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All About Mentoring Spring 2011 - SUNY Empire State College

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17<br />

While I find this useful in the analysis of<br />

related risks for our adult students, in my<br />

experience the following are the types of<br />

risks we are most likely to encounter in<br />

educational uses of digital and social media:<br />

Privacy and Personal Data at Risk; Security<br />

Risks; Intellectual Property and Copyright<br />

Issues; and Ethical Considerations.<br />

Privacy and Personal Data at Risk<br />

Access to digital and social media<br />

ecosystems comes with an unfortunate<br />

trade-off, in which the student is in danger<br />

of being tracked by the very websites and<br />

tools that he or she uses in order to create<br />

this knowledge. It is not uncommon, for<br />

example, for their birth date to be required<br />

to sign-up for any given Web resource.<br />

Sometimes a student is asked to provide<br />

even more personal information. This<br />

personal data is often harvested for sale to<br />

third-party advertisers. When students are<br />

asked to share information openly on a blog,<br />

to distribute their work using various Web<br />

tools, or to create objects that may become<br />

the property of the company that created<br />

the tools used, a whole new level of digital<br />

media literacy is required. Virtual worlds<br />

such as Second Life provide the student<br />

with anonymity – they may select an avatar<br />

name of their choice, and only Linden Lab,<br />

the company running Second Life, will have<br />

access to that data. Disclosure of another<br />

avatar’s personal and private information is<br />

a grievous breach of the Second Life terms<br />

of service, and therefore a bannable offense,<br />

which is not taken lightly. Following is an<br />

excerpt from the community standards that<br />

addresses the issue of disclosure.<br />

Second Life Community Standards 3<br />

Disclosure<br />

Residents are entitled to a reasonable level<br />

of privacy with regard to their Second Life<br />

experience. Sharing personal information<br />

about your fellow residents without their<br />

consent – including gender, religion, age,<br />

marital status, race, sexual preference,<br />

alternate account names, and real-world<br />

location beyond what is provided by them<br />

in their resident profile – is not allowed.<br />

Remotely monitoring conversations in<br />

Second Life, posting conversation logs,<br />

or sharing conversation logs without the<br />

participants’ consent are all prohibited.<br />

The student selecting to participate in<br />

virtual world activities is afforded a level of<br />

privacy protection that is currently higher<br />

than when they use Facebook, for example,<br />

which has an unfortunate history of making<br />

private data public without the user’s<br />

knowledge. Facebook also has been charged<br />

with harvesting personal data for the use of<br />

advertising, particularly with their Beacon<br />

program. On Aug. 12, 2008, a class action<br />

lawsuit was launched against Facebook,<br />

which was later settled for the sum of $9.5<br />

million (Brodkin, 2009). Students should<br />

be informed of the risks they take when<br />

registering for these social media services<br />

and learn to review their privacy and<br />

security settings on a regular basis.<br />

Security Risks<br />

The use of digital, social media and Web 2.0<br />

tools puts the student at risk of exposure to<br />

a wide range of threats. These range from<br />

low-level annoyances, such as infection by<br />

a computer virus, to more serious threats<br />

such as being hacked by a malicious<br />

intruder. In addition, the student should be<br />

aware of the dangers inherent to revealing<br />

private and personal data on social media<br />

networks. This may lead to serious security<br />

breaches such as identity theft, cyber<br />

stalking, harassment, and other undesirable<br />

side effects of being a digital citizen. The<br />

best preventative measure is to educate<br />

students in calculated risk analysis and<br />

raise their awareness of the implications of<br />

privacy policies and security policies, ethical<br />

considerations and legislative issues involved<br />

in using digital and social media for<br />

knowledge sharing, acquisition and creation.<br />

Intellectual Property and<br />

Copyright Issues<br />

Digital media literacy, in my opinion, must<br />

include some education on instructional<br />

copyright and copyright law, as well as<br />

ethics. The questions of intellectual property<br />

and copyright have two sides. The first<br />

involves the use of intellectual property of<br />

others by students. Do students understand<br />

that they cannot choose content created<br />

by others without their permission, even<br />

if it seems to be readily available online<br />

In this new era, some students struggle to<br />

understand that digital artifacts belong to<br />

their creator, and unless otherwise stated,<br />

should not be appropriated, refashioned or<br />

repurposed without permission. The other<br />

side of intellectual property and copyright<br />

involves the protection of the student’s<br />

work. Many free tools have a lengthy terms<br />

of service agreement in which, buried in<br />

small print, they claim full ownership of<br />

any content and materials uploaded using<br />

their service, or, require the user to grant<br />

the service a perpetual license to use and<br />

redistribute the content, even in advertising.<br />

Students should pay careful attention to the<br />

content ownership clauses of any terms of<br />

service agreement prior to registering for<br />

a service.<br />

Ethical Considerations<br />

The convenience of digital and social media<br />

comes at an ethical cost to both users and<br />

providers. Choosing to access a digital or<br />

social media site (or application) presents<br />

the user with an ethical choice regarding<br />

how they choose to use, and share digital<br />

assets available to copy, download and<br />

disseminate. 4 Will they respect copyright,<br />

attribute original authors, and share<br />

information responsibly Will they pay<br />

for monetized digital content rather than<br />

seek out pirated versions For the provider,<br />

ethical decisions are multi-layered, and in<br />

many ways define the nature and intent of<br />

the organization offering the application<br />

and services. Will they collect user data<br />

and track user activity Will this be with<br />

or without user consent Will they sell this<br />

data to third party businesses How will<br />

they protect and store the information and<br />

assets Students should be prepared to<br />

investigate whether the company providing<br />

a digital tool or service is ethical in the<br />

handling of user data and information,<br />

asking questions such as: Does all content<br />

created by the user remain the intellectual<br />

property of the user, or a company claiming<br />

all rights to all materials created with their<br />

tools Is the provider downloading hidden<br />

applications to a user’s computer to harvest<br />

information or use for advertising Does<br />

the application leave security gaps that<br />

might provide an entry point to an intruder<br />

Ethical use of content and how providers<br />

use private personal data are two of the key<br />

components of ethics, along with security<br />

policies and practices. In addition, we need<br />

suny empire state college • all about mentoring • issue 39 • spring <strong>2011</strong>

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