contents <on_the_cover> /editorial - Kidscreen
contents <on_the_cover> /editorial - Kidscreen
contents <on_the_cover> /editorial - Kidscreen
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10<br />
/web<br />
wellPlayed_KingsIsle c<strong>on</strong>tinues quest for MMOG booty<br />
By Gary Rusak<br />
Creating an MMOG that keeps fi ckle kids coming<br />
back for more has been an elusive goal for many<br />
entrepreneurs. And designing two successful<br />
<strong>on</strong>es is almost unheard of. However, that is<br />
exactly what Austin, Texas-based KingsIsle<br />
Entertainment is endeavouring to do.<br />
The company’s family-friendly Wizard101<br />
MMOG (launched in 2008) just surpassed <strong>the</strong><br />
30-milli<strong>on</strong> registered users milest<strong>on</strong>e.<br />
“We had a kooky idea to bring toge<strong>the</strong>r <strong>the</strong><br />
Harry Potter wizard school idea with Pokém<strong>on</strong>,<br />
Yu-Gi-Oh! and a Narnia-type feel,” says J. Todd<br />
Coleman, KingsIsle’s VP and creative director.<br />
The MMOG, which borrows from <strong>the</strong> collectible<br />
trading card game model, offers customers ei<strong>the</strong>r<br />
subscripti<strong>on</strong> or pay-as-you-go opti<strong>on</strong>s. (Wizard 101<br />
credits are available via pre-paid cards that have<br />
distiributi<strong>on</strong> in 65,000 retail outlets across <strong>the</strong> US,<br />
including Walmart and Target.) While KingsIsle is<br />
a private company and doesn’t release fi nancials,<br />
with subscripti<strong>on</strong>s running at US$9.95 a m<strong>on</strong>th<br />
and a host of pay-as-you-go micro-transacti<strong>on</strong><br />
opti<strong>on</strong>s, it’s fair to say Wizard 101‘s revenues have<br />
bits+bytes<br />
83%<br />
of parents m<strong>on</strong>itor<br />
<strong>the</strong>ir children’s<br />
privacy settings<br />
<strong>on</strong> <strong>the</strong>ir networks,<br />
and 78% are<br />
<strong>the</strong>ir kids’ friends<br />
<strong>on</strong> kids’ social<br />
networks<br />
(Ipsos)<br />
outstripped original forecasts, which were initially<br />
based <strong>on</strong> <strong>the</strong> game attracting 100,000 users.<br />
With a lockdown <strong>on</strong> <strong>the</strong> core eight to 12<br />
demo (equally split between boys and girls),<br />
KingsIsle has just g<strong>on</strong>e into beta with its<br />
anticipated follow-up Pirate101.<br />
“It’s nerve-wracking as a studio,” says<br />
Coleman. “If you want to take <strong>the</strong> list of those<br />
who managed to follow-up with ano<strong>the</strong>r<br />
successful MMOG hit, you can probably count<br />
<strong>the</strong>m <strong>on</strong> <strong>on</strong>e hand and have fi ngers left over.”<br />
Pirate101 takes place in <strong>the</strong> same universe<br />
as Wizard101, but will feature different worlds<br />
and perspectives of <strong>the</strong> same envir<strong>on</strong>ments.<br />
The new game is a “rogue with a heart of gold<br />
redempti<strong>on</strong> quest,” as opposed to Wizard’s hero<br />
journey, and <strong>the</strong> creators are looking to capture<br />
a similar demographic.<br />
“You see <strong>the</strong> same universe, but it’s fl ipped <strong>on</strong><br />
its head,” says Coleman. “The pirates go places<br />
where <strong>the</strong> snobby wizards wouldn’t deign to.”<br />
With <strong>the</strong> same revenue model in place, cross<br />
promoti<strong>on</strong>s <strong>on</strong> <strong>the</strong> Wizard101 site and <strong>the</strong> initial<br />
support of mass-market retailers, KingsIsle is<br />
hopeful that it can repeat its fi rst success.<br />
More than 50% of<br />
11-year-olds have<br />
a profi le page <strong>on</strong> a<br />
social network, and<br />
94%<br />
of all kids with<br />
profi le pages have<br />
<strong>on</strong>e <strong>on</strong> Facebook<br />
(Ipsos)<br />
ikids_Fall 2012<br />
For tween girls in<br />
<strong>the</strong> US, UK and<br />
France,<br />
over a<br />
quarter<br />
of <strong>the</strong>ir total time<br />
<strong>on</strong>line is spent<br />
gaming<br />
(Newzoo)<br />
Set in <strong>the</strong> same universe, new MMOG Pirate 101<br />
hopes to strike a chord with hit predecessor<br />
Wizard 101’s 30 milli<strong>on</strong> registered users<br />
Pirate101 will offi cially launch by year’s end.<br />
Expect licensing and merchandising deals to<br />
follow suit in 2013.<br />
“It’s an obvious area for us to move into,”<br />
says Coleman. “It lends itself well to it and it’s<br />
something we are very interested in.”<br />
45%<br />
of teens sometimes<br />
get frustrated with<br />
<strong>the</strong>ir friends for<br />
checking social<br />
networking sites<br />
while hanging out<br />
toge<strong>the</strong>r<br />
(Comm<strong>on</strong> Sense Media)