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The RenderMan Interface - Paul Bourke

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Transformations Geometry Shading<br />

RiTransform RiBound RiColor<br />

RiConcatTransform RiDetail RiOpacity<br />

RiPerspective RiPolygon RiLightSource<br />

RiTranslate RiGeneralPolygon RiAreaLightSource<br />

RiRotate<br />

RiPointsPolygons<br />

RiScale RiPointsGeneralPolygons RiSurface<br />

RiSkew RiPatch RiInterior<br />

RiPatchMesh<br />

RiExterior<br />

RiProjection RiNuPatch RiAtmosphere<br />

RiDisplacement RiSphere<br />

RiDeformation RiCone<br />

RiCylinder<br />

RiHyperboloid<br />

RiParaboloid<br />

RiDisk<br />

RiTorus<br />

RiPoints<br />

RiCurves<br />

RiSubdivisionMesh<br />

RiBlobby<br />

Table 6.1: Moving Commands<br />

98

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