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Map GPS Coordinates - GPS Map Coordinates ... - Global Mapper

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&ltx-pixel location&gt,&lty-pixel location&gt,&ltx-ground location&gt,&lty-ground location&gt,&ltpoint<br />

name (optional)&gt,&ltpoint error in pixels (optional)&gt<br />

There are also options on the File menu for loading control points and projection information from an<br />

OziExplorer .map, Compe<strong>GPS</strong> .imp, and Touratech TTQV .cal files as well as saving your control point<br />

information to world (TFW, JGW, etc.) files.<br />

Options Menu<br />

<strong>Global</strong> <strong>Map</strong>per User's Manual<br />

The Options menu allows you to setup various options related to the rectification process, as described below:<br />

• Rectification Method - the Rectification Method submenu allows you to select which rectification<br />

method (hence the name) to apply to the entered control points. Different methods are available based<br />

on how many control points have been entered. The various methods are as follows:<br />

♦ Automatic - the Automatic select automatically selects the "best" rectification method that is<br />

available based on the number of control points that have been entered. This is the default<br />

method and should rarely need to be changed.<br />

♦ Linear - the Linear rectification method is used when only two control points are entered.<br />

This is the simplest of the rectification methods and is equivalent to supplying a world file for<br />

the image. This method does not allow for any distortion or rotation in the image, but often<br />

works well if the correct projection is selected for the image.<br />

♦ Helmert - the Helmert, or similarity, rectification method requires at least two controls points<br />

to be entered. This rectification method is useful if you need to maintain the original shape of<br />

data after a transformation. This method will only be used if you explicitly select it from the<br />

list of rectification methods.<br />

♦ Affine - the Affine rectification method requires at least three controls points to be entered.<br />

This rectification method calculates a best fit to a simple equation of the control points<br />

entered. This method can account for some degree of rotation and distortion, but not with a<br />

high degree of accuracy. Because a best fit approximation is used, some of your ground<br />

points may move a little in order to minimize the error among all control points.<br />

♦ Polynomial - the Polynomial rectification method requires at least four control points to be<br />

entered. This rectification method calculates a best fit to a more complex polynomial equation<br />

described the transformation from pixel space to ground coordinate space. Because a best fit<br />

approximation is used, some of your ground points may move a little in order to minimize the<br />

error among all control points. If you have 6 or more control points, a second order (N=2)<br />

polynomial will be used to transform the points.<br />

♦ Triangulation - the Triangulation rectification method requires at least five control points to<br />

be entered. This rectification method performs a Delaunay triangulation for the control points<br />

and will exactly preserve the location of each entered control point. Occasionally the<br />

Triangulation method generates some odd results around the edges of the rectified image. If<br />

this happens, try to enter more control points around the edge of the image, or change your<br />

rectification method to Polynomial.<br />

• Resampling Method - the Resampling Method submenu allows you to select how the source image<br />

pixels will be resampled to create the rectified imagery. These setting simply control whether or not<br />

the Anti-Alias Pixels setting is turned on or off for rectified images. This can be changed later in the<br />

Overlay Control Center.<br />

♦ Nearest Neighbor - simply pick the closest pixel from the source image for each pixel in the<br />

rectified image. This can result in some blockiness. This is equivalent to having the<br />

Anti-Alias Pixels setting OFF.<br />

♦ Bilinear Interpolation - performs a weighted average of the four closest pixels in the source<br />

image to determine the color for a pixel in the rectified image. This is equivalent to having the<br />

<strong>Map</strong> <strong>GPS</strong> <strong>Coordinates</strong> - <strong>GPS</strong> <strong>Map</strong> <strong>Coordinates</strong> - <strong>GPS</strong><strong>Coordinates</strong> <strong>Map</strong> 105

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