20.01.2015 Views

OWNER'S MANUAL - Arcade-History

OWNER'S MANUAL - Arcade-History

OWNER'S MANUAL - Arcade-History

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

6 When the rope is passed around the animal, pull the rope by inclingin the Lever towards you and approach the<br />

animal.<br />

Time is increased by at least onesecond each time the player get s the ring attached to the rope.<br />

When the rope flashes red and the tension gauge displays “ATTENTION”, release the Lever to loosen the rope.<br />

Otherwise the rope will be broken.<br />

7<br />

Throw the net over the animal. When the player’s view changes and the screen displays the sight, throw the net by<br />

inclining the Lever backward. Zero-in on the animal unitl the animal is captured by the net with the net.<br />

When the player succeeds to capture the animal without spending much time, the on-screen replay scene of<br />

capturing the animal is displayed.<br />

8<br />

When the animal is captured, the on-screen image changes to the evaluation mode. Operation is not allowed during<br />

this time.<br />

In the evaluation mode, the animals are taken into the cage after the dsescriptions and the rank (number of *) of<br />

animals captured, the time earned, and the points earned are displayed.<br />

The evaluation is based on the rank of ther animals the playeer captured. The higher the rank, the more time and<br />

points the player can earn.<br />

However, capturing the identical animals decreases the amount of time and points the player casn earn<br />

19

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!