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RPG Character Compendiums, Volume 4 - Free Edition #6-10

This is a free version of Volume 4 of the RPG Character Compendiums, which includes characters #6 though #10 of RPGCCs Volume 4. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields

This is a free version of Volume 4 of the RPG Character Compendiums, which includes characters #6 though #10 of RPGCCs Volume 4. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields

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R P G C H A R A C T E R C O M P E N D I U M S<br />

PATREON.COM/JESHIELDS<br />

V O L U M E F O U R<br />

D E C E M B E R 2 0 1 4


CREDITS & DISCLAIMERS<br />

DISCLAIMER<br />

This is a NON-COMMERCIAL version.<br />

Supporting the <strong>RPG</strong>CCs via Patreon.com at a commercial level grants licensed rights to certain <strong>RPG</strong>CC<br />

images. However, no illustrations may be sourced from this publication as licensed images are released<br />

separately.<br />

Artwork<br />

Writing<br />

CREDITS<br />

Jeshields<br />

Stacey Shields<br />

Stacey Shields<br />

Jeshields<br />

Graphic Design<br />

Editing<br />

Jeshields<br />

Jeshields<br />

Stacey Shields<br />

COPYRIGHTS<br />

Copyright © 2014 by Jeshields<br />

All rights reserved. This book or any portion thereof<br />

may not be reproduced or used in any manner whatsoever<br />

without the express written permission of the publisher<br />

except for personal use in roleplaying games.<br />

www.jeshields.com


THE COMPENDIUMS<br />

WANT YOUR CHARACTER<br />

IN THE <strong>RPG</strong>CCS?<br />

Support at Patreon.com/Jeshields<br />

to submit yours and vote on<br />

characters for the next volume!<br />

PLUS


TO MY PATRONS<br />

THANK YOU SO MUCH!<br />

It is because of the following people that this volume of the<br />

<strong>RPG</strong> <strong>Character</strong> <strong>Compendiums</strong> exist. They pledge each month<br />

at www.patreon.com/jeshields and I am so thankful for them.<br />

Justin Halliday<br />

Tim Czarnecki<br />

Joe Sweeney<br />

Lester Ward<br />

Evil Hat Productions<br />

Romall Smith<br />

Eric Moreau<br />

Alyssa Faden<br />

Angus Abranson<br />

Scott Gladstein<br />

Jonas Richter<br />

Patrick Gamblin<br />

Robert Kosek<br />

Peter Cobcroft<br />

Jerry Teleha<br />

Warren Winston Randall Jr.<br />

Adam Waite<br />

Josh Sitton<br />

Kenji Ikiryo<br />

Eiric Eadbárd Pádraig


TABLE OF CONTENTS<br />

v<br />

2<br />

4<br />

6<br />

8<br />

<strong>10</strong><br />

Using the <strong>RPG</strong>CCs<br />

Jabbar the Conqueror<br />

Rinion the Torchrunner<br />

Croaking Vyn<br />

Gryalth the Gentle<br />

Tiny Tack Gnash<br />

These are the first FIVE of the TWENTY<br />

characters coming out with <strong>Volume</strong> 5 of the<br />

<strong>RPG</strong> CHARACTER COMPENDIUMS.<br />

Be sure to keep your eye on<br />

rpgccs.blogspot.com for<br />

FREE COMPENDIUM FRIDAYS.<br />

Five new characters every Friday!<br />

Want them all in ONE compendium?<br />

Come support the <strong>RPG</strong>CCs at<br />

Patreon.com/Jeshields


USING THE <strong>RPG</strong>CCS<br />

Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />

Rank<br />

0<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

<strong>10</strong><br />

Better than Most in:<br />

None<br />

A Few People<br />

A Neighborhood<br />

A City/Town<br />

A County/Region<br />

A State/Province<br />

A Nation<br />

A Planet<br />

A Solar System<br />

A Galaxy<br />

A Universe<br />

Stat Categories<br />

Handicapped<br />

Adolescent<br />

Normal Human<br />

Above Average<br />

Olympic<br />

Superhuman<br />

Phenomenal<br />

Legendary<br />

Unearthly<br />

Cosmic<br />

God-Like<br />

Lift up to:<br />

0 lbs<br />

50 lbs<br />

<strong>10</strong>0 lbs<br />

500 lbs<br />

<strong>10</strong>00 lbs<br />

<strong>10</strong>0 tons<br />

<strong>10</strong>00 tons<br />

<strong>10</strong>K tons<br />

<strong>10</strong>0K tons<br />

1M tons<br />

<strong>10</strong>M tons<br />

Education Equal to:<br />

Untrained<br />

Hobby<br />

Associates<br />

Bachelors<br />

Masters<br />

Doctorate<br />

National Expert<br />

Global Expert<br />

System Expert<br />

Galactic Expert<br />

Universal Expert<br />

Resources Equal to:<br />

Reduced Circumstances<br />

<strong>Free</strong>lance, Lower Class<br />

Salaried, Middle Class<br />

Professional Employment<br />

Businesses, Upper Class<br />

Corporations, Millionaires<br />

Multi-National Corporation<br />

National Government<br />

Planetary Empire<br />

Galactic Empire<br />

Inter-Galactic Empire<br />

ABILITIES (Traits, Powers, Stunts)<br />

AGILITY (Dexterity, Reflexes, Quickness)<br />

CHARISMA (Presence, Charm, Social)<br />

ENDURANCE (Constitution, Stamina, Vitality)<br />

HIT POINTS (Health, Life, Vitality)<br />

INTELLIGENCE (Reason, Intellect, Smarts)<br />

PERCEPTION (Alertness, Awareness, Intuition)<br />

POPULARITY (Fame, Reputation)<br />

RESOURCES (Wealth, Riches, Assets)<br />

STRENGTH (Might, Brawn, Muscle)<br />

WILLPOWER (Psyche, Spirit, Resolve)<br />

WISDOM (Common Sense, Insight, Acumen)<br />

SKILLS (Proficiency, Aptitude, Competence)<br />

Powers not normally inherent but stem from unique training, mutations,<br />

alien origin, experiments, enchantments, equipment, or other sources.<br />

The ability to move quickly & easily. Used to dodge, to catch objects,<br />

handle vehicles, and other feats that require quick co-ordinating action.<br />

Natural magnetic charm or appeal. Used to inspire, intimidate, promote<br />

diplomacy, and other feats requiring personal force to affect others.<br />

The ability to withstand hardship or strain. Used to resist disease, gas,<br />

poison, lack of oxygen, and other feats requiring physical toughness.<br />

Bodily condition and fervor to live. Used to determine how much<br />

physical abuse characters can withstand before unsciousness or death.<br />

The ability to comprehend information and think logically. Used to<br />

modify and invent technology, learn skills, and other intellectual feats.<br />

The ability to immediately apprehend situational information. Used to<br />

find clues, gain initiative, detect hidden items, and other attentive feats.<br />

A measure of a character's reputation around their usual environment.<br />

Often used to affect large crowds, gain favors, borrow items, etc.<br />

A character's monetary influence. Used to afford rent, hire staff, fund<br />

events, afford ransoms, and other feats requiring financial assets.<br />

The measure of physical muscular power. Used to lift objects, escape<br />

grapples, inflict melee damage, and other feats of raw physical power.<br />

A measure of mental strength. Used to resist attacks vs mind or will,<br />

resist fearful or stressful situations, and other feats of mental fortitude.<br />

The ability to think and act based upon knowledge & experience. Used<br />

to discern motives, judge proper action, and other feats of discernment.<br />

Individual abilities possessed by a character to effectively use their<br />

learned or developed knowledge in execution of particular tasks.


USING THE <strong>RPG</strong>CCS<br />

Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />

Rank<br />

0<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

<strong>10</strong><br />

DURATION<br />

0 seconds<br />

<strong>10</strong> seconds<br />

1 minute<br />

<strong>10</strong> minutes<br />

1 hour<br />

<strong>10</strong> hours<br />

1 day<br />

<strong>10</strong> days<br />

1 month<br />

1 year<br />

Permanent<br />

RATE<br />

<strong>10</strong> years<br />

1 year<br />

1 month<br />

<strong>10</strong> days<br />

1 day<br />

<strong>10</strong> hours<br />

1 hour<br />

<strong>10</strong> minutes<br />

1 minute<br />

<strong>10</strong> seconds<br />

Instant<br />

SPEED<br />

0 mph<br />

5 mph<br />

<strong>10</strong> mph<br />

50 mph<br />

<strong>10</strong>0 mph<br />

500 mph<br />

Speed of Sound<br />

Faster than Sound<br />

Speed of Light<br />

Faster than Light<br />

Speed of Time<br />

DISTANCE / RANGE<br />

Touch Range<br />

Across a Room<br />

Across a Building<br />

Across a Block<br />

Across a Neighborhood<br />

Across a City<br />

Across a State/Province<br />

Across a Country/Nation<br />

Across a Planet<br />

Across a Solar System<br />

Across a Galaxy<br />

DAMAGE CAPACITY<br />

Destroy a Bug<br />

Destroy a Toy or Device<br />

Destroy Appliance<br />

Destroy Furniture<br />

Destroy a Vehicle<br />

Destroy an Armored Vehicle<br />

Destroy a Building<br />

Destroy a Neighborhood<br />

Destroy a City<br />

Destroy an Island<br />

Destroy a Planet<br />

DAMAGE CAPACITY<br />

DISTANCE / RANGE<br />

DURATION<br />

RATE<br />

SPEED<br />

Damage is used to determine the physical destruction that may be caused by a single<br />

use of a character's attribute, ability, skill, or equipment.<br />

Distance is a measurement of range that an ability, equipment, or skill can span with a<br />

single use. Note that some movement abilities rank under distance rather than speed.<br />

Duration is the measurement of time that a character's ability, skill, or equipment may<br />

continue to function without further action.<br />

Rate is the range of time that determines how often an ability, skill, or equipment may<br />

operate before being available again.<br />

This attribute is used to determine the rate of physical movement as a result of a<br />

power, equipment, and even a skill, if appropriate. This is separate from distance.


JABBAR THE CONQUEROR


Real Name:<br />

Occupation:<br />

Alignment:<br />

Jabbar Faruq<br />

Wanderer<br />

Neutral Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

The Conqueror<br />

Mystic Human<br />

38<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●●○○○○○<br />

●○○○○○○○○○<br />

●●●●●○○○○○<br />

ABILITIES<br />

Enhanced Smell:<br />

Enhanced Hearing:<br />

Thick Hide:<br />

Resist Cold:<br />

●●●●○○○○○○<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

●●●●●○○○○○<br />

Enhanced Memory:<br />

●●●●●○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Brawl:<br />

Tracking:<br />

Land Navigation:<br />

Art:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●○○○○○○○○○<br />

Identify Plants:<br />

Detect Ambush:<br />

Prowl:<br />

Public Speaking:<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

Haggle:<br />

Animal Lore:<br />

Sense Motive:<br />

Dance:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

EQUIPMENT<br />

Plated Armor:<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Quiet:<br />

Bold:<br />

Determined:<br />

Generous:<br />

Reliable:<br />

Willing:<br />

FLAWS<br />

Conservative:<br />

Grumpy:<br />

Pessimistic:<br />

Ruthless:<br />

Cantankerous:<br />

Unpredictable:<br />

Jabbar can often be found watching his surroundings in total silence.<br />

He is known for brazenly speaking for peace throughout many villages.<br />

He is stubborn in regard to doing what is right regardless of popularity.<br />

Jabbar has always been kind in giving of his time and energy.<br />

If ever an able body was needed, Jabbar could always be counted on.<br />

While others want to take action, Jabbar is the one taking action.<br />

Jabbar feels that tradition has its place and should be preserved.<br />

With few who understand him and fewer who seek peace, he is often upset.<br />

Having seen so little peace in the world, Jabbar's view tends to be jaded.<br />

Jabbar hates warmongering and returns its brutality with a passion.<br />

Once his mind is made up, it is very hard to steer Jabbar anywhere else.<br />

Unable to communicate with most, Jabbar's actions often tend to surprise.<br />

BACKGROUND<br />

Jabbar grew up as a peaceful man, married a wife and fathered a beautiful daughter. Believing in<br />

war as a last option, he did all he could to keep peace in his village. Unfortunately, war broke out in a<br />

neighboring region, so Jabbar appealed to an aging mage to use magic to instill peace. However, the<br />

old man misspoke his incantation and cast a spell that began to transform Jabbar into an enormous<br />

mammoth. Jabbar agonized during his transformation over the following weeks while the war spilled<br />

over into his village. The aftermath left his family dead along with the majority of the village. Unable to<br />

communicate with anybody but those familiar with the arcane tongue, Jabbar retaliated against those<br />

who ravaged his village. Now he wanders, delivering vengeance upon warmongers and murderers.


RINION the TORCHRUNNER


Real Name:<br />

Occupation:<br />

Alignment:<br />

Rinion Garret<br />

Courier / Runner<br />

Lawful Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

None.<br />

Elven<br />

49<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Low Light Vision:<br />

Resist Enchantment:<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

Magic Short Sword:<br />

Detect Evil:<br />

Teleport:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Brawl:<br />

Dodge:<br />

Running:<br />

Prowl:<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

Land Navigation:<br />

Wilderness Survival:<br />

Identify Plants/Herb:<br />

Holistic Medicine:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Streetwise:<br />

Escape Artist:<br />

Storytelling:<br />

Gambling:<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

EQUIPMENT<br />

Everburning Torch:<br />

Boots of Speed:<br />

Belt of Waterwalk:<br />

Amulet of Wallclimb:<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Belt of Pouches:<br />

Climber's Kit:<br />

Daggers:<br />

Leather Armor:<br />

○○○○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

Spyglass:<br />

Signal Whistle:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Eager:<br />

Independent:<br />

Reserved:<br />

Practical:<br />

Hard-Working:<br />

Passionate:<br />

FLAWS<br />

Aloof:<br />

Introvert:<br />

Polite:<br />

Intolerant:<br />

Obsessive:<br />

Joints:<br />

Rinion is well known for his ambitious attitude and readiness.<br />

Because his mother has disowned him, he relies entirely upon himself.<br />

He doesn't develop relationships easily to minimize getting hurt again.<br />

Rinion tends to be very efficient in both his business and personal life.<br />

Having been taught well, he highly values the effort put into a task.<br />

Rinion has become passionate about the simple things in life.<br />

Because of his reservations, Rinion can appear snobbish at times.<br />

Rinion mainly keeps to himself, and rarely opens himself to others.<br />

Polite to a fault, he puts others before himself, regardless of his feelings.<br />

Rinion will not tolerate rude or untoward behavior.<br />

Taking passion in everything, Rinion must enjoy even the mundane.<br />

Running has taken a toll on his left knee and must take care with it.<br />

BACKGROUND<br />

Rinion was born to a father of good moral character who taught his son to be the same. Rinion's<br />

father died while saving Rinion from a fight he had unknowingly instigated. Forever after, his mother<br />

blamed him and felt he should have died in his father's stead. Feeling he had failed his family, he chose<br />

to run, figuratively and literally. It became his escape and only means of relieving stress. Eventually, this<br />

turned into a successful courier career as he was willing to travel through rough terrain where horse and<br />

carriage couldn't. Inherent with the job was the peril one faces alone. During one particular run, Rinion<br />

was taken captive and held hostage for a time until he agreed to race for his captors. Though he has<br />

since escaped, he now enjoys the competitiveness of racing.


CROAKING VYN


Real Name:<br />

Occupation:<br />

Alignment:<br />

Brogan Vyn<br />

Criminal<br />

Chaotic Evil<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Croaking Vyn<br />

Mystical Elf<br />

132<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

ABILITIES<br />

Low Light Vision:<br />

Leaping:<br />

Wall-Crawling:<br />

Enhanced Touch:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

Enchanted Armor:<br />

Summon Insects:<br />

Control Insects:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Magic Sword:<br />

Extended Reach:<br />

Ground Flying Foes:<br />

●●●●○○○○○○<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

SKILLS<br />

Brawl:<br />

Swordsmanship:<br />

Dodge:<br />

Parry:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Bluff:<br />

Disguise:<br />

Create Traps:<br />

Detect Ambush:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Intimidation:<br />

Prowl:<br />

Wilderness Survival:<br />

Poetry:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●○○○○○○○○○<br />

EQUIPMENT<br />

Bracers of Luck:<br />

Ring of Detect Lies:<br />

Cloak of Invisibility<br />

Dowsing Rod:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Gambling Dice:<br />

Forest HQ:<br />

Disguise Kit:<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Adventurous:<br />

Tenacious:<br />

Rustic:<br />

Fearless:<br />

Intelligent:<br />

Self-confident:<br />

FLAWS<br />

Arrogant:<br />

Careless:<br />

Greedy:<br />

Sneaky:<br />

Unpredictable:<br />

Brogan loves taking risks and will do anything he feels is exhilarating.<br />

He will stand up to anybody who opposes what him, regardless of odds.<br />

Brogan passionately enjoys the outdoors and being in tune with nature.<br />

He stares death in the face with his crazy acrobatics and stunts.<br />

While he might seem insane at times, Brogan is incredibly bright.<br />

Brogan is very sure of himself and possess a very positive self image.<br />

Brogan often thinks too highly of himself and his abilities.<br />

As in his youth, he seeks excitement more than he does his own safety.<br />

Brogan is a selfish individual and doesn't see anything wrong with that.<br />

He has a crafty and sly reputation that precedes him.<br />

Brogan is just as likely to plot out his plans as he is to act spontaneously.<br />

BACKGROUND<br />

As a young elf, Brogan was a carefree spirit and something of a daredevil. He could often be<br />

seen jumping from vine to vine, exploring the tree tops of the elf homes. But after a terrible accident, he<br />

was left paralyzed from the neck down. But when no elven healer would help, he searched elsewhere<br />

and found a witch doctor with unorthodox methods. With Brogan's permission, he combined Brogan's<br />

spirit with that of a frog. It placed him into a coma-like state for many weeks, but when he finally awoke,<br />

he had feeling all over his body. Unfortunately the process held more negative aspects then positive.<br />

Brogan became a cold-blooded elf, in the worst possible way. He used to fight the evil urges, but has<br />

embraced his new self. He leads a band of ruthless followers who have become a scourge to the area<br />

of forest that they have claimed as their own.


GRYALTH THE GENTLE


Real Name:<br />

Occupation:<br />

Alignment:<br />

Gryalth<br />

Caregiver<br />

Neutral Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Gentle Gryalth<br />

Giant<br />

33<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●●●○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●●○○○○○<br />

●○○○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Low Light Vision:<br />

Natural Armor:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

SKILLS<br />

Brawl:<br />

Grapple:<br />

Blunt Weapons:<br />

Holistic Medicine:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Land Navigation:<br />

Identify Plants/Herb:<br />

Dance:<br />

Sing:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

Intimidate:<br />

Throwing:<br />

Sense Motive:<br />

Animal Handling:<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

EQUIPMENT<br />

Boulder&Tree Mace:<br />

Amulet o' Waterwalk:<br />

Anklet of Friendship:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Affectionate:<br />

Considerate:<br />

Mannered:<br />

Persistent:<br />

Reliable:<br />

Tough:<br />

FLAWS<br />

Grumpy:<br />

Intolerant:<br />

Literal:<br />

Ruthless:<br />

Music:<br />

Kittens:<br />

Gryalth is a very loving giant, who always has the best interest in mind.<br />

He is always willing to help those in need, no matter how little the task.<br />

Though perceived as a ruffian, he is rather polite and eloquent.<br />

He has a large reservoir of patience and rarely gives up.<br />

Gryalth is the most dependable giant for which one could hope.<br />

Gryalth isn't easily offended and deflects insults with a smile.<br />

When Gryalth hasn't had his fill of food, he can become rather grouchy.<br />

He tolerates no foul language or crass humor in his company.<br />

Gryalth has a difficult time grasping figures of speech.<br />

He becomes absolutely savage when defending mothers and kittens.<br />

He feels compelled to stretch his arms and dance to every tune he hears.<br />

Gryalth has a soft spot for kittens and all other felines.<br />

BACKGROUND<br />

Gryalth the Gentle was given his name by a loving widow who found him near the forest. Barely<br />

clothed and larger than the boulders nearby, he lay whimpering. Several feet away, she discovered his<br />

mother dead in a great canyon. She encouraged him to crawl home after her. There she made up her<br />

barn to accommodate the young giant, and began looking after him. As the years went on, Gryalth<br />

continued to grow beyond the size of the barn. He took to living in the mountains, but always visited his<br />

human mother, and looked after the village who grew to love him. During one of his absences, a raiding<br />

party laid waste to Gryalth's village. He returned in time to rescue his people but his mother was<br />

seriously injured. He now spends most of his time caring for her or traveling to gather needed medical<br />

supplies and return the favor she once showed him.


TINY TACK GNASH


Real Name:<br />

Occupation:<br />

Alignment:<br />

Tack Gnash<br />

Mercenary<br />

Chaotic Evil<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Tiny Tack<br />

Goblin<br />

28<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

ABILITIES<br />

Darkvision:<br />

Fangs:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

Magical Spear<br />

Affect Incorporeal:<br />

Ignore Armor:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Enchanted Armor<br />

Shadow-walk:<br />

Move Silent:<br />

Resist Acid:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

SKILLS<br />

Brawl:<br />

Staff/Spear:<br />

Parry:<br />

Dodge:<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Intimidate:<br />

General Knowledge:<br />

Bluff:<br />

Ventriloquism:<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Slight of Hand:<br />

Gather Information:<br />

Pressure Points:<br />

Writing:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

EQUIPMENT<br />

Ring of Feather Fall:<br />

Belt of Strength:<br />

Eyes of True Sight:<br />

Caltrops:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

Dagger:<br />

Flask:<br />

Flint & Steel:<br />

Writing Tools:<br />

●○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

Vial of Poison:<br />

Vial of Antitoxin:<br />

Vial of Acid:<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Resourceful:<br />

Intelligent:<br />

Clever:<br />

Profane:<br />

Energetic:<br />

Adventurous:<br />

FLAWS<br />

Wanted:<br />

Greed:<br />

Thoughtless:<br />

Reputation:<br />

Boastful:<br />

Bear:<br />

Tack will use absolutely any and every means to accomplish his goals.<br />

He is book-smart, having spent much time in the 'trash' of ogre raids.<br />

Tack is very crafty and can manipulate other to do what he wants.<br />

He has mastered profanity, using it as nouns, adjectives, and adverbs.<br />

Tack plans and calculates carefully, but acts in short bursts of energy.<br />

Tack is always ready to head wherever he might find the next bear.<br />

There is a price on Tack's head which makes him dangerous company.<br />

Tack is a selfish twit and will do anything for a shiny.<br />

Since he thinks only of himself, the needs of others rarely occur to him.<br />

Tack's reputations precedes him and he is unwelcome in many locations.<br />

Tack possesses no filter and easily offends others, regardless of rank.<br />

He will pursue any evidence of a bears existence to track and kill it.<br />

BACKGROUND<br />

Tack Gnash is a Goblin for Hire who'll do the dirty work no one wants to do. As a young goblin<br />

and the runt of his litter, he never found where he belonged. Determined to prove himself, he started off<br />

on his own but quickly fell in with a band of ogres who used him for sport. Due to his tenacity, they<br />

began to respect Tack and taught him how to be truly ferocious. He eventually became so ruthless, that<br />

many of those who took him in, grew fearful of the creature they had named Tiny Tack. During one of<br />

his many plunders, Tack stole a young maiden for himself. While he had desired to eat her, she<br />

managed to break his tough exterior and began to appeal to Tack as a possible mate. Unfortunately, the<br />

romance was short-lived. A pack of werebears mauled Tack's home and left her with a fatal wound.<br />

Now, Tack travels to eliminate bears of all types, working only to earn resources to fuel his quest.


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