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• Next Bar:<br />
This mode works in a similar way to Next Beat except that, when the next Groove<br />
is triggered, it starts playing from the start of the next bar.<br />
Default Groove<br />
This parameter specifies the default Groove trigger note to play when the Respond<br />
to Song Start option is enabled. Whatever Groove you have loaded into this note’s<br />
corresponding Groove Bank slot will be triggered when you start playing your<br />
song.<br />
Auto Fill period (Bars)<br />
Here, you set the period, in bars, between every Fill played when in Auto Fill<br />
mode. For example, setting it to 16 will result in a Fill being played every 16 bars.<br />
Latching Mode<br />
When this mode is enabled, Grooves are tuned off not by a note-off message,<br />
but by another note-on message of the same note number. Therefore, you hit a<br />
key once to start the Groove, and hit it again to stop it. Please be aware that this<br />
applies to all notes – those that you trigger from your keyboard, and those from<br />
your sequencer.<br />
Polyphonic Mode<br />
When in Polyphonic Mode, multiple Grooves may be played simultaneously. A<br />
newly triggered Groove doesn’t stop any other Grooves currently playing. This<br />
is useful, for example, to layer grooves that are partial beat components, and for<br />
overlaying ride and crash patterns over kick/snare/hat drumloop Grooves.<br />
Respond to Song Start<br />
Checking this option results in the default Groove (specified with the Default<br />
Groove option described above) being played when the sequencer is started.<br />
Respond to Song Stop<br />
This option stops all Grooves which may be playing when the sequencer is<br />
stopped.<br />
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