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Map GPS Coordinates - GPS Map Coordinates ... - Global Mapper

Map GPS Coordinates - GPS Map Coordinates ... - Global Mapper

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• Smooth Gradient: Specifies that all portions of the terrain with a slope between the Minimum Slope<br />

Value and the Maximum Slope Value will be colored with a smooth gradient of colors that vary with<br />

the slope from the Minimum Slope Color to the Maximum Slope Color.<br />

• Custom Color: Specifies that all portions of the terrain with a slope between the Minimum Slope<br />

Value and the Maximum Slope Value will be colored with a single color that can be modified with the<br />

Select... button.<br />

Slope Direction Shader<br />

• East Color: Allows the user to set the color to use for slopes facing directly East.<br />

• North Color: Allows the user to set the color to use for slopes facing directly North.<br />

• South Color: Allows the user to set the color to use for slopes facing directly South.<br />

• West Color: Allows the user to set the color to use for slopes facing directly West.<br />

HSV Shader<br />

• Low Color Start (Advanced): Sets where in the HSV color range the lowest elevation will be.<br />

• Value (Advanced): Modifies the HSV value parameter.<br />

• Saturation (Advanced): Modifies the HSV saturation parameter.<br />

• Range: Modifies how much of the full HSV range is to be used. Increasing this value leads to color<br />

wraparound.<br />

Custom Shaders<br />

<strong>Global</strong> <strong>Map</strong>per User's Manual<br />

The Custom Shaders section allows the user to manage any custom shaders that they may have. Custom<br />

shaders allow the user to control exactly how elevation data is rendered so that the desired result can be<br />

obtained.<br />

Pressing the New... button displays the Custom Shader dialog (pictured below) which allows the user to create<br />

a new custom shader. Pressing the Edit button display the same dialog, allowing the user to edit the currently<br />

selected custom shader. The Delete button removes the currently selected custom shader.<br />

<strong>Map</strong> <strong>GPS</strong> <strong>Coordinates</strong> - <strong>GPS</strong> <strong>Map</strong> <strong>Coordinates</strong> - <strong>GPS</strong><strong>Coordinates</strong> <strong>Map</strong> 126

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