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Advanced Features<br />
ADDITIONAL<br />
INFORMATION<br />
What we have covered in this documentation is the basics of Age of Conan:<br />
Hyborian Adventures, including most of the information you need to get off the<br />
ground and succeed in the game.<br />
What we have not told you about is the wealth of more advanced features that the<br />
game has to offer. These are gameplay features that you will not encounter until you<br />
are fairly well into the game. The documentation for these features is available at<br />
http://www.ageofconan.com.<br />
CRAFTING<br />
There is more to Hyboria than just killing. You can also pick up a craft—such as<br />
weaponsmithing or alchemy—and produce goods that you can both use and sell<br />
to other players.<br />
CITY BUILDING<br />
Player guilds can create their own cities. You do this by gathering resources,<br />
and constructing walls and various buildings. Watch your city thrive and become<br />
legendary throughout the lands!<br />
SIEGE BATTLES<br />
A player guild can also create a battlekeep. These battlekeeps can be conquered<br />
by other guilds, resulting in massive warfare between players, where both lives and<br />
buildings are destroyed!<br />
Hyborian Codex<br />
Age of Conan: Hyborian Adventures is built upon the literary works of author<br />
Robert E. Howard, first written in the 1930s.<br />
Since then there has been a wealth of books, comics, movies and games that have<br />
reinforced the world of Hyboria. The result is a massive world, rich and deep in lore<br />
and culture.<br />
NATIONS OF HYBORIA<br />
Here are some of the nations of Hyboria.<br />
AQUILONIA<br />
Aquilonia is nestled east of the savage Pictish<br />
Wilderness, west of militant Nemedia, north<br />
of cutthroat Zingara, and south of the Cimmerian<br />
tundra. It has pleasant weather and rich, arable<br />
farmable lands interwoven and fed by some<br />
of the largest rivers in the world. Game hunting is<br />
common and plentiful, and wilderness paths<br />
and civilized roads are patrolled by Aquilonian<br />
forces. At first glance, it is a peaceful kingdom<br />
of plenty built on a very pleasant stretch of Hyborian land.<br />
Alas, it cannot be so. Although the barbarian King Conan of Cimmeria has gone to great<br />
lengths to keep his kingdom safe from outside threats and domestic squabbles, Aquilonia<br />
sees its share of unrest. Aquilonia has become a kaleidoscope of intrigue and hand-on-hilt<br />
politics. There are many peoples who call this land home, carving several invisible borders<br />
within the kingdom itself. Bossonians, Poitanians, Gundermen and others lay claim to lands<br />
that now all exist under King Conan’s rule.<br />
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