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UML Weekend Crash Course™ - To Parent Directory

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PART<br />

# V<br />

Sunday Morning<br />

Part Review<br />

1. When are you allowed to use an entry action<br />

2. When are you allowed to use an exit action<br />

3. What change would cause you to remove an exit action<br />

4. How do you indicate that an action is to be performed on another object<br />

5. When an event impacts an object, what type of behavior is interrupted and why<br />

doesn’t this damage the object<br />

6. What is a call event<br />

7. What is a time event<br />

8. What is a guard condition<br />

9. What is a change event<br />

10. How do you model a substate<br />

11. What is the state of an object How is it expressed in the <strong>UML</strong> diagrams<br />

12. Where would you look to find candidate states on a Sequence diagram<br />

13. What events illustrated on a Sequence diagram can affect the state of an object<br />

14. What is the best way to name a state<br />

15. How many Sequence diagrams are required in order to create a Statechart diagram<br />

16. Describe two common uses for the Package diagram.<br />

17. What is the purpose of a package stereotype Give two examples.<br />

18. What is the purpose of a dependency arrow Give an example.<br />

19. What is the purpose of a dependency stereotype Give an example.<br />

20. If a package is stereotyped as , what can it contain<br />

21. What is a component<br />

22. What types of components are defined by the <strong>UML</strong><br />

23. How is an interface specified for a component

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