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The RenderMan Interface - Paul Bourke

The RenderMan Interface - Paul Bourke

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Function<br />

RiMakeCubeFaceEnvironment<br />

(px, nx, py, ny, pz, nz,<br />

texturename, fov, filterfunc,<br />

swidth, twidth, parameterlist)<br />

RiMakeLatLongEnvironment<br />

(picturename, texturename,<br />

filterfunc, swidth, twidth,<br />

parameterlist)<br />

RiMakeShadow (picturename,<br />

texturename, parameterlist)<br />

RiMakeTexture (picturename,<br />

texturename, swrap, twrap,<br />

parameterlist)<br />

Texture Map Utilities<br />

Description<br />

converts six images in a standard picture file representing<br />

six viewing directions into an environment<br />

map whose name is texturename.<br />

converts an image in a standard picture file representing<br />

a latitude-longitude map whose name<br />

is picturename into an environment map whose<br />

name is texturename.<br />

creates a depth image file named picturename into<br />

a shadow map whose name is texturename.<br />

converts an image in a standard picture file whose<br />

name is picturename into a texture file whose name<br />

is texturefile.<br />

Function<br />

RiErrorHandler (handler)<br />

RiArchiveRecord (type, format,<br />

...)<br />

RiReadArchive (name, callback,<br />

...)<br />

External Resources<br />

Description<br />

sets the user error handling procedure.<br />

writes a user data record into a RIB archive file.<br />

reads RIB from an archive file.<br />

203

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