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• Next Bar:<br />

This mode works in a similar way to Next Beat except that, when the next Groove<br />

is triggered, it starts playing from the start of the next bar.<br />

Default Groove<br />

This parameter specifies the default Groove trigger note to play when the Respond<br />

to Song Start option is enabled. Whatever Groove you have loaded into this note’s<br />

corresponding Groove Bank slot will be triggered when you start playing your<br />

song.<br />

Auto Fill period (Bars)<br />

Here, you set the period, in bars, between every Fill played when in Auto Fill<br />

mode. For example, setting it to 16 will result in a Fill being played every 16 bars.<br />

Latching Mode<br />

When this mode is enabled, Grooves are tuned off not by a note-off message,<br />

but by another note-on message of the same note number. Therefore, you hit a<br />

key once to start the Groove, and hit it again to stop it. Please be aware that this<br />

applies to all notes – those that you trigger from your keyboard, and those from<br />

your sequencer.<br />

Polyphonic Mode<br />

When in Polyphonic Mode, multiple Grooves may be played simultaneously. A<br />

newly triggered Groove doesn’t stop any other Grooves currently playing. This<br />

is useful, for example, to layer grooves that are partial beat components, and for<br />

overlaying ride and crash patterns over kick/snare/hat drumloop Grooves.<br />

Respond to Song Start<br />

Checking this option results in the default Groove (specified with the Default<br />

Groove option described above) being played when the sequencer is started.<br />

Respond to Song Stop<br />

This option stops all Grooves which may be playing when the sequencer is<br />

stopped.<br />

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