Chapter 8 - Running Rules/Penalties - Royal Navy PDev Portal
Chapter 8 - Running Rules/Penalties - Royal Navy PDev Portal
Chapter 8 - Running Rules/Penalties - Royal Navy PDev Portal
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BRd 9615<br />
PART 1<br />
Para<br />
0801. Disqualification<br />
0802. Interpretation of <strong>Rules</strong><br />
0803. Trainer’s Duties<br />
RULES AND PENALTIES<br />
CHAPTER 8<br />
RUNNING RULES/PENALTIES<br />
CONTENTS<br />
0804. General<br />
0805. Before the Start<br />
0806. Throughout the Run<br />
0807. The Start<br />
0808. 1st Advance and 1st Wheel Change<br />
0809. 2nd Advance and 1st Action<br />
0810. 1st Retire and Wheel Change<br />
0811. 2nd Retire and 2nd Action<br />
0812. 3rd Retire and Finish<br />
8-1<br />
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BRd 9615<br />
PART 1<br />
CHAPTER 8<br />
RUNNING RULES/PENALTIES<br />
0801. Disqualification<br />
a. A crew will be disqualified if unauthorised additions or alterations are made to the<br />
equipment after issue. This does not apply to tape on wheels or slats. Tape is not<br />
allowed on shells or extractor – see <strong>Chapter</strong> 4 Para 0413 sub para d Note 1 and Note<br />
2.<br />
b. A crew will be disqualified if they contravene the rules in an attempt to gain an<br />
unfair advantage and therefore go against the spirit of the competition.<br />
c. There will be no disqualification during a run.<br />
0802. Interpretation of <strong>Rules</strong><br />
Any challenges to the rules in BRd 9615 (RNRMC FGIs) are to be referred to the Chief<br />
Judge.<br />
0803. Trainer’s Duties<br />
Throughout the run and before the start signal, the trainer may position him/herself<br />
anywhere inside the borders of his/her track. He/she may give any orders they wish, but must<br />
not physically assist his/her crew in anyway except to prevent an accident or assist in an<br />
emergency.<br />
RULES AND PENALTIES<br />
0804. General<br />
Rule 1. The Chief Judge/BC will issue a warning to any team considered to be<br />
running with unsafe drill. Additionally, the BC and Judges are to inform the Chief<br />
Judge on completion of the run of any of the following infringements:<br />
(1) Loose items of clothing or strapping.<br />
(2) Female running crew with hair not tied back when necessary. Pony tails are<br />
acceptable, and must be secured with navy blue, black or brown bands.<br />
(3) Exposed jewellery and mouth studs or chewing gum.<br />
(4) Additions to kit such as white tape on boots, leather patches on trousers and<br />
gloves. (Para 0409 sub para a).<br />
(5) Swearing by crew members or Trainers at any time from entry into the arena<br />
area until return to the quadrangle area. This is to be monitored by Judges during<br />
the warm up period, during and on completion of the run.<br />
(6) Spitting by any crew member or Trainer is not permitted at any time in the<br />
Competition Arena.<br />
Penalty 1. The receipt of two warnings, for any of the above, will entail a six<br />
second penalty for the run for which the second warning was issued. Each<br />
subsequent warning will result in a six second penalty for the respective run.<br />
8-2<br />
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BRd 9615<br />
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0805. Before the Start<br />
Rule 2. Gun is on the 40-yard line pointing in the direction of advance with breech<br />
closed. Gun lynchpins are in place and fully home. The inside of the barrel is to be<br />
clear of any obstructions. Fig 8-1.<br />
Fig 8-1. Gun on 40 Yard Line<br />
Rule 3. Limber with wheels removed is placed ‘on’ the ground with axle ‘on’ the 10-<br />
yard line and pole pointing in the direction of advance. The wheels are placed one on<br />
each side of the limber, but not touching the limber, with hubs on the ground on the 10-<br />
yard line. Drag ropes are laid out on the ground in the direction of advance. Fig 8-2.<br />
Fig 8-2. Limber on 10 Yard Line Ready for Start<br />
Rule 4. Six cartridges with blank rounds fully inserted are in their stowage (Fig 8-3),<br />
and the limber boxes are closed.<br />
8-3<br />
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BRd 9615<br />
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Fig 8-3. Cartridges in Stowage<br />
Rule 5.<br />
feathers.<br />
Pintle key is secured to the limber in an approved manner and is to have two<br />
Rule 6. Limber lynchpins and hand extractor are to be proved to the Track Judge.<br />
The use of the hand extractor is mandatory at both the 1st and 2nd Actions. When not<br />
in use it may be stowed in the limber or be held on the person of any member of the<br />
crew, other than the trainer.<br />
Rule 7. The running crew is to be behind the start line. The position of the trainer is<br />
optional within the borders of the track.<br />
Rule 8. The Track Judges will check Rule 1 to Rule 7 before the start and inform the<br />
trainer immediately of any contravention. A maximum of three minutes will be allowed<br />
from the order to lay out the gear to the crew being ready to run. Track Judges will not<br />
touch any gear within one minute of the start.<br />
Penalty 2. The crew will be disqualified if any contravention is not corrected<br />
before the start signal. The start signal will not be delayed.<br />
0806. Throughout the Run<br />
Rule 9. The trainer must not touch any crew member or gear except in an<br />
emergency to prevent accident or injury.<br />
Penalty 3. Three seconds for each crew member or piece of gear touched by<br />
the trainer unless judged necessary to prevent accident or injury.<br />
Rule 10. No member of the crew or piece of gear may be supported either partially or<br />
completely outside the sidelines of the track.<br />
Note. The painted sidelines (including the dotted extension lines) ‘belong to the field<br />
gunner’, i.e. Penalty 4 applies if crew member or gear is supported outside these<br />
painted lines. To be supported it/they must be actually touching the ground.<br />
Penalty 4. Three seconds for each crew member or piece of gear supported<br />
either partially or completely outside the sidelines of the track.<br />
8-4<br />
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0807. The Start<br />
Rule 11. The bugle call ‘Commence’ will precede the start signal (the explosion of a<br />
SBS L35A1). The start line or track is not to be touched before the start signal.<br />
Note. The start line does not belong to the field gunner.<br />
Penalty 5. Three seconds for each crew member touching or crossing the<br />
start line before the start signal after the 45 second whistle blast.<br />
0808. 1 st Advance and 1 st Wheel Change<br />
Rule 12. Limber wheels are assembled, drag ropes are shipped and lynchpins are<br />
inserted fully before the limber leaves the 10 yard line and is run towards the 30 yard<br />
line. The limber is stopped on the 30 yard line. A lynchpin is fully home when part of<br />
the lynchpin is protruding from the bottom of the axle (Fig 8-4). Fig 8-5 shows the<br />
lynchpin not fully home.<br />
Rule 13. Lynchpins need only to be inserted as follows:<br />
(1) Gun Wheels. Whilst on the 40-yard line prior to the start and on crossing the<br />
finishing line.<br />
(2) Limber Wheels. On leaving the 10-yard line and on crossing the finishing<br />
line.<br />
Fig 8-4. Pin Fully Home<br />
Fig 8-5. Pin Not Fully Home<br />
Notes:<br />
1. A slight initial displacement is allowed while the limber is assembled, however the<br />
limber axle must be on, or above, the 10 yd line when assembly is completed and<br />
before advancing, the wheels do not need to be in contact with the line to achieve this<br />
condition.<br />
2. Definition. An axle will be considered to be ‘on’ the line in all the following<br />
situations throughout the run:<br />
a. Wheels shipped and touching the ground. When the base of the wheel<br />
is in contact with any part of the line. (Fig 8-6, Fig 8-6a and Fig 8-6b are all<br />
examples of wheels being on the line).<br />
8-5<br />
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Fig 8-6. Wheel Touching Line<br />
Fig 8-6a. Wheel Touching Line<br />
Fig 8-6b. Wheel Touching Line<br />
b. Wheels shipped but not touching the ground. When the axle is vertically<br />
above the line and an imaginary line drawn down from the centre of the axle would<br />
touch the line.<br />
c. Wheels not shipped. When the axle is vertically above the line and an<br />
imaginary line drawn down from the centre of the axle would touch the line. Fig<br />
8-7, Fig 8-7a and Fig 8-7b are all examples of the axle above the line.<br />
8-6<br />
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Fig 8-7. Axle Above the Line<br />
Fig 8-7a. Axle Above the Line<br />
Fig 8-7b. Axle Above the Line<br />
Penalty 6. One second for each wheel and shackle and three seconds for<br />
each lynchpin not properly shipped before the limber axle leaves the 10-yard<br />
line.<br />
Rule 14. The gun wheels are exchanged with the limber wheels in such a way that the<br />
wheels remain on their respective sides of the track. A slight initial displacement of<br />
the gear due to impact is allowed but the gun and limber axles must be ‘on’ their<br />
respective lines when the wheels are removed and replaced. Drag ropes are then<br />
shipped and the limber is placed back on the line.<br />
8-7<br />
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Penalty 7. One second for each gun and limber wheel removed or replaced<br />
whilst its axle is not ‘on’ its line.<br />
Note. An infringement could occur at ‘wheel off’ and/or ‘wheel on’.<br />
Penalty 8. Three seconds for each drag rope not shipped whilst its axle is ‘on’<br />
the 30 yard line. Three seconds for each limber thrown forward.<br />
Rule 15. The limber is run forward of the gun and stopped with both wheels on the<br />
start side of the 40 yard line; the trail of the gun is turned to point in the general<br />
direction of advance. The gun is buttoned up to the limber and both are then advanced<br />
towards the 63-yard line. The gun and limber must remain buttoned up and both drag<br />
ropes shipped until the gun axle crosses the 40-yard line. If any of these rules are<br />
contravened then it is allowed to bring the gear back to correct the situation, in which<br />
case the penalties will not be applied.<br />
Penalty 9. Three seconds for either limber wheel in contact with (or on the<br />
advance side of the 40-yard line) at initial contact of the ‘Button Up’.<br />
Penalty 10. Three seconds for not being buttoned up before the limber wheels<br />
leave the 40-yard line in the general direction of advance.<br />
Note. Penalty 10 will not be awarded provided that both limber wheels are brought<br />
back to the start side of the 40-yard line prior to the advance to the 63-yard line.<br />
Penalty 11. One second for each drag rope not shipped before the gun axle<br />
leaves the 40-yard line in the general direction of advance.<br />
Penalty 12. Three seconds for unlimbering the gun before its axle leaves the<br />
40-yard line in the general direction of advance.<br />
0809. 2 nd Advance and 1 st Action<br />
Rule 16. The period of both Actions is from the firing of the first round to the firing of<br />
the third round (including Misfire Drill).<br />
Rule 17. The gun is unlimbered when desired after its axle has left the 40 yard line<br />
and is run to the Gun Action Zone (83-85 yard) turned and stopped with the point of<br />
contact of the wheels within this zone. During the turn the gun may break the 85-yard<br />
line as can any member of the crew. All members of the crew must be back in the track<br />
for the period of the action or Penalty 4 will be incurred.<br />
Rule 18. The limber is turned and stopped, its drag ropes and wheels are removed<br />
and it is placed or dropped to the ground with the centre line or forward edge of its axle<br />
either on, or on the Start side of, the 70 yard line and pole pointing in the general<br />
direction of Retire (Fig 8-8). The limber boxes are then opened (Fig 8-9).<br />
8-8<br />
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Fig 8-8. Limber Drop Between 68 and 70<br />
Yard Lines<br />
Fig 8-9. Limber On Ground – Box Open<br />
Notes:<br />
1. The limber must be dropped (on its base) with the centre-line or forward edge of<br />
the axle inside the drop zone (ie on or on the action side of the 68-yard line) when one<br />
or both touch the ground unless a wheel falls (not pulled) off (Fig 8-10, Fig 8-11). It<br />
may be adjusted after the boxes are opened till the start of the Action. The order in<br />
which the limber is turned, wheels removed and grounded is not important so long as<br />
the procedure used is safe and is contained within the track. The slat pole is<br />
considered to be pointing in the general direction of Retire when it is anywhere within<br />
the 180° Retire Arc.<br />
2. If a limber wheel comes off on the Start side of the 68-yard line and the stub of the<br />
limber axle is grounded, this will not constitute limber grounding and will not attract<br />
Penalty 12. However, if a wheel is removed and the stub of the limber axle is<br />
grounded, this will constitute limber grounding and will attract Penalty 13.<br />
Fig 8-10. Axle Grounded Within 68 and 70<br />
Yard Lines<br />
Fig 8-11. Axle Grounded Outside the Drop<br />
Zone<br />
Penalty 13. Three seconds for the limber not dropped between the 68-yard line<br />
and the 70-yard line.<br />
Penalty 14. Three seconds for limber boxes opened before the limber is on the<br />
ground with the centre-line of axle either on, or on the Start side of the 70 yard<br />
line and with the slat pole pointing in the general direction of Retire. (Fig 8-12)<br />
8-9<br />
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Penalty 15. Three seconds for centre-line of the axle leaving the 70-yard line<br />
towards the gun during cartridge transfer. (Fig 8-13)<br />
Fig 8-12. Box Opened, Axles on Action<br />
Side of 70 Yard Line<br />
Fig 8-13. Axle Breaking 70 Yard Line<br />
During Cartridge Transfer<br />
Rule 19. The limber wheels are placed such that the hubs are on the ground either<br />
on, or on the Start side of, the 70-yard line (Fig 8-14).<br />
Fig 8-14. Limber Laid In for 1st Action<br />
Rule 20. The drag ropes are laid out by the limber and on the Start side of the 70 yard<br />
line and may be laid out either before or during the period of the action (see Rule 24).<br />
The shackles, chains and lynchpins are deemed part of the drag ropes.<br />
Rule 21. One at a time, three live cartridges are removed from their limber stowage<br />
each by the same crew member and carried by him and handed to the gun loader who<br />
is to be either in the Gun Action Zone or closed up* on one knee at the gun with the<br />
gun in position in the Gun Action Zone. The same crew member must receive and<br />
load all three cartridges. The third shell must be handed to the loader with the adapter<br />
pointing towards the 85-yard line. (Fig 8-15).<br />
Note. *Definition of closed up: is that the crew member is in position at the gun and<br />
makes no unreasonable foot adjustment between receipt of first and third shell.<br />
Failure to comply attracts Penalty 19. The gun must also be in position.<br />
8-10<br />
March 2014
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Penalty 16. Six seconds for each live cartridge transferred from limber to gun<br />
whilst another cartridge is being transferred (e.g. crew member carrying two or<br />
two crew members carrying).<br />
Penalty 17. Three seconds for each live cartridge handled by other than the<br />
two crew members defined in Rule 21. (See Note to Penalty 18).<br />
Penalty 18. Three seconds for each live cartridge not taken from its correct<br />
limber stowage carried and handed to the gun loader clear of the breech (i.e.<br />
thrown or placed on the ground). The third shell must be handed to the loader<br />
with the adapter pointing towards the 85-yard line.<br />
Note. If any live cartridges fall out of their stowage during the limber turn they must<br />
be returned to the correct stowage before transfer commences. Any member of the<br />
crew (other than the trainer) may carry out this task. This also applies to Rule 34 (2nd<br />
Retire and 2nd Action) failure to comply attracts Penalty 18 (removal from incorrect<br />
stowage).<br />
Penalty 19. One second for each live cartridge received by the gun loader not<br />
in the Gun Action Zone or closed up on one knee at the gun, with the gun in<br />
position in the Gun Action Zone.<br />
Note. For position in the Gun Action Zone both feet must be on the Action side of the<br />
83-yard line. The 83-yard line does not belong to the gun loader (e.g. shell receiver)<br />
for this piece of drill.<br />
Penalty 20. Three seconds for each cartridge not extracted using the hand<br />
extractor. (This Penalty also applies to the 2nd Action.)<br />
Rule 22. The three rounds are fired when desired by the gun loader who is to be<br />
closed up at the gun throughout loading and firing. The spent cartridges can only be<br />
handled by the gun loader, extractor number or cartridge carrier during the period of<br />
the action, but may be returned to the limber box in any way (see Rule 24).<br />
Rule 23. During the period of the action all except the cartridge carrier and trainer<br />
must be on one knee and closed up at either the gun or limber and on the Retire side<br />
of the 85 yard line.<br />
Penalty 21. One second for each crew member other than the cartridge carrier<br />
and trainer not on one knee and closed up at the gear to the retire side of the 85<br />
yard line during the period of the action.<br />
8-11<br />
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Fig 8-15. 1st Action<br />
Rule 24. During the period of the action all gear must be in place as ruled above and<br />
no gear is to be handled or moved except the drag ropes (Rule 20) and that gear which<br />
must be handled or moved to achieve the action (e.g. breech or cartridges).<br />
Note. No other part of the equipment may be handled or touched other than by those<br />
detailed below:<br />
(1) The Cartridge Extractor - must use the extracting tool to remove all<br />
cartridges from the gun. This also applies to the 2nd action.<br />
(2) The Cartridge Extractor/Gun Loader – may accidentally, not deliberately<br />
come into bodily contact with any part of the gun (including the wheels).<br />
(3) The Cartridge Carrier - may come into bodily contact with the limber during<br />
the transfer of the shells. However, the limber must not be used deliberately as a<br />
turning aid e.g. using the back of the box to push off with foot or hand.<br />
(4) Warning. If the cartridge carrier causes another member of the crew to touch<br />
the limber or come off one knee Penalty 21 and Penalty 23 will be applied<br />
appropriately.<br />
Penalty 22. Three seconds for each piece of gear not in place during the period<br />
of the action.<br />
Penalty 23. Three seconds for each piece of gear touched or moved during the<br />
action except the drag ropes, spent cartridges and that gear which must be<br />
handled or moved to achieve the action (See Note to Rule 24).<br />
Rule 25. If the gun fails to fire then the gun loader may try to fire again or any member<br />
of the crew or trainer may report ‘Misfire’ and carry on with the next round if any. After<br />
the run the track judges for that track or nominated Misfire Judge will inspect the<br />
cartridges in order to justify the number of misfires reported.<br />
Penalty 24. Three seconds for each live round that has clearly not been struck<br />
by the firing pin.<br />
8-12<br />
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Notes:<br />
1. A misfire penalty will not be awarded if there is evidence that the breech firing pin<br />
has clearly struck the percussion cap of the round. In the case of a missing round at<br />
the end of the run a penalty will not be awarded providing the judge(s) can confirm that<br />
all rounds were fired during the actions.<br />
2. It is in every crew’s interest to practice the misfire drill and to ensure blank rounds<br />
are secure.<br />
0810. 1 st Retire and Wheel Change<br />
Rule 26. The limber is assembled anywhere with its axle on or on the Start side of the<br />
70 yard line and brought to the gun. The wheels are to be shipped before the limber<br />
axle crosses or leaves the 70-yard line.<br />
Penalty 25. Three seconds for each wheel not shipped before the limber axle<br />
leaves the 70-yard line in the direction of the gun.<br />
Rule 27. The gun and limber are limbered up and the drag ropes are to be shipped<br />
before the gun wheels cross the 83-yard line, the gun and limber are run towards the<br />
63-yard line. Gun trail members MUST NOT reach out to a reversing limber prior to<br />
button up after the first and second action (the limber should be stopped before the<br />
trail numbers grab it).<br />
Note. The Gun Numbers may step outside of the 85-yard line during this activity<br />
without incurring Penalty 4.<br />
Penalty 26. Three seconds for each gun trail member who reaches out to the<br />
limber box prior to the button up and before the limber is stopped.<br />
Penalty 27. One second if not limbered up and for each drag rope not shipped<br />
before the gun wheels cross the 83 yard line.<br />
Rule 28. The gun and limber are stopped so that their axles are astride the 63-yard<br />
line (Fig 8-16). The gun wheels are exchanged with the limber wheels without any part<br />
of the gun or limber except the wheels, pins and drag ropes touching the ground. The<br />
gun and limber must remain limbered up until completion of the wheel change and the<br />
gun axle has crossed the 63-yard line.<br />
Note. To be astride of the 63-yard line axles must not be above the line as described<br />
in the definition at Note 2 to Rule 13. The definition of limbered up is that the pintle pin<br />
must be visible within the trail eye. If the pintle pin drops below the trail eye and is no<br />
longer visible Penalty 30 will apply. Only 1 judge has to witness this and is duly<br />
allowed to step into the track when safe and practicable so as to confirm this fact Fig<br />
8-17 and Fig 8-18.<br />
Penalty 28. Three seconds for gun and limber axles not astride the 63-yard line<br />
during the wheel change.<br />
Penalty 29. Three seconds for any part of the gun or limber (including the<br />
pintle pin) other than wheels, drag ropes or pins touching the ground during the<br />
wheel change.<br />
8-13<br />
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Penalty 30. Three seconds for gun and limber not limbered up during wheel<br />
change or before gun axle crosses 63-yard line.<br />
Fig 8-16. Gun and Limber Astride 63 Yard Line<br />
Fig 8-17. Gun and Limber Limbered Up<br />
Fig 8-18. Gun and Limber Not Limbered Up<br />
Rule 29. The drag ropes are shipped and the gun and limber are run towards the 40-<br />
yard line.<br />
Penalty 31. Three seconds for each wheel not shipped before the gun axle<br />
crosses the 63-yard line.<br />
Penalty 32. One second for each drag rope not shipped before the gun axle<br />
crosses the 63 yard line.<br />
0811. 2 nd Retire and 2 nd Action<br />
Rule 30. The period of the action is from the firing of the first round to the firing of the<br />
third round (including misfire drill).<br />
Rule 31. The gun is unlimbered and stopped with its wheels on the 40-yard line where<br />
they must remain for the period of the action.<br />
8-14<br />
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Penalty 33. Three seconds for both gun wheels not on the 40-yard line for the<br />
period of the action.<br />
Rule 32. The limber is run to the 30-yard line and stopped with its wheels on the line<br />
and the pintle on the ground. (Fig 8-19).<br />
Rule 33. The limber box is then opened.<br />
Fig 8-19. Limber on 30 Yard Line (2 nd Action)<br />
Penalty 34. Three seconds for each wheel not stopped on the 30-yard line and/<br />
or pintle not on the ground before the limber box is opened.<br />
Rule 34. Three cartridges are taken from their correct limber stowage, passed by<br />
hand and not thrown to the gun crew and are fired. Any number of crew members<br />
including the loader may handle the cartridges prior to and during the action. The<br />
spent cartridges are returned to the limber box in any way. The same crew member<br />
must load all three cartridges.<br />
Notes:<br />
1. The misfire drill and penalties are as for the 1st Action (Rule 25 Penalty 24 Note<br />
1).<br />
2. Penalty 20, for not using the hand extractor at the 1st Action is also applicable for<br />
the 2nd Action.<br />
3. Penalty 21 for touching gear is not applicable during the 2nd Action.<br />
Penalty 35. Three seconds for each wheel not on the 30-yard line and/or the<br />
pintle not on the ground for the duration of the action.<br />
Notes:<br />
1. Position of Limber Wheels. If the position of the limber wheels incurs both Penalty<br />
34 and Penalty 35 and the wheels are on the Retire side of the 30-yard line only<br />
Penalty 34 will be awarded. However, if both Penalty 34 and Penalty 35 are incurred<br />
and the limber wheels have stopped on the Advance side of the 30 yard line (i.e. closer<br />
to the gun) then both Penalty 34 and Penalty 35 will be awarded.<br />
8-15<br />
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PART 1<br />
2. Position of Pintle. Regardless of where the limber is stopped Penalty 34 and<br />
Penalty 35 will still apply for the pintle.<br />
Penalty 36. Three seconds for live cartridges not passed by hand or loaded by<br />
the gun loader.<br />
0812. 3 rd Retire and Finish<br />
Rule 35. The limber is brought to the gun. The gun and limber are limbered up before<br />
the gun wheels leave the 40-yard line.<br />
Penalty 37. Three seconds for each gun trail member who reaches out to the<br />
limber box prior to the button up and before the limber is stopped, Also, Three<br />
seconds for not limbered up before the gun axle leaves the 40-yard line.<br />
Rule 36. On completion of the 2nd action the gun and limber are run over the finish<br />
line. The gun must be pulled over the line by the limber. Before the gun axle crosses<br />
the finish line the following actions must be completed: pintle key fully home (Fig 8-<br />
20), both limber box lids closed, both drag ropes shipped correctly (inside lynchpins),<br />
all lynchpins in place and fully home and all six cartridges in the limber box. The hand<br />
extractor is to be either in the limber or proved to the Track Judge by a member of the<br />
crew. The crew form up on one knee on the start line (Fig 8-21).<br />
Fig 8-20. Pintle Key Fully Home<br />
Fig 8-21. End of the Run<br />
Penalty 38. Three seconds for each condition specified in Rule 36, except drag<br />
ropes (Penalty 39), not met before the gun axle crosses the finish line.<br />
Penalty 39. One second for each drag rope not correctly shipped before the<br />
gun axle crosses the finish line.<br />
Note. Fanning of drag ropes is permitted inside of the running track and dotted lines.<br />
It is only permitted outside of the dotted lines if it is deemed essential to stop the gun<br />
and limber from colliding with the crowd barriers. Penalty 4 will be applied if this drill<br />
is abused.<br />
Rule 37. The running time is measured from the start signal to the gun axle or last<br />
person including the trainer crossing the finish line, whichever is the later. A person<br />
judged to be disabled will not count.<br />
8-16<br />
March 2014