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Advanced Features<br />

ADDITIONAL<br />

INFORMATION<br />

What we have covered in this documentation is the basics of Age of Conan:<br />

Hyborian Adventures, including most of the information you need to get off the<br />

ground and succeed in the game.<br />

What we have not told you about is the wealth of more advanced features that the<br />

game has to offer. These are gameplay features that you will not encounter until you<br />

are fairly well into the game. The documentation for these features is available at<br />

http://www.ageofconan.com.<br />

CRAFTING<br />

There is more to Hyboria than just killing. You can also pick up a craft—such as<br />

weaponsmithing or alchemy—and produce goods that you can both use and sell<br />

to other players.<br />

CITY BUILDING<br />

Player guilds can create their own cities. You do this by gathering resources,<br />

and constructing walls and various buildings. Watch your city thrive and become<br />

legendary throughout the lands!<br />

SIEGE BATTLES<br />

A player guild can also create a battlekeep. These battlekeeps can be conquered<br />

by other guilds, resulting in massive warfare between players, where both lives and<br />

buildings are destroyed!<br />

Hyborian Codex<br />

Age of Conan: Hyborian Adventures is built upon the literary works of author<br />

Robert E. Howard, first written in the 1930s.<br />

Since then there has been a wealth of books, comics, movies and games that have<br />

reinforced the world of Hyboria. The result is a massive world, rich and deep in lore<br />

and culture.<br />

NATIONS OF HYBORIA<br />

Here are some of the nations of Hyboria.<br />

AQUILONIA<br />

Aquilonia is nestled east of the savage Pictish<br />

Wilderness, west of militant Nemedia, north<br />

of cutthroat Zingara, and south of the Cimmerian<br />

tundra. It has pleasant weather and rich, arable<br />

farmable lands interwoven and fed by some<br />

of the largest rivers in the world. Game hunting is<br />

common and plentiful, and wilderness paths<br />

and civilized roads are patrolled by Aquilonian<br />

forces. At first glance, it is a peaceful kingdom<br />

of plenty built on a very pleasant stretch of Hyborian land.<br />

Alas, it cannot be so. Although the barbarian King Conan of Cimmeria has gone to great<br />

lengths to keep his kingdom safe from outside threats and domestic squabbles, Aquilonia<br />

sees its share of unrest. Aquilonia has become a kaleidoscope of intrigue and hand-on-hilt<br />

politics. There are many peoples who call this land home, carving several invisible borders<br />

within the kingdom itself. Bossonians, Poitanians, Gundermen and others lay claim to lands<br />

that now all exist under King Conan’s rule.<br />

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