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THE JUMPGATE DEFINITIVE GUIDE - Tripod

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Wake produces water, while Outpost does not. Outpost requires water to<br />

sustain the population of the station and nearby planet, and to produce<br />

manufactured food and beer.<br />

Water tends to be in shortage at Outpost because it gets used up quickly.<br />

So, we have a strong demand but no supply at Outpost, with a natural supply at<br />

Wake, which gives a fixed price difference. A tendency towards shortage of<br />

Water at Outpost is probably leading to a higher variable price difference. The<br />

profit margin is so high a percentage that variable price differences will account<br />

for a small proportion of total price difference.<br />

Price differences are commonly identified using data made available from<br />

JOSSH, http://www.jossh.com/ .<br />

Most pilots use third party utilities that process dynamic price/inventory data.<br />

Commonly used utilities include Slopey's WebTracker ( http://www.slopey.com/<br />

) and Gossip's Market Lister ( http://www.jumpgateweb.com/MarketLister/ ), but<br />

there are various others listed at the bottom. These sum fixed and variable price<br />

differences to give the same sort of value that would be displayed in-station.<br />

They tend to report data that is 5-30 minutes out of date, so often miss<br />

profitable runs. Most such utilities allow the calculation of a single commodity<br />

that appears to give the best profit when transported between a pair of stations<br />

specified. Careful analysis of options may reveal the true best profit to be a<br />

combination of different commodities.<br />

Alternatively, production patterns can be examined to reveal where there are<br />

likely to be fixed price differences. Again, there are utilities available to assist in<br />

processing JOSSH database data.<br />

Precisely how much do prices change?<br />

Here is Baadf00d's current price range theory (this aggregates fixed and<br />

variable differences):<br />

Stations that produce an item: Base Price -- Base Price * 103%<br />

Stations that neither produce nor demand: Base Price + 200 -- ( Base Price *<br />

105% ) + 200<br />

Station that demand but don't produce: Base Price + 500 -- ( Base Price * 107%<br />

) + 500<br />

Note that price changes are most obvious where stocks are small (below 'full<br />

stock' of 2000 units). Where high value items are over-stocked at demanding<br />

stations and under-stocked at production stations, it is theoretically possible for<br />

prices to be highest at producing stations. This accounts for many apparent<br />

oddities on the US server at the time of writing.<br />

Xindaan offers precise way of determining price based on stock:<br />

143

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