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The RenderMan Interface - Paul Bourke

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RiAttributeBegin<br />

Attribute name/param Type Default Description<br />

”displacementbound”<br />

”sphere” [s]<br />

”displacementbound” ”coordinatesystem”<br />

[c]<br />

float 0 Amount to pad bounding box for<br />

displacement.<br />

string ”object” <strong>The</strong> name of the coordinate system<br />

that the displacement bound<br />

is measured in.<br />

”identifier” ”name” [n] string ”” <strong>The</strong> name of the object (helpful for<br />

reporting errors).<br />

”trimcurve” ”sense” [n] string ”inside” If ”inside”, trim the interior of Trim<br />

Curve regions. If ”outside”, trim<br />

the exterior of the trim region.<br />

Table 4.12: Typical implementation-specific attributes<br />

61

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