ED-MEDIA 1999 Proceedings Book - Association for the ...

ED-MEDIA 1999 Proceedings Book - Association for the ... ED-MEDIA 1999 Proceedings Book - Association for the ...

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1997), basic requirements for supporting collaborative learning on Web include facilities for (1) regulating collaborative learning model (2) controlling the learning actions, and (3) notifying participants to guide learners to interact with others according to the defined learning model. We explain each requirement and why current web servers, e.g. Microsoft IIS and Netscape web server, can not support it in the following collaborative learning scenario. Team game tournament (TGT)(Slavin 1994) is recognized as an effective learning model in conventional classrooms. The TGT model first evaluates learners’ learning status and then divides these learners into heterogeneous groups according to evaluating results. After studying a subject, learners of a group join proper team games with the members of other groups to win points for their own groups. An illustrative TGT scenario, as depicted in figure 1, is given here to clarify the tasks of instructors. First, learners join a quiz activity after they finish an assigned reading activity. According to the portfolio in the quiz, instructors divide the learners into several groups. Then, the learners are assigned to suitable team games to win point for their groups. Finally, learners of a group discuss collaboratively to clarify their misconceptions in team games. Figure 1: The scenario of the illustrative example To support the TGT scenario on the Web, an instructor must do the following tasks. First, there are three roles involved in the quiz activity, i.e. student, teacher, and teaching assistant (TA). The instructor must initially assign each learner and other participant an appropriate role in the quiz activity. In addition, the instructor must regulate the capability and responsibility of each role. For instance, the teacher role should set quiz paper to start the quiz activity. Then, each student role should submit his/her answer in one day. Since existing web server do not distinguish users’ roles, capabilities, and responsibilities, instructors can not regulate desired learning activity on the Web based on group, role, and status. This issue is referred as learning model regulation problem. Second, after the instructor regulate a collaborative learning model, each role has certain capability to perform some actions. For example, in the quiz activity, a student role can read the quiz paper and submit his/her answer. He/she can also read the correct answer posted by a TA. However, until the student submits his/her answer, he/she can not read the correct answer. In addition, some learning material can be access only by a specific learner or participant. For example, the revised answer of a student’s answer can be read only by this student. Other student can not read the revised answer. Therefore, the instructor must prevent learners from performing prohibited actions. We refer this issue as learning action control problem. Finally, each role has responsibility to perform some actions according to the regulated collaborative learning model. For example, an instructor may regulate that the TA role in a discussion activity has to initiate a topic for discussion. Then, the moderator role has to raise issues of the topic in two days. The student roles must post their arguments to an issue in two days. Finally, the TA should conclude the discussion. Therefore, the instructor has to notify appropriate learner to perform proper actions in learning activities. The first thing

is to monitor the status of learners. Then, when the learner log in the system, the system should present appropriate information and tell him/her what to do according to his/her status and the defined learning model. However, current web servers are passive and stateless in nature. They present the same information for each user. These servers will not notify a user when some event or condition happens. This issue is referred as guidance and notification problem. To sum up, in current situation, the instructors, web server managers, or learning system development team should write many programs to build a web based collaborative learning system for each desired learning model. The instructors need an easy-to-use facility tool by which they can easily regulate desired collaborative learning models. An instructor support system is also necessary to automatically manage learners’ learning behavior, i.e. control student’ learning action and generate notification information. The Activity regulation tool To allow instructors for regulating intended learning models, an activity regulation tool is supported in the web site system. An instructor initially organizes a learning group and assigns roles in the group. The learning group is then put in a learning activity. A participant of a certain role has responsibility to perform some actions. The participants of different roles have also different capacities on performing actions. Therefore, to facilitate instructors in regulating desired learning models, the activity regulation tool must allow an instructor for specifying the following information: (1) learning groups that perform the activity, (2) roles involved in the activity, (3) role assignment for organizing the activity, (4) actions that a role can perform in the activity, (5) capabilities of each participating role, and (6) responsibilities of each participating role. An illustrative quiz learning activity is given in figure 2. To clearly explain the idea, an informal notation is used. The team games and discussion activities in the TGT scenario can be also regulated in a similar manner. ------------------------------------------------------- Quiz Activity ------------------------------------------------------------ --- Participants: s 1, s 2,, ta 1 , t 1 Roles: Student, Teacher, TA , All Role assignment: Participants s 1, s 2 play Student role. Participant ta 1 plays TA role. Participant t 1 plays Teacher role. Actions: read quiz paper, read correct answer, read student’s answer, read revised answer, set quiz paper, announce correct answer, submit answer, revise student’s answer Capabilities Grants: G1: All roles (Student, TA, Teacher) can read quiz paper. G2: Teacher roles can read correct answer. G3: TA roles can read correct answer. G4: A student role can read correct answer. But he/she can not read correct answer until he/she has Submit his/her answer. G5: TA roles can read student’s answers. G6: Teacher roles can read student’s answers. G7: A Student roles can read a student’s answer if he/she is the author of the answer. G8: Teacher roles can read revised answer. G9: TA roles can read revised answer. G10: A Student role can read revised answer if the revised answer is for his/her submitted answer. G11: Teacher roles can set quiz paper. G12: TA roles can announce correct answer. G13: A student can submit his/her answer. But he/she can not submit his/her answer one day after Teacher role set the quiz paper. G14: TA roles can revise student’s answer.

1997), basic requirements <strong>for</strong> supporting collaborative learning on Web include facilities <strong>for</strong> (1) regulating<br />

collaborative learning model (2) controlling <strong>the</strong> learning actions, and (3) notifying participants to guide<br />

learners to interact with o<strong>the</strong>rs according to <strong>the</strong> defined learning model. We explain each requirement and<br />

why current web servers, e.g. Microsoft IIS and Netscape web server, can not support it in <strong>the</strong> following<br />

collaborative learning scenario.<br />

Team game tournament (TGT)(Slavin 1994) is recognized as an effective learning model in<br />

conventional classrooms. The TGT model first evaluates learners’ learning status and <strong>the</strong>n divides <strong>the</strong>se<br />

learners into heterogeneous groups according to evaluating results. After studying a subject, learners of a<br />

group join proper team games with <strong>the</strong> members of o<strong>the</strong>r groups to win points <strong>for</strong> <strong>the</strong>ir own groups. An<br />

illustrative TGT scenario, as depicted in figure 1, is given here to clarify <strong>the</strong> tasks of instructors. First, learners<br />

join a quiz activity after <strong>the</strong>y finish an assigned reading activity. According to <strong>the</strong> portfolio in <strong>the</strong> quiz,<br />

instructors divide <strong>the</strong> learners into several groups. Then, <strong>the</strong> learners are assigned to suitable team games to<br />

win point <strong>for</strong> <strong>the</strong>ir groups. Finally, learners of a group discuss collaboratively to clarify <strong>the</strong>ir misconceptions in<br />

team games.<br />

Figure 1: The scenario of <strong>the</strong> illustrative example<br />

To support <strong>the</strong> TGT scenario on <strong>the</strong> Web, an instructor must do <strong>the</strong> following tasks. First, <strong>the</strong>re are<br />

three roles involved in <strong>the</strong> quiz activity, i.e. student, teacher, and teaching assistant (TA). The instructor must<br />

initially assign each learner and o<strong>the</strong>r participant an appropriate role in <strong>the</strong> quiz activity. In addition, <strong>the</strong><br />

instructor must regulate <strong>the</strong> capability and responsibility of each role. For instance, <strong>the</strong> teacher role should set<br />

quiz paper to start <strong>the</strong> quiz activity. Then, each student role should submit his/her answer in one day. Since<br />

existing web server do not distinguish users’ roles, capabilities, and responsibilities, instructors can not<br />

regulate desired learning activity on <strong>the</strong> Web based on group, role, and status. This issue is referred as<br />

learning model regulation problem.<br />

Second, after <strong>the</strong> instructor regulate a collaborative learning model, each role has certain capability to<br />

per<strong>for</strong>m some actions. For example, in <strong>the</strong> quiz activity, a student role can read <strong>the</strong> quiz paper and submit<br />

his/her answer. He/she can also read <strong>the</strong> correct answer posted by a TA. However, until <strong>the</strong> student submits<br />

his/her answer, he/she can not read <strong>the</strong> correct answer. In addition, some learning material can be access only<br />

by a specific learner or participant. For example, <strong>the</strong> revised answer of a student’s answer can be read only by<br />

this student. O<strong>the</strong>r student can not read <strong>the</strong> revised answer. There<strong>for</strong>e, <strong>the</strong> instructor must prevent learners<br />

from per<strong>for</strong>ming prohibited actions. We refer this issue as learning action control problem.<br />

Finally, each role has responsibility to per<strong>for</strong>m some actions according to <strong>the</strong> regulated collaborative<br />

learning model. For example, an instructor may regulate that <strong>the</strong> TA role in a discussion activity has to initiate<br />

a topic <strong>for</strong> discussion. Then, <strong>the</strong> moderator role has to raise issues of <strong>the</strong> topic in two days. The student roles<br />

must post <strong>the</strong>ir arguments to an issue in two days. Finally, <strong>the</strong> TA should conclude <strong>the</strong> discussion. There<strong>for</strong>e,<br />

<strong>the</strong> instructor has to notify appropriate learner to per<strong>for</strong>m proper actions in learning activities. The first thing

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