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DEliverable 2.3 - the School of Engineering and Design - Brunel ...

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ICT Project 3D VIVANT– Deliverable <strong>2.3</strong><br />

Contract no.:<br />

248420<br />

User Acceptance Validation Plan<br />

The most comprehensive source on how to actually conduct usability tests, which describes in all<br />

details <strong>the</strong> way <strong>the</strong> partners have organized usability tests in recent years, seems to be Rubin <strong>and</strong><br />

Chisnell’s “H<strong>and</strong>book <strong>of</strong> Usability Testing” (2008). The envisaged validation tests will try <strong>and</strong><br />

investigate differences in perceived usefulness <strong>and</strong> usability with respect to gender, age <strong>and</strong> prior<br />

experience with IT, in order to cater for varying expectations in a large (potential) audience as that <strong>of</strong><br />

<strong>the</strong> broadcasting partners in <strong>the</strong> project.<br />

2.4.1 User Acceptance <strong>and</strong> Usability<br />

The key aim <strong>of</strong> <strong>the</strong> user acceptance or usability testing is to evaluate <strong>the</strong> efficiency <strong>and</strong> effectiveness<br />

<strong>of</strong> <strong>the</strong> system. As <strong>the</strong> user interacts with a system via some form <strong>of</strong> a user interface (typically<br />

graphical), usability testing is closely associated with <strong>the</strong> study <strong>of</strong> interaction between users <strong>and</strong><br />

computers.<br />

The user acceptance <strong>of</strong> <strong>the</strong> proposed use cases (<strong>the</strong> Broadcast TV as well as <strong>the</strong> Online Hyperlinking<br />

use cases) will be tested according to <strong>the</strong> following four criteria:<br />

• Usability – Whe<strong>the</strong>r <strong>the</strong> system can be operated with ease <strong>and</strong> efficiency.<br />

• Usefulness – Whe<strong>the</strong>r <strong>the</strong> system allows <strong>the</strong> user to complete <strong>the</strong> relevant tasks successfully.<br />

• Intuitiveness – Whe<strong>the</strong>r <strong>the</strong> system <strong>and</strong> its interface components (navigation, etc.) can be easily<br />

recognised.<br />

• Learnability – Whe<strong>the</strong>r <strong>the</strong> system can be mastered quickly, minimizing <strong>the</strong> user’s learning<br />

curve.<br />

User acceptance testing will involve a mixed qualitative methodology.<br />

The user acceptance testing refers to <strong>the</strong> testing <strong>and</strong> evaluation <strong>of</strong> <strong>the</strong> developed use cases, namely <strong>the</strong><br />

Broadcast TV <strong>and</strong> Online Hyperlinking use cases as well as <strong>the</strong> 3D graphical user interface (3D GUI)<br />

that will be developed as part <strong>of</strong> <strong>the</strong>se use cases. The user acceptance testing will involve both<br />

pr<strong>of</strong>essional as well as end-users.<br />

2.4.2 Data Collection Methods<br />

The following data collection methods will be utilised to ga<strong>the</strong>r user feedback. The individual<br />

sections on <strong>the</strong> technologies (Section 3 <strong>and</strong> Section 4) to be tested will name applicable methods<br />

more precisely.<br />

• Questionnaires – Comprising <strong>of</strong> both closed <strong>and</strong> open ended questions.<br />

• Interviews – Semi-structured interviews comprising <strong>of</strong> a selected user sample <strong>and</strong> one/two<br />

interviewees.<br />

• Task-centred testing – Users fulfil prepared tasks without help from experts. Their methods <strong>and</strong><br />

success <strong>of</strong> fulfilling <strong>the</strong>se are being watched <strong>and</strong> documented.<br />

• Thinking aloud method –Users tell <strong>the</strong> tester what <strong>the</strong>y are thinking, while fulfilling tasks to<br />

give designers <strong>and</strong> developers an idea <strong>of</strong> what users would have expected.<br />

The user acceptance methodology will be employed for <strong>the</strong> testing <strong>of</strong> both components <strong>of</strong> <strong>the</strong><br />

interactive experience testing as discussed <strong>and</strong> detailed in Section 4.2.1 for <strong>the</strong> hyperlinking<br />

(particularly questionnaires, task-centred testing, <strong>the</strong> thinking aloud method <strong>and</strong> observations) <strong>and</strong><br />

Section 4.2.2 for <strong>the</strong> search <strong>and</strong> retrieval framework (particularly questionnaires, task-centred testing,<br />

<strong>the</strong> thinking aloud method <strong>and</strong> observations).<br />

Focus groups <strong>and</strong> interviews will be employed primarily for <strong>the</strong> production-side testing as described<br />

01.09.11 14

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