Centroid and Moment of Inertia Notes
Centroid and Moment of Inertia Notes
Centroid and Moment of Inertia Notes
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Areas <strong>of</strong> Volumes a la <strong>Centroid</strong><br />
• Area = length x width<br />
• Volume = area x dist. <strong>Centroid</strong> travels<br />
• If centroid rotates about an axis, a<br />
circular volume is formed<br />
–Rotate rectangle = a cylinder<br />
–Rotate a circle = a toroid (a donut)<br />
Volume by Rotation<br />
creates a cone<br />
7<br />
8<br />
<strong>Moment</strong> <strong>of</strong> <strong>Inertia</strong><br />
• A mathematical term that<br />
determines the “stiffness to<br />
bending” that a beam would have,<br />
based solely on its cross-sectional<br />
shape.<br />
• Units are in 4 – Table 8-1<br />
9<br />
<strong>Moment</strong> <strong>of</strong> <strong>Inertia</strong> Theory<br />
• Important: I c is based around<br />
centroidal axis, NOT like moment<br />
<strong>of</strong> area.<br />
• <strong>Moment</strong> <strong>of</strong> <strong>Inertia</strong> is the Sum <strong>of</strong> all<br />
small areas x (centroidal distance) 2<br />
(above <strong>and</strong> below the axis)<br />
• I c = Σ[(areas) x (y-bars) 2 ]<br />
10<br />
Sample Problem 9<br />
Transfer Formula<br />
• Note that calculations are based<br />
around the centroidal axis, both<br />
about x <strong>and</strong> y.<br />
• Note how beam is “flimsier” when<br />
bent about the Y-Y axis<br />
• Material does not matter in<br />
• Composite beams or beams <strong>of</strong> various<br />
shapes (like I-beams) are calculated<br />
separately, then added.<br />
• I a-a = I x + Ad 2<br />
• Rules: If new axis = part axis, then just<br />
calculate I x<br />
• Rule: If new axis is NOT on part axis,<br />
still figure I x but then add Ad 2 for each<br />
figuring <strong>Moment</strong> <strong>of</strong> <strong>Inertia</strong><br />
11<br />
12<br />
2