A Rules for Foot Orienteering Events - Orienteering USA
A Rules for Foot Orienteering Events - Orienteering USA
A Rules for Foot Orienteering Events - Orienteering USA
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A.18.3.1 MAP: Sprints use map Scale 1: 4,000 or 1: 5,000 with an appropriate contour<br />
interval, typically 2.5m, or other intervals if explicitly approved by Sanctioning<br />
Committee. Maps should endeavor to meet the specifications of ISSOM<br />
(Sprint mapping), especially <strong>for</strong> denser, urbanized settings. Otherwise ISOM<br />
standards shall be used.<br />
A.18.3.2 TERRAIN SELECTION: Sprint terrain must be very runnable, with geometry<br />
that is complex at high speed. This can include urban, campus, parkland, and<br />
some <strong>for</strong>ested terrains. Denser and more urbanized settings can create<br />
additional concerns with mapping, permissions, and policing.<br />
A.18.3.3 COURSE TYPE: A Sprint course will be a point to point course.<br />
A.18.3.4 COURSE PLANNING: A Sprint course should combine high speed map<br />
reading and quick decision making with technically easy controls. The<br />
challenge should be in navigating through complex environments at high<br />
speed, to control sites that are technically easy <strong>for</strong> advanced level orienteers.<br />
Controls should be primarily on advanced beginner (Yellow) level, or<br />
Intermediate (Orange) level sites with nearby relocation options. Courses<br />
should include changes of direction, route choice as the terrain allows, and<br />
promote spectator opportunities. Unlike other <strong>for</strong>mats, organizers may allow<br />
spectators throughout the course.<br />
A.18.4 Scoring and timing<br />
A.18.4.1 The start interval <strong>for</strong> Sprints must be no less than 30 seconds, with 1 minute<br />
recommended.<br />
A.18.4.2 The time limit <strong>for</strong> Sprints will be 1 hour<br />
A.18.4.3 WINNING TIME: Sprint winning time should be 12-15 minutes <strong>for</strong> all classes,<br />
preferably in the lower end of this range. If part of a multiple-course day,<br />
winning times should be reduced to 5–15 minutes.<br />
A.18.4.4 Lowest elapsed time determines a Sprint race winner.<br />
A.18.4.5 Sprints may be timed to the tenth of a second.<br />
A.19 Middle<br />
A.19.1 Definition<br />
A.19.1.1 EMPHASIS: Middle <strong>for</strong>mat emphasizes technical orienteering.<br />
A.19.1.2 COMPETITON: Middle <strong>for</strong>mat races are individual competitions.<br />
A.19.2 Course/Class structures<br />
A.19.2.1 Middle <strong>for</strong>mat races will have the standard <strong>Orienteering</strong> <strong>USA</strong> course class<br />
structure.