This paper describes progress on <strong>the</strong> CAL-Visual project so far. The partners are currently providing <strong>the</strong> project with <strong>the</strong>ir existing archives of construction images. When <strong>the</strong>se have been classified and entered into CAL-Visual, <strong>the</strong>y will constitute a comprehensive databank. To date we have found that <strong>the</strong>se images are used in an uncoordinated manner. A significant task addressed by our project has thus been <strong>the</strong> development of a digital framework to support <strong>the</strong> efficient use of existing and new imagery. The framework development has involved investigating a number of classifications systems <strong>for</strong> <strong>the</strong> indexing of visual material and a review of hybrid systems <strong>for</strong> publishing visual material on <strong>the</strong> Internet, intranet and CD-ROM. Finally, <strong>the</strong> project is investigating <strong>the</strong> use of virtual reality (VR) models as teaching aids in lectures and as exploratory tool <strong>for</strong> students to use in place of construction site visits. These VR models represent a type of building through which tutors and students can navigate and access <strong>the</strong> in<strong>for</strong>mation in <strong>the</strong> databank.
Publishing an imej Journal <strong>for</strong> Computer-Enhanced Learning Jennifer Burg, Yue-Ling Wong, Dan Pfeifer, Anne Boyle, and Ching-Wan Yip Wake Forest University Winston-Salem, NC 27109 imej@wfu.edu Abstract: Interactive multimedia electronic journals (imej journals) are a publication medium particularly suited <strong>for</strong> research in computer-enhanced learning. In this paper, we describe <strong>the</strong> challenges and potential rewards in publishing such a journal; present ideas <strong>for</strong> design and layout; and discuss issues of collaboration, copyrighting, and archiving unique to imej publications. Introduction Electronic journals have proliferated in <strong>the</strong> past five years, popularized by <strong>the</strong>ir accessibility, searchability, timeliness, and dynamism. Many publishers, universities, professional associations, and grant-supported agencies now offer extensive electronic libraries. Notable among <strong>the</strong>se are Johns Hopkins' Project Muse, VPI's Scholarly Communications Project, Stan<strong>for</strong>d's Highwire Press, Springer's Link collection, ACM's Digital Library, and <strong>the</strong> Mellon Foundation's JSTOR (Schatz and Chen <strong>1999</strong>). (Also see (Treloar 1998) <strong>for</strong> a short summary of electronic scholarly publishing projects.) The majority of <strong>the</strong> online publications spawned in <strong>the</strong>se projects are direct translations of existing hard-cover journals to electronic <strong>for</strong>m. But along with <strong>the</strong>se, a large number of entirely new Web-only journals are appearing as well. A good sampling of online journals can be found at http://gort.ucsd.edu/newjour/, which lists thousands. Web publishers all over <strong>the</strong> world are attracted to <strong>the</strong> electronic medium by low start-up costs and <strong>the</strong> potential <strong>for</strong> wide and varied kinds of communication. Pictures, scrolling messages, online interviews, and music have become common on popular and commercial Web sites, and scholarly electronic journals are beginning to explore <strong>the</strong> possibilities of multimedia presentation as well. Art, music, and science journals have been among <strong>the</strong> first to use multimedia effectively, drawing obvious benefit from <strong>the</strong> ability to display pictures, play music, or allow readers to visualize <strong>the</strong> o<strong>the</strong>rwise unseeable. The o<strong>the</strong>r special facility of online communication -- interactivity -- remains relatively unexplored in scholarly communication. Few of <strong>the</strong> new journals allow readers to interact with what <strong>the</strong>y are reading in ways that go beyond clicking on a play button, following a link, or joining a discussion <strong>for</strong>um. Interactivity is one of <strong>the</strong> most engaging features of <strong>the</strong> Web, and <strong>the</strong> one which promises to evolve most strikingly as Web technology is developed. Web users are intrigued by <strong>the</strong>ir window to <strong>the</strong> world, through which <strong>the</strong>y can reach in, grab in<strong>for</strong>mation, find out how things work, and communicate with o<strong>the</strong>rs far away with an immediacy that never ceases to amaze. In <strong>the</strong> scholarly world, interactivity has great potential, since it might allow a reader to see, handle, replicate, verify, and truly understand <strong>the</strong> work of a colleague. Data can be manipulated, graphs redisplayed, programs run, 3-D images rotated, and experiments per<strong>for</strong>med. Such uses of multimedia interactivity would distinguish Web journals as unique and valuable <strong>for</strong>ums <strong>for</strong> scholarly communication. Multimedia interactivity of this type is more useful in some academic areas than in o<strong>the</strong>rs, and computerenhanced learning is clearly one area where an interactive multimedia presentation would be most to <strong>the</strong> point. What better way to explain effective uses of <strong>the</strong> computer in teaching than to show <strong>the</strong> readers what can be done, allowing <strong>the</strong>m to try things out <strong>the</strong>mselves in a dynamic and interactive way These thoughts were our motivation <strong>for</strong> <strong>the</strong> founding of a new interactive multimedia electronic journal at Wake Forest University -- The IMEJ of Computer- Enhanced Learning (imej.wfu.edu). In this paper, we tell how we have dealt with <strong>the</strong> unique problems that arise in <strong>the</strong> creation of an imej journal, and offer our ideas on design and editorial policy. Our comments are directed to those interested in developing <strong>the</strong>ir own imej journal, publishing <strong>the</strong>ir research in such a journal, or considering <strong>the</strong> evolution of scholarly publication in <strong>the</strong> light of new technology.
- Page 1 and 2: Designing an Interactive Learning E
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us, we need to be ever-conscious of
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A Reporting Simulation Using Toolbo
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environment — it is impossible to
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Actually, when a particular author
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Any instance of this type is an HC
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Figure 5: Saving an Educational App
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To address this problem Webfuse dra
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Cognitive tools can act as structur
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In this study, we propose the follo
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more information about it, for exam
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Charlottesville, VA., 691-696. Muly
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ownership is retained by the instit
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priority, it is in the interests of
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limitations of the prevailing compl
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exchange information with other cla
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whether compiled or interpreted. So
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A web site system for instructors t
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is to monitor the status of learner
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the capability grant G13 as Not Set
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Slavin R.(1994), Small group method
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tutor. Support offered in the form
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Apart from utilising the functional
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Rogoff, B., & Lave, J. (Ed.). (1984
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Java can significantly increase the
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The modules are designed for a vari
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adapted tests to assess the student
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Architecture of HEZINET The system
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Berners-Lee, T. & R. Cailliau, (198
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The ParlEuNet system will provide a
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3. Students use a dedicated HTML co
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The prototype under development is
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make an hypermedia educational envi
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accreditation or standing in countr
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A government designates a certain a
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will be involved - either in partne
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Streaming 7000 films... Uwe Sander
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and how to innovate will be paramou
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Toward a framework for instruction
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A knowledge integration approach to
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In 1978, the University formalized
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comparisons to conventional instruc
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Multimedia Cases in Teacher Educati
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Merseth, K.K. (1996). Cases and cas
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Using Multimedia to support mentors
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Conclusion The project is still und
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An Investigation into Faculty Attit
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Web-Based Testing in Distance Educa
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Selecting Internet Technologies to
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Designing and Implementing Web-Base