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10<br />

/web<br />

wellPlayed_KingsIsle c<strong>on</strong>tinues quest for MMOG booty<br />

By Gary Rusak<br />

Creating an MMOG that keeps fi ckle kids coming<br />

back for more has been an elusive goal for many<br />

entrepreneurs. And designing two successful<br />

<strong>on</strong>es is almost unheard of. However, that is<br />

exactly what Austin, Texas-based KingsIsle<br />

Entertainment is endeavouring to do.<br />

The company’s family-friendly Wizard101<br />

MMOG (launched in 2008) just surpassed <strong>the</strong><br />

30-milli<strong>on</strong> registered users milest<strong>on</strong>e.<br />

“We had a kooky idea to bring toge<strong>the</strong>r <strong>the</strong><br />

Harry Potter wizard school idea with Pokém<strong>on</strong>,<br />

Yu-Gi-Oh! and a Narnia-type feel,” says J. Todd<br />

Coleman, KingsIsle’s VP and creative director.<br />

The MMOG, which borrows from <strong>the</strong> collectible<br />

trading card game model, offers customers ei<strong>the</strong>r<br />

subscripti<strong>on</strong> or pay-as-you-go opti<strong>on</strong>s. (Wizard 101<br />

credits are available via pre-paid cards that have<br />

distiributi<strong>on</strong> in 65,000 retail outlets across <strong>the</strong> US,<br />

including Walmart and Target.) While KingsIsle is<br />

a private company and doesn’t release fi nancials,<br />

with subscripti<strong>on</strong>s running at US$9.95 a m<strong>on</strong>th<br />

and a host of pay-as-you-go micro-transacti<strong>on</strong><br />

opti<strong>on</strong>s, it’s fair to say Wizard 101‘s revenues have<br />

bits+bytes<br />

83%<br />

of parents m<strong>on</strong>itor<br />

<strong>the</strong>ir children’s<br />

privacy settings<br />

<strong>on</strong> <strong>the</strong>ir networks,<br />

and 78% are<br />

<strong>the</strong>ir kids’ friends<br />

<strong>on</strong> kids’ social<br />

networks<br />

(Ipsos)<br />

outstripped original forecasts, which were initially<br />

based <strong>on</strong> <strong>the</strong> game attracting 100,000 users.<br />

With a lockdown <strong>on</strong> <strong>the</strong> core eight to 12<br />

demo (equally split between boys and girls),<br />

KingsIsle has just g<strong>on</strong>e into beta with its<br />

anticipated follow-up Pirate101.<br />

“It’s nerve-wracking as a studio,” says<br />

Coleman. “If you want to take <strong>the</strong> list of those<br />

who managed to follow-up with ano<strong>the</strong>r<br />

successful MMOG hit, you can probably count<br />

<strong>the</strong>m <strong>on</strong> <strong>on</strong>e hand and have fi ngers left over.”<br />

Pirate101 takes place in <strong>the</strong> same universe<br />

as Wizard101, but will feature different worlds<br />

and perspectives of <strong>the</strong> same envir<strong>on</strong>ments.<br />

The new game is a “rogue with a heart of gold<br />

redempti<strong>on</strong> quest,” as opposed to Wizard’s hero<br />

journey, and <strong>the</strong> creators are looking to capture<br />

a similar demographic.<br />

“You see <strong>the</strong> same universe, but it’s fl ipped <strong>on</strong><br />

its head,” says Coleman. “The pirates go places<br />

where <strong>the</strong> snobby wizards wouldn’t deign to.”<br />

With <strong>the</strong> same revenue model in place, cross<br />

promoti<strong>on</strong>s <strong>on</strong> <strong>the</strong> Wizard101 site and <strong>the</strong> initial<br />

support of mass-market retailers, KingsIsle is<br />

hopeful that it can repeat its fi rst success.<br />

More than 50% of<br />

11-year-olds have<br />

a profi le page <strong>on</strong> a<br />

social network, and<br />

94%<br />

of all kids with<br />

profi le pages have<br />

<strong>on</strong>e <strong>on</strong> Facebook<br />

(Ipsos)<br />

ikids_Fall 2012<br />

For tween girls in<br />

<strong>the</strong> US, UK and<br />

France,<br />

over a<br />

quarter<br />

of <strong>the</strong>ir total time<br />

<strong>on</strong>line is spent<br />

gaming<br />

(Newzoo)<br />

Set in <strong>the</strong> same universe, new MMOG Pirate 101<br />

hopes to strike a chord with hit predecessor<br />

Wizard 101’s 30 milli<strong>on</strong> registered users<br />

Pirate101 will offi cially launch by year’s end.<br />

Expect licensing and merchandising deals to<br />

follow suit in 2013.<br />

“It’s an obvious area for us to move into,”<br />

says Coleman. “It lends itself well to it and it’s<br />

something we are very interested in.”<br />

45%<br />

of teens sometimes<br />

get frustrated with<br />

<strong>the</strong>ir friends for<br />

checking social<br />

networking sites<br />

while hanging out<br />

toge<strong>the</strong>r<br />

(Comm<strong>on</strong> Sense Media)

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