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Map GPS Coordinates - GPS Map Coordinates ... - Global Mapper

Map GPS Coordinates - GPS Map Coordinates ... - Global Mapper

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The Transparent option allows a particular color (or colors) to be displayed transparently, making it possible<br />

to see through a layer to the layers underneath. For example, when viewing a DRG on top of a DOQ, making<br />

the white in the DRG transparent makes it possible to see much of the DOQ underneath. Pressing the Set<br />

Transparent Color... button allows the user to select the color (or multiple colors for palette-based files) to<br />

treat as transparent in the selected overlay(s) as well as save the palette for palette-based files to a color palette<br />

(.pal) file. If you also check the Make Very Similar Colors Transparent as Well option, any colors that are a<br />

very similar color to the selected transparent color will also be displayed transparently. This is useful for<br />

getting rid of colors in lossy formats like JPG and ECW where the colors are not exact.<br />

The Resampling option allows you to control how the color value for each displayed/export location is<br />

determined based on the values in the file. The following resampling methods are supported:<br />

• Nearest Neighbor - simply uses the value of the sample/pixel that a sample location is in. When<br />

resampling or reprojected an image this can result in a stair-step effect, but will maintain exactly the<br />

original color values of the source image.<br />

• Bilinear Interpolation - determines the value of a new pixel based on a weighted average of the 4<br />

pixels in the nearest 2 x 2 neighborhood of the pixel in the original image. The averaging has an<br />

anti-aliasing effect and therefore produces relatively smooth edges with hardly any jaggies.<br />

• Bicubic Interpolation - a more sophisticated method that produces smoother edges than bilinear<br />

interpolation. Here, a new pixel is a bicubic function using 16 pixels in the nearest 4 x 4 neighborhood<br />

of the pixel in the original image. This is the method most commonly used by image editing software,<br />

printer drivers and many digital cameras for resampling images.<br />

• Box Average (3x3, 4x4, 5x5, and 7x7) - the box average methods simply find the average values of the<br />

nearest 9 (for 3x3), 16 (for 4x4), 25 (for 5x5), or 49 (for 7x7) pixels and use that as the value of the<br />

sample location. These methods are very good for resampling data at lower resolutions. The lower the<br />

resolution of your export is as compared to the original, the larger "box" size you should use.<br />

• Box Maximum (3x3, 4x4, and 5x5) - the box maximum methods simply find the maximum value of<br />

the nearest 9 (for 3x3), 16 (for 4x4), 25 (for 5x5), or 49 (for 7x7) pixels and use that as the value of<br />

the sample location. These methods are very good for resampling elevation data at lower resolutions<br />

so that your new terrain surface has the maximum elevation value rather than the average (good for<br />

terrain avoidance). This method behaves the same as the average on raster/imagery layers. The lower<br />

the resolution of your export is as compared to the original, the larger "box" size you should use.<br />

The Texture <strong>Map</strong> option allows a 2D raster overlay to be draped over loaded 3D elevation overlays. Selecting<br />

the check box causes the overlay to use any available data from underlying elevation layers to determine how<br />

to color the DRG or DOQ. The result is a shaded relief map.<br />

Color/Contrast Adjustment Tab<br />

<strong>Global</strong> <strong>Map</strong>per User's Manual<br />

The Color/Contrast Adjustment tab (pictured below) allows you to control the color balance and contrast of<br />

the selected overlay(s).<br />

<strong>Map</strong> <strong>GPS</strong> <strong>Coordinates</strong> - <strong>GPS</strong> <strong>Map</strong> <strong>Coordinates</strong> - <strong>GPS</strong><strong>Coordinates</strong> <strong>Map</strong> 140

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