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2011 <strong>YDW</strong><br />

Multiple Attack Playbook (MAP)<br />

Formation Tags, Edge Tags & Notes<br />

Jack <strong>Gregory</strong>© 2012<br />

All Rights Reserved<br />

For more information see<br />

www.gregorydoublewing.com<br />

Or email me at coachgregory@live.com


Why A Multiple Attack<br />

●<br />

●<br />

Simple to implement at the youth and middle ages.<br />

Allows you to quickly adapt the offense to attack the<br />

defense's weakness<br />

1) by expanding/compressing the edge (NASTY, LOOSE, TRIPS)<br />

2) by unbalancing the formation(OVER call)<br />

●<br />

●<br />

3) realigning the backfield (SHIFT, PRO, BULL/BEAR) to improve the Lines<br />

of Force (LOF) and the Line of Attack (LOA)<br />

Allows you to isolate a better offensives athlete against a<br />

weak defender.<br />

Allows you to remove a defender from the point of attack.


Can Be Scaled Up As Needed<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

The base is always TIGHT and we scale up as we determine the ability level<br />

of our team.<br />

We add the UNBALANCED/BASIC TAGS first (ON/OVER/OFFSET).<br />

We add EDGE TAGS NEXT.<br />

We add additional BACKFIELD TAGS based on what the offensive backfield<br />

can handle. The line blocking schemes remain the same based on<br />

POWER/COUNTER/ISO PODS.<br />

Age 6 to 8 we use the TIGHT or SHIFT and OVER as a BASE.<br />

Age 9 to 11 we use TIGHT and SHIFT and OVER along with LOOSE/NASTY as<br />

a BASE. We then add up to three (3) backfield tags if needed and the team<br />

is able to handle it.<br />

12 and above we add on to 9 to 11 base based on ability/need.


Offensive Goals<br />

•<br />

28 points per game or better.<br />

•<br />

At least one TD and XP per quarter (7 points).<br />

•<br />

Higher time of possession than our opponent.<br />

•<br />

Higher Yards Rushing than our opponent.<br />

•<br />

An average of 5 yards per play or better.<br />

•<br />

No PLAYS FOR LOSS (PFL).<br />

•<br />

No offensive turnovers. (interceptions or fumbles)<br />

•<br />

No Pre-snap penalties (false snap, illegal formation, etc)<br />

•<br />

Less than two (


Play Calling<br />

Tight Over Rip 26 Seal Right<br />

Formation Edge tag Motion/Strength Back/Hole Blocking<br />

Scheme<br />

Wall Side<br />

Wall side is the side the WALL<br />

BLOCKERS line up on.<br />

RIP/LIZ is BSWB power motion<br />

and the direction of POWER<br />

ACTION<br />

RED/BLUE is the same as<br />

RIP/LIZ without motion<br />

Numbering System:<br />

10 = QB<br />

20 = LWB (AB)<br />

30 = BB<br />

40 = RWB (CB)<br />

RED/BLUE can also go at the<br />

front of the backfield tag to<br />

simplify play call.


Rules and Examples of Play Calling<br />

Tight Rip 26 Seal Right<br />

Tight Over Rip 26 Seal Right<br />

Tight Loose Over Rip 26 Seal Right<br />

Rule 1: Because Tight is our base alignment we often don't add it into the play<br />

call so our plays actually look like this when we intend them to be in TIGHT:<br />

Rip 26 Seal Right<br />

Over Rip 26 Seal Right<br />

Loose Over Rip 26 Seal Right<br />

Rule 2: <strong>Wing</strong> back running/faking power; motion pre-snap we call RIP/LIZ and<br />

if no motion is needed for the backfield we call RED/BLUE.<br />

Motion: (CP: Use this as a tool to remind the wing backs about motion)<br />

Tight Rip 26 Seal Right) (CP: RED/BLUE can be in front of the backfield tag)<br />

No Motion:<br />

Shift Red 26 Seal Right or Red Shift 26 Seal Right (either is correct)


Backfield Tags<br />

Base Backfield Alignment: Tight<br />

Under Center/Traditional:<br />

Offset I formation:<br />

Bear = Offset I Right<br />

Bull = Offset I Left<br />

Inverted Wishbone: Bison<br />

Pro Style formations<br />

Pro<br />

Near<br />

Far<br />

Stack<br />

Eye<br />

Direct Snap<br />

Shift<br />

Star<br />

Nova<br />

Pistol<br />

Wildcat<br />

Eagle (2x2 base)


Tight Formation<br />

Center: 3 pt stance/single hand snap<br />

Guards/Tackles/Ends: 3 pt stance shoulder pad<br />

breaks plane of center's belt buckle.<br />

BB aligns in sniffer position behind QB.<br />

QB/10<br />

AB/20<br />

CB/40<br />

BB/30<br />

WB's: Align with their heels on the same line as the<br />

toes of the BB and tilted inward facing the TE or OT<br />

near hip and within arms reach.


Under Center


Red Bear<br />

(Offset Strong I Right)<br />

QB under center<br />

BB can align anywhere in the PSG to PST box from<br />

snug to 2 yards back.<br />

PSWB aligns his toes to the toes of the BB and tilts<br />

inside facing the PSTE's outside hip.<br />

BSWB aligns 5 yards deep (adjustable based on speed<br />

of back) directly behind the QB.


Blue Bull<br />

(Offset Weak I Left)<br />

QB under center<br />

BB can align anywhere in the PSG to PST box from<br />

snug to 2 yards back.<br />

PSWB aligns his toes to the toes of the BB and tilts<br />

inside facing the PSTE's outside hip.<br />

BSWB aligns 5 yards deep (adjustable based on speed<br />

of back) directly behind the QB.


QB under center<br />

BB can align anywhere in the PSG to PST box from<br />

snug to 2 yards back.<br />

PSWB aligns behind directly behind the Pulling Guard<br />

one foot.<br />

BSWB aligns 5 yards deep (adjustable based on speed<br />

of back) directly behind the QB.<br />

RED = RIGHT and BLUE = LEFT.<br />

Red Bison<br />

(Invert Wishbone)


Red Pro<br />

(Split Back)<br />

QB under center<br />

BB aligns 2 yards behind the WG (he can also align<br />

between the WG/WT if needed).<br />

PSWB aligns his toes to the toes of the BB and tilts<br />

inside facing the PSTE's outside hip<br />

BSWB aligns 2 yards behind the PG.<br />

RED = RIGHT and BLUE = LEFT.


Red Near<br />

QB under center<br />

BB aligns in sniffer position between the WG and WT.<br />

PSWB aligns his toes to the toes of the BB and tilts<br />

inside facing the PSTE's outside hip<br />

BSWB aligns 3 yards behind the QB.<br />

RED = RIGHT and BLUE = LEFT.


Red Far<br />

QB under center<br />

BB aligns in a sniffer position behind the QB.<br />

PSWB aligns his toes to the toes of the BB and tilts<br />

inside facing the PSTE's outside hip<br />

BSWB aligns 3 yards behind the PULL TACKLE.<br />

RED = RIGHT and BLUE = LEFT.


QB under center<br />

BB aligns in sniffer position.<br />

PSWB aligns in sniffer position behind BB.<br />

BSWB aligns 3 yards behind the PSWB.<br />

RED = RIGHT and BLUE = LEFT.<br />

Red Stack


Red Eye<br />

QB under center<br />

BB can align anywhere in the PSG to PST box from<br />

snug to 2 yards back.<br />

PSWB aligns his toes to the toes of the BB and tilts<br />

inside facing the PSTE's outside hip.<br />

BSWB aligns 4 yards deep (adjustable based on speed<br />

of back) directly behind the BB.


Direct Snap


Shift Red<br />

Formation tag<br />

BB – 1 yard behind the WALL GUARD if the play goes to any<br />

one else. If the ball goes to the BB he aligns with is play side<br />

foot splitting the WALL GUARD.<br />

QB – 1 yard behind the BB with backside foot aligned over<br />

the play side foot of the center.<br />

BSWB – 1 yard behind the QB with the play side foot aligned<br />

over the backside foot of the center.<br />

PSWB aligns his toes to the toes of the BB and tilts inside<br />

facing the PSTE's outside hip.


Red Nova<br />

Formation tag<br />

BB – 3 yards deep with backside foot splitting the center.<br />

QB – 3 yards deep with play side foot splitting the center<br />

(hip to hip with BB)<br />

PSWB & BSWB align their toes to the toes of the BB and tilts<br />

inside facing the PSTE's. This is important to maintain the<br />

pitch relationship for the SEAL/POWER Plays.


Red Star<br />

Formation tag<br />

BB – 3 yards deep with backside foot splitting the center.<br />

QB – 3 yards deep with play side foot splitting the center<br />

(hip to hip with BB)<br />

PSWB aligns off the LOS with his inside shoulder near the<br />

outside hip of the WALL TE.<br />

BSWB aligns in a sniffer position between the WT and WTE.


Red Pistol<br />

Formation tag<br />

BB aligns 1 yard behind the WALL GUARD.<br />

QB aligns 3 yards behind the center.<br />

PSWB aligns his toes to the toes of the BB and tilts inside<br />

facing the PSTE's outside hip.<br />

BSWB aligns 3 yards behind the QB.<br />

Variation of our shift based on pistol attack.


Red Beast<br />

Formation tag<br />

QB (or primary RB) – aligns 3 to 5 yards behind the<br />

center (based on speed of back.<br />

BB align in sniffer position between WALL G/T.<br />

BSWB aligns in a sniffer position between WALL T/TE.<br />

PSWB aligns off the LOS with his inside shoulder near the<br />

outside hip of the WALL TE


Blue Wild<br />

Formation tag<br />

BB – 1 yard behind the PULL GUARD if the play goes to any one else. If the ball<br />

goes to the BB he aligns with is play side foot splitting the WALL GUARD.<br />

QB – 3 to 5 yards behind the center<br />

BSTE and BSWB are in a LOOSE TAG as base.<br />

PSWB aligns his toes to the toes of the BB and tilts inside facing the PSTE's<br />

outside hip.


NOTES ON WILD FORMATION TAG<br />

● This is based on the wildcat formation that has gained popularity.<br />

● It puts a LOOSE look on the far side of the power action which is<br />

opposite of what we do as a base look.<br />

● When we do want to run to the loose side we call OVER for TKO<br />

based plays otherwise we run ISO based plays to the backside and<br />

wedge plays to the interior.<br />

● Two specific reasons we run WILD:<br />

● Use the JET tag to put the BSWB (SLOT) into JET motion in front of<br />

the QB (Cross his face) to run JET behind the POWER SERIES (using<br />

BSWB as a decoy<br />

● Use the PIN and SLIP sweeps to the BSWB running JET MOTION.<br />

● We run POWER SERIES also with the LOOSE static (no JET) to set<br />

up our perimeter passing game as well.<br />

● Fun twist on our power series (power/counter/ISO pods).


Red Eagle<br />

Formation tag<br />

BSTE becomes a SE and aligns 8 to 12 yards out.<br />

BSWB aligns one yard inside of SE and his inside TOE is aligned to the back heel of<br />

the SE.<br />

PSTE becomes a SE and aligns 8 to 12 yards out.<br />

PSWB aligns one yard inside of SE and his inside of TOE is aligned to the back heel of<br />

the SE.<br />

QB aligns 4 to 5 yards behind the Center.<br />

BB aligns his toes to the QB's heel on the call side and splits the OG/OT.


Eagle Notes<br />

This is a immense variation in what we typically do but it enhances our basic<br />

power schema because defenses our often unprepared to defend a spread<br />

variation and a compressed/power variation in the same offense.<br />

Edge Tags used with EAGLE: (note BB sets RED/BLUE side)<br />

TRIPS (3x1) – PSWB moves to inside slot in between BSWB and OT (away from<br />

BB)<br />

BUNCH (3x1) – BSWB/BSTE/PSWB form a bunch triangle and the SE(TE) sets<br />

from the OT at 6 yards.<br />

QUADS – BSWB moves to inside slot in between PSWB and OT (near BB) on the<br />

opposite side of the BB.<br />

QUAKE – PSWB/PSTE/BSWB from a bunch triangle and the SE sets from the OT<br />

at 6 yards on the same side of the BB.<br />

EMPTY – BB goes to inside slot between the PSWB and the OT.<br />

EXAMPLES: RED EAGLE TRIPS, RED EAGLE BUNCH, RED EAGLE EMPTY, BLUE<br />

EAGLE QUADS, BLUE EAGLE QUAKE.


Understanding the Points of Attack<br />

Perimeter<br />

Edge<br />

Interior<br />

Edge<br />

Perimeter<br />

LWB (20) QB (10)/BB (30) RWB (40)<br />

Three points of attack on each side of the center: interior, edge, and<br />

perimeter. I have gotten away from using GAP concepts (A, B, C, D)<br />

because of the use of angle blocking concepts often change the point<br />

of attack dependent on the defensive structure. Instead we attack a<br />

location.


Understanding the Points of Attack<br />

Vertical Out<br />

Vertical<br />

Middle<br />

Vertical Out<br />

Perimeter<br />

Edge<br />

Interior<br />

Edge<br />

Perimeter<br />

When you include the passing game the passes are going to be<br />

directed at the perimeter (flat), the vertical outs on each side and the<br />

vertical middle.


Common Perimeter Triangle<br />

Defensive Approaches<br />

53 Defense with a reduced<br />

perimeter due to OLB stacking over<br />

head up DT on OT. CB is<br />

compressing inside and to LOS.<br />

2 in the PERIMETER TRIANGLE.<br />

53 Defense with an expanded<br />

defensive end and a wide<br />

corner back. 3 in the<br />

PERIMETER TRIANGLE.


Unbalanced Tags<br />

Edge Tag<br />

On: WB moves onto the LOS foot to foot with<br />

near side tight end.<br />

Over: pulling tackle aligns on the wall side in<br />

between the wall tackle and wall tight end.<br />

Offset: BB in sniffer position behind QB offsets<br />

to a sniffer position behind the WALL<br />

GUARD/TACKLE.<br />

Purpose<br />

Isolate perimeter triangle from interior<br />

defenders. Expand TKO WALL to move<br />

EMLOS/DE out.<br />

Same as ON (above). Create an unbalanced<br />

line. Put the PST (pulling side tackle) over to<br />

the wall side to add additional blocker at POA.<br />

It allows the BB to move closer to his kick out<br />

path.


Compressed Edge Tags<br />

Edge Tag<br />

Nasty: WB and Wall TE swap positions.<br />

Loose: Tight end moves out to a SE position<br />

and the WB aligns in a SLOT position.<br />

Bunch: Tight end moves out to a SE #2 receiver<br />

from outside, near WB moves to the #1 flanker<br />

position, and the far WB (TB) moves to the #3<br />

slot receiver position inside.<br />

Trips: Tight end moves to #1 split end position,<br />

near WB moves to the #2 flanker position, and<br />

far WB moves to the #3 slot position.<br />

Split: Tight end moves to #1 split end position.<br />

Wide: WB moves to the #1 flanker position<br />

same as the split but off the LOS.<br />

Spread: A variation of the Loose tag. SE goes<br />

to his normal split and the WB splits the<br />

difference between the SE and the OT.<br />

Purpose<br />

Isolate perimeter triangle from interior<br />

defenders by putting the EMLOS/DE into an<br />

alignment conflict.<br />

Stress the perimeter triangle by forcing it to<br />

expand outward. It forces the CB and often the<br />

OLB to move out with the pair.<br />

Stress the perimeter triangle and the secondary<br />

coverage to expand outward. It often forces<br />

the CB, OLB, and ILB to move out with 3x RXR.<br />

Same as BUNCH but we align our SE and<br />

Flanker in different positions and the are more<br />

spread out.<br />

Allows us to dislocate a perimeter/edge<br />

defender away from the point of attack or<br />

place a primary receiver one on one.<br />

This is used in the perimeter passing game<br />

when we want better splits between the SE and<br />

SLOT.


Eagle Edge Tags<br />

Edge Tag (BS = away from RB)<br />

Bunch: BSSE is the #2 receiver on the LOS and<br />

is split 6 to 10 yards from OT. The BS-SLOT is<br />

the #1 receiver and aligns on the outside of the<br />

#2 and off the LOS. PS-SLOT is the #3 and<br />

inside of the #2 off the LOS.<br />

Trips: BSSE is the #1 receiver on the LOS and<br />

split 8 to 12 yards. The BS-SLOT is 1 yard inside<br />

of the SE and off the LOS. The PS-SLOT is the<br />

#3 receiver and splits the distance between the<br />

#2 and the near OT.<br />

Spread: A variation of the Loose tag. SE goes<br />

to his normal split and the WB splits the<br />

difference between the SE and the OT.<br />

Purpose<br />

Bunch formation is a good way of compressing<br />

man coverage and running crossing route and<br />

flood route.<br />

Same as BUNCH but we align our SE and<br />

Flanker in different positions and the are more<br />

spread out.<br />

This is used in the perimeter passing game<br />

when we want better splits between the SE and<br />

SLOT.<br />

Quads: Same as Trips except it is on the near<br />

side of the RB (thus four receivers on one side).<br />

Quake: Same as Bunch except on the near side<br />

of the RB.<br />

Empty: The RB moves to the inside slot as if<br />

TRIPS on the call side.


Examples of Unbalanced Tags


TIGHT<br />

W/ON-OVER-OFFSET<br />

Tight<br />

Tight ON<br />

Tight<br />

OFFSET<br />

Tight<br />

OVER


TIGHT<br />

With All Unbalanced Tags Applied


Shift<br />

With All Unbalanced Tags Applied


Examples of Edge Tags


Red Bear Loose<br />

Red Bear Loose<br />

Red Bear Loose Over


Shift Red Nasty<br />

Shift Red Nasty<br />

Shift Red Nasty Over


Red Pro Trips<br />

Red Pro Trips<br />

Red Pro Trips Over


Red Pistol Bunch<br />

Red Pistol Bunch<br />

Red Pistol Bunch Over


Red Far Spread<br />

Red Far Spread<br />

Red Far Spread Over


Red Nova Wide/Split<br />

Red Nova Wide<br />

Red Nova Split


Examples of Eagle Edge Tags


Red Eagle Trips


Red Eagle Bunch


Red Eagle Quad


Red Eagle Quake


Red Eagle Empty


Red Eagle Titan<br />

Titan is the call we make to put the SE into a TE on the away side of the<br />

RB. We use when we want to A) add one more line man to extend out the<br />

pass rush on the backside (TE releases into pass route) , B) When we<br />

think the defense will ignore the BSTE in pass route.


Any Questions please contact me at coachgregory@live.com<br />

www.gregorydoublewing.com<br />

Check out the Youth <strong>Double</strong> <strong>Wing</strong>: Winning Youth Offense &<br />

Youth <strong>Double</strong> <strong>Wing</strong> II:The Gun! at www.wordclay.com

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