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HERALD OF XOTLI<br />
NECROMANCER<br />
J Archetype Mage<br />
J Weapons Daggers, crossbows, thrown weapons<br />
J Armor Cloth armor, silk armor<br />
Necromancers summon and command the undead, and they<br />
are legion. Their ghoulish minions are capable of tearing men<br />
apart, and casting their own death magic. The rotting corpses<br />
of the dead follow wherever the necromancer leads.<br />
The dark magic wielded by necromancers ranges from the<br />
unholy to pestilent corruption and the freezing touch of death.<br />
Through careful study, necromancers can develop the ability<br />
to call corpses from the earth to rise up and surround a foe,<br />
and even attain lichdom, turning themselves into terrifying,<br />
undead, horrible creatures.<br />
J Archetype Mage<br />
J Weapons Two-handed edged swords, daggers,<br />
crossbows, thrown weapons<br />
J Armor Cloth armor, silk armor<br />
Heralds of Xotli are hybrids of the mage and soldier archtypes.<br />
They wield alien spells and two-handed weapons, making them<br />
formidable enemies on the battlefield. This class is for players who<br />
want to master both brutal swordplay and spectacular sorcery.<br />
The result of demonology that went beyond the realms of hell<br />
and earth and out into the cold empty wastes beyond the realm<br />
of existence, heralds now faithfully serve Xotli, a demon-god<br />
of the Elder Night—and an entity even the Atlanteans learned<br />
to fear.<br />
12 13<br />
BEAR SHAMAN<br />
J Archetype Priest<br />
J Weapons Two-handed blunts, bows, crossbows,<br />
thrown weapons<br />
J Armor Cloth armor, medium armor, light armor<br />
The spirit of nature is strong in Cimmeria, and has begun<br />
to manifest itself among the barbarians of the north. Bear<br />
shamans can inherit aspects of the great bear, such as claws,<br />
savage strength, and adrenaline surges. They can use spirit<br />
totems that heal and counterattack enemy blows. They can<br />
also gain the power to heal and eventually resurrect<br />
fallen companions.<br />
Bear shamans are able to equip the heaviest priest armor<br />
(medium), and are the sturdiest of all the priests. Capable<br />
of mighty attacks with their two-handed weapons<br />
and a complement of druidic enchantments, they are<br />
fearsome enemies in combat. In common with other priests,<br />
they also have many healing powers.<br />
PRIEST OF MITRA<br />
J Archetype Priest<br />
J Weapons One-handed edged swords, one-handed<br />
blunts, daggers, crossbows, thrown weapons<br />
J Armor Cloth armor, light armor, shields<br />
Priests of Mitra wield divine power that can aid, heal and even<br />
bring the dead to life. Their god is one of justice, security and liberty<br />
—and their followers are ready to fight to ensure these freedoms<br />
and to battle against oppression, tyranny and villainy. Priests of Mitra<br />
have the strongest healing powers. They also have the ability<br />
to bombard the enemy with holy damage.<br />
Priests of Mitra wear light armor and use martial weapons. Their<br />
powers to augment those around, heal wounds, and impair enemies<br />
make them indispensable to any party exploring Hyboria.