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THE JUMPGATE DEFINITIVE GUIDE - Tripod

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ing commodities in from a range of stations, or you need to fly across<br />

unregulated space.<br />

7. Sell five or ten units of whatever is missing for Purg production at the<br />

producing station. If you only have a small quantity sell everything at this point.<br />

Everything you sell should almost immediately be brought up by the station<br />

(and placed in its hidden inventory) if Purgs were previously out of production.<br />

Now wait until the production cycle ends (up to six minutes). You should<br />

eventually see one or more Purgatory missiles on the market. Buy your Purgs<br />

quickly before anyone else spots them. Congratulations. You have produced<br />

something that was not available before, but is normally in heavy demand.<br />

Cycle Tips<br />

A good method of spotting that the market has cycled is to watch the stock level<br />

of a raw material which is produced at the station, but which is often shipped<br />

elsewhere (for example Grain or Water). Increased stock normally indicates that<br />

a cycle has been completed.<br />

The market inventory will eventually automatically update after a cycle.<br />

However, this process lags some time behind. You can force an update by<br />

clicking on a different market category, then clicking back on the category you<br />

want.<br />

If you are intending to buy a specific item, display all the items in the category,<br />

and try and adjust the sort order so that the item is visible in the upper part of<br />

the screen. This might save valuable seconds scrolling down the list prior to<br />

purchase.<br />

When you spot production has cycled, make a note of the time. Be back in six<br />

minutes for the next one.<br />

If you have a large volume of commodities available, follow steps 8 and 9. If<br />

not, just read them and jump to step 10 - they are only worth doing if you are<br />

trying to create large volumes of Purgs.<br />

8. Next try to determine what other production processes may use up the<br />

commodities required to make Purgs at the production station. (Hint: JOSSH<br />

can be used, but the usage section of this - http://www.capsu.org/jumpgate/ -<br />

may be easier ;-) .) Look at the complete requirements of everything that uses<br />

any of the commodities required to make Purgs. See if there is any easy way in<br />

which their production can (ultimately) be stopped by removing another<br />

commodity from the market. Look specifically for small volumes of other<br />

commodities that are relatively cheap. Buy them up and hold them until<br />

production of Purgs is complete.<br />

Why are we trying to stop their production?<br />

Those other production processes will use up commodities required for Purgs,<br />

and so reduce the final volume of Purgs we can make with the commodities we<br />

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