />

require you to lead your target, i.e. you have to aim where your target<br />

will be at the time of impact. To aid you with this technique you can<br />

supplement these weapons with a targeting computer (available in the<br />

MODx section of the market).<br />

One special item that is listed among the guns is the mining laser. The<br />

mining laser represents a special sub-category of the weapons<br />

section. This device is mounted to a gun hard point and activated by<br />

pressing the fire button. Mining lasers extract ore from asteroids,<br />

which is then transported into you cargo hold. While a mining laser is<br />

not a weapon, its extractor beam will do a small amount of damage to<br />

a target.<br />

Missiles<br />

Missiles do much more damage than guns, but their number is limited<br />

to the amount of hard points on your ship. After softening up your<br />

opponents shield and armor with your guns, a well-placed missile is<br />

like the last magno-bolt in their escape pod.<br />

Missiles are divided into dumb fire and intelligent categories. Dumb<br />

fires travel on a straight path and are best fired at targets that are very<br />

close. Intelligent missiles have build-in targeting devices that lock on<br />

and follow their target until they either hit or run out of fuel.<br />

MODx<br />

MODx are special items which can be used to perform various tasks.<br />

Every ship is outfitted with several special equipment slots. These<br />

items can be cameras, scanners, BCUs, targeting devices, or other<br />

items yet to be developed by TRI.<br />

19

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