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Template selector<br />

This drop-down menu allows the selection of one of a number of Swing Templates<br />

supplied with BFD.<br />

Swing slider<br />

This control gradually varies the timing of the playing Groove between the setting<br />

specified with the Hard Quantize slider, and the currently selected Template.<br />

The funky opposing ‘Groove Dudes’ are a graphical representation of the two<br />

swing parameters.<br />

• HUMANIZATION PANELS<br />

In addition to the versatile Quantization panel, BFD offers a further two<br />

functions to vary the expressive character of its output: the Humanize<br />

Timing and Humanize Velocity panels. These work in a slightly different<br />

way<br />

to the other panels. To bring up either panel, click the timing or velocity<br />

buttons. You will see that a popup graph is displayed, the curve of<br />

which can be shaped by moving the mouse, after which a click will both finalize<br />

the curve shape and exit the panel. Please see below for an explanation<br />

regarding how to interpret the curve shapes.<br />

Humanize Timing panel<br />

Use this panel to introduce random timing variations to make a Groove sound<br />

more ‘human’ - in other words, less mechanically perfect. The panel graph has an<br />

x-axis showing time deviations away from a note’s original time position (marked<br />

by a white line in the centre), and the y-axis represents the probability of a certain<br />

deviation occurring, the top of the graph being “highly probable”. If you are playing<br />

a Groove with Auto Groove Repeat enabled, the timing variations will be different<br />

for every repetition. Timing randomizations are not applied to notes from your<br />

sequencer or MIDI controller – only to Grooves.<br />

Humanize Velocity panel<br />

This panel graph works in exactly the same way as the Humanize Timing panel,<br />

except that the x-axis represents changes in velocity from the original. Therefore,<br />

it is possible to emulate the slight variations in force used by a real drummer<br />

46

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