RPG Character Compendiums, Volume 4 - Free Edition #6-10
This is a free version of Volume 4 of the RPG Character Compendiums, which includes characters #6 though #10 of RPGCCs Volume 4. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields
This is a free version of Volume 4 of the RPG Character Compendiums, which includes characters #6 though #10 of RPGCCs Volume 4. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields
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R P G C H A R A C T E R C O M P E N D I U M S<br />
PATREON.COM/JESHIELDS<br />
V O L U M E F O U R<br />
D E C E M B E R 2 0 1 4
CREDITS & DISCLAIMERS<br />
DISCLAIMER<br />
This is a NON-COMMERCIAL version.<br />
Supporting the <strong>RPG</strong>CCs via Patreon.com at a commercial level grants licensed rights to certain <strong>RPG</strong>CC<br />
images. However, no illustrations may be sourced from this publication as licensed images are released<br />
separately.<br />
Artwork<br />
Writing<br />
CREDITS<br />
Jeshields<br />
Stacey Shields<br />
Stacey Shields<br />
Jeshields<br />
Graphic Design<br />
Editing<br />
Jeshields<br />
Jeshields<br />
Stacey Shields<br />
COPYRIGHTS<br />
Copyright © 2014 by Jeshields<br />
All rights reserved. This book or any portion thereof<br />
may not be reproduced or used in any manner whatsoever<br />
without the express written permission of the publisher<br />
except for personal use in roleplaying games.<br />
www.jeshields.com
THE COMPENDIUMS<br />
WANT YOUR CHARACTER<br />
IN THE <strong>RPG</strong>CCS?<br />
Support at Patreon.com/Jeshields<br />
to submit yours and vote on<br />
characters for the next volume!<br />
PLUS
TO MY PATRONS<br />
THANK YOU SO MUCH!<br />
It is because of the following people that this volume of the<br />
<strong>RPG</strong> <strong>Character</strong> <strong>Compendiums</strong> exist. They pledge each month<br />
at www.patreon.com/jeshields and I am so thankful for them.<br />
Justin Halliday<br />
Tim Czarnecki<br />
Joe Sweeney<br />
Lester Ward<br />
Evil Hat Productions<br />
Romall Smith<br />
Eric Moreau<br />
Alyssa Faden<br />
Angus Abranson<br />
Scott Gladstein<br />
Jonas Richter<br />
Patrick Gamblin<br />
Robert Kosek<br />
Peter Cobcroft<br />
Jerry Teleha<br />
Warren Winston Randall Jr.<br />
Adam Waite<br />
Josh Sitton<br />
Kenji Ikiryo<br />
Eiric Eadbárd Pádraig
TABLE OF CONTENTS<br />
v<br />
2<br />
4<br />
6<br />
8<br />
<strong>10</strong><br />
Using the <strong>RPG</strong>CCs<br />
Jabbar the Conqueror<br />
Rinion the Torchrunner<br />
Croaking Vyn<br />
Gryalth the Gentle<br />
Tiny Tack Gnash<br />
These are the first FIVE of the TWENTY<br />
characters coming out with <strong>Volume</strong> 5 of the<br />
<strong>RPG</strong> CHARACTER COMPENDIUMS.<br />
Be sure to keep your eye on<br />
rpgccs.blogspot.com for<br />
FREE COMPENDIUM FRIDAYS.<br />
Five new characters every Friday!<br />
Want them all in ONE compendium?<br />
Come support the <strong>RPG</strong>CCs at<br />
Patreon.com/Jeshields
USING THE <strong>RPG</strong>CCS<br />
Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
<strong>10</strong><br />
Better than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Stat Categories<br />
Handicapped<br />
Adolescent<br />
Normal Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
Lift up to:<br />
0 lbs<br />
50 lbs<br />
<strong>10</strong>0 lbs<br />
500 lbs<br />
<strong>10</strong>00 lbs<br />
<strong>10</strong>0 tons<br />
<strong>10</strong>00 tons<br />
<strong>10</strong>K tons<br />
<strong>10</strong>0K tons<br />
1M tons<br />
<strong>10</strong>M tons<br />
Education Equal to:<br />
Untrained<br />
Hobby<br />
Associates<br />
Bachelors<br />
Masters<br />
Doctorate<br />
National Expert<br />
Global Expert<br />
System Expert<br />
Galactic Expert<br />
Universal Expert<br />
Resources Equal to:<br />
Reduced Circumstances<br />
<strong>Free</strong>lance, Lower Class<br />
Salaried, Middle Class<br />
Professional Employment<br />
Businesses, Upper Class<br />
Corporations, Millionaires<br />
Multi-National Corporation<br />
National Government<br />
Planetary Empire<br />
Galactic Empire<br />
Inter-Galactic Empire<br />
ABILITIES (Traits, Powers, Stunts)<br />
AGILITY (Dexterity, Reflexes, Quickness)<br />
CHARISMA (Presence, Charm, Social)<br />
ENDURANCE (Constitution, Stamina, Vitality)<br />
HIT POINTS (Health, Life, Vitality)<br />
INTELLIGENCE (Reason, Intellect, Smarts)<br />
PERCEPTION (Alertness, Awareness, Intuition)<br />
POPULARITY (Fame, Reputation)<br />
RESOURCES (Wealth, Riches, Assets)<br />
STRENGTH (Might, Brawn, Muscle)<br />
WILLPOWER (Psyche, Spirit, Resolve)<br />
WISDOM (Common Sense, Insight, Acumen)<br />
SKILLS (Proficiency, Aptitude, Competence)<br />
Powers not normally inherent but stem from unique training, mutations,<br />
alien origin, experiments, enchantments, equipment, or other sources.<br />
The ability to move quickly & easily. Used to dodge, to catch objects,<br />
handle vehicles, and other feats that require quick co-ordinating action.<br />
Natural magnetic charm or appeal. Used to inspire, intimidate, promote<br />
diplomacy, and other feats requiring personal force to affect others.<br />
The ability to withstand hardship or strain. Used to resist disease, gas,<br />
poison, lack of oxygen, and other feats requiring physical toughness.<br />
Bodily condition and fervor to live. Used to determine how much<br />
physical abuse characters can withstand before unsciousness or death.<br />
The ability to comprehend information and think logically. Used to<br />
modify and invent technology, learn skills, and other intellectual feats.<br />
The ability to immediately apprehend situational information. Used to<br />
find clues, gain initiative, detect hidden items, and other attentive feats.<br />
A measure of a character's reputation around their usual environment.<br />
Often used to affect large crowds, gain favors, borrow items, etc.<br />
A character's monetary influence. Used to afford rent, hire staff, fund<br />
events, afford ransoms, and other feats requiring financial assets.<br />
The measure of physical muscular power. Used to lift objects, escape<br />
grapples, inflict melee damage, and other feats of raw physical power.<br />
A measure of mental strength. Used to resist attacks vs mind or will,<br />
resist fearful or stressful situations, and other feats of mental fortitude.<br />
The ability to think and act based upon knowledge & experience. Used<br />
to discern motives, judge proper action, and other feats of discernment.<br />
Individual abilities possessed by a character to effectively use their<br />
learned or developed knowledge in execution of particular tasks.
USING THE <strong>RPG</strong>CCS<br />
Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
<strong>10</strong><br />
DURATION<br />
0 seconds<br />
<strong>10</strong> seconds<br />
1 minute<br />
<strong>10</strong> minutes<br />
1 hour<br />
<strong>10</strong> hours<br />
1 day<br />
<strong>10</strong> days<br />
1 month<br />
1 year<br />
Permanent<br />
RATE<br />
<strong>10</strong> years<br />
1 year<br />
1 month<br />
<strong>10</strong> days<br />
1 day<br />
<strong>10</strong> hours<br />
1 hour<br />
<strong>10</strong> minutes<br />
1 minute<br />
<strong>10</strong> seconds<br />
Instant<br />
SPEED<br />
0 mph<br />
5 mph<br />
<strong>10</strong> mph<br />
50 mph<br />
<strong>10</strong>0 mph<br />
500 mph<br />
Speed of Sound<br />
Faster than Sound<br />
Speed of Light<br />
Faster than Light<br />
Speed of Time<br />
DISTANCE / RANGE<br />
Touch Range<br />
Across a Room<br />
Across a Building<br />
Across a Block<br />
Across a Neighborhood<br />
Across a City<br />
Across a State/Province<br />
Across a Country/Nation<br />
Across a Planet<br />
Across a Solar System<br />
Across a Galaxy<br />
DAMAGE CAPACITY<br />
Destroy a Bug<br />
Destroy a Toy or Device<br />
Destroy Appliance<br />
Destroy Furniture<br />
Destroy a Vehicle<br />
Destroy an Armored Vehicle<br />
Destroy a Building<br />
Destroy a Neighborhood<br />
Destroy a City<br />
Destroy an Island<br />
Destroy a Planet<br />
DAMAGE CAPACITY<br />
DISTANCE / RANGE<br />
DURATION<br />
RATE<br />
SPEED<br />
Damage is used to determine the physical destruction that may be caused by a single<br />
use of a character's attribute, ability, skill, or equipment.<br />
Distance is a measurement of range that an ability, equipment, or skill can span with a<br />
single use. Note that some movement abilities rank under distance rather than speed.<br />
Duration is the measurement of time that a character's ability, skill, or equipment may<br />
continue to function without further action.<br />
Rate is the range of time that determines how often an ability, skill, or equipment may<br />
operate before being available again.<br />
This attribute is used to determine the rate of physical movement as a result of a<br />
power, equipment, and even a skill, if appropriate. This is separate from distance.
JABBAR THE CONQUEROR
Real Name:<br />
Occupation:<br />
Alignment:<br />
Jabbar Faruq<br />
Wanderer<br />
Neutral Good<br />
Other Aliases:<br />
Origin:<br />
Age:<br />
The Conqueror<br />
Mystic Human<br />
38<br />
Strength<br />
Endurance<br />
Agility<br />
Perception<br />
●●●●●○○○○○<br />
●●●●●○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Intelligence<br />
Wisdom<br />
Willpower<br />
Charisma<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
Hit Points<br />
Resources<br />
Popularity<br />
●●●●●○○○○○<br />
●○○○○○○○○○<br />
●●●●●○○○○○<br />
ABILITIES<br />
Enhanced Smell:<br />
Enhanced Hearing:<br />
Thick Hide:<br />
Resist Cold:<br />
●●●●○○○○○○<br />
●●●●●○○○○○<br />
●●●●○○○○○○<br />
●●●●●○○○○○<br />
Enhanced Memory:<br />
●●●●●○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
SKILLS<br />
Brawl:<br />
Tracking:<br />
Land Navigation:<br />
Art:<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●○○○○○○○○○<br />
Identify Plants:<br />
Detect Ambush:<br />
Prowl:<br />
Public Speaking:<br />
●●●●○○○○○○<br />
●●○○○○○○○○<br />
●○○○○○○○○○<br />
●●●○○○○○○○<br />
Haggle:<br />
Animal Lore:<br />
Sense Motive:<br />
Dance:<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●○○○○○○○○<br />
EQUIPMENT<br />
Plated Armor:<br />
●●●○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
PERSONALITY<br />
Quiet:<br />
Bold:<br />
Determined:<br />
Generous:<br />
Reliable:<br />
Willing:<br />
FLAWS<br />
Conservative:<br />
Grumpy:<br />
Pessimistic:<br />
Ruthless:<br />
Cantankerous:<br />
Unpredictable:<br />
Jabbar can often be found watching his surroundings in total silence.<br />
He is known for brazenly speaking for peace throughout many villages.<br />
He is stubborn in regard to doing what is right regardless of popularity.<br />
Jabbar has always been kind in giving of his time and energy.<br />
If ever an able body was needed, Jabbar could always be counted on.<br />
While others want to take action, Jabbar is the one taking action.<br />
Jabbar feels that tradition has its place and should be preserved.<br />
With few who understand him and fewer who seek peace, he is often upset.<br />
Having seen so little peace in the world, Jabbar's view tends to be jaded.<br />
Jabbar hates warmongering and returns its brutality with a passion.<br />
Once his mind is made up, it is very hard to steer Jabbar anywhere else.<br />
Unable to communicate with most, Jabbar's actions often tend to surprise.<br />
BACKGROUND<br />
Jabbar grew up as a peaceful man, married a wife and fathered a beautiful daughter. Believing in<br />
war as a last option, he did all he could to keep peace in his village. Unfortunately, war broke out in a<br />
neighboring region, so Jabbar appealed to an aging mage to use magic to instill peace. However, the<br />
old man misspoke his incantation and cast a spell that began to transform Jabbar into an enormous<br />
mammoth. Jabbar agonized during his transformation over the following weeks while the war spilled<br />
over into his village. The aftermath left his family dead along with the majority of the village. Unable to<br />
communicate with anybody but those familiar with the arcane tongue, Jabbar retaliated against those<br />
who ravaged his village. Now he wanders, delivering vengeance upon warmongers and murderers.
RINION the TORCHRUNNER
Real Name:<br />
Occupation:<br />
Alignment:<br />
Rinion Garret<br />
Courier / Runner<br />
Lawful Good<br />
Other Aliases:<br />
Origin:<br />
Age:<br />
None.<br />
Elven<br />
49<br />
Strength<br />
Endurance<br />
Agility<br />
Perception<br />
●●○○○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
Intelligence<br />
Wisdom<br />
Willpower<br />
Charisma<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
Hit Points<br />
Resources<br />
Popularity<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●●●○○○○○○○<br />
ABILITIES<br />
Low Light Vision:<br />
Resist Enchantment:<br />
●●●●○○○○○○<br />
●●○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
Magic Short Sword:<br />
Detect Evil:<br />
Teleport:<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
SKILLS<br />
Brawl:<br />
Dodge:<br />
Running:<br />
Prowl:<br />
●○○○○○○○○○<br />
●●●○○○○○○○<br />
●●●●●○○○○○<br />
●●●○○○○○○○<br />
Land Navigation:<br />
Wilderness Survival:<br />
Identify Plants/Herb:<br />
Holistic Medicine:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Streetwise:<br />
Escape Artist:<br />
Storytelling:<br />
Gambling:<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
●○○○○○○○○○<br />
●●●○○○○○○○<br />
EQUIPMENT<br />
Everburning Torch:<br />
Boots of Speed:<br />
Belt of Waterwalk:<br />
Amulet of Wallclimb:<br />
●●○○○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Belt of Pouches:<br />
Climber's Kit:<br />
Daggers:<br />
Leather Armor:<br />
○○○○○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
Spyglass:<br />
Signal Whistle:<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
PERSONALITY<br />
Eager:<br />
Independent:<br />
Reserved:<br />
Practical:<br />
Hard-Working:<br />
Passionate:<br />
FLAWS<br />
Aloof:<br />
Introvert:<br />
Polite:<br />
Intolerant:<br />
Obsessive:<br />
Joints:<br />
Rinion is well known for his ambitious attitude and readiness.<br />
Because his mother has disowned him, he relies entirely upon himself.<br />
He doesn't develop relationships easily to minimize getting hurt again.<br />
Rinion tends to be very efficient in both his business and personal life.<br />
Having been taught well, he highly values the effort put into a task.<br />
Rinion has become passionate about the simple things in life.<br />
Because of his reservations, Rinion can appear snobbish at times.<br />
Rinion mainly keeps to himself, and rarely opens himself to others.<br />
Polite to a fault, he puts others before himself, regardless of his feelings.<br />
Rinion will not tolerate rude or untoward behavior.<br />
Taking passion in everything, Rinion must enjoy even the mundane.<br />
Running has taken a toll on his left knee and must take care with it.<br />
BACKGROUND<br />
Rinion was born to a father of good moral character who taught his son to be the same. Rinion's<br />
father died while saving Rinion from a fight he had unknowingly instigated. Forever after, his mother<br />
blamed him and felt he should have died in his father's stead. Feeling he had failed his family, he chose<br />
to run, figuratively and literally. It became his escape and only means of relieving stress. Eventually, this<br />
turned into a successful courier career as he was willing to travel through rough terrain where horse and<br />
carriage couldn't. Inherent with the job was the peril one faces alone. During one particular run, Rinion<br />
was taken captive and held hostage for a time until he agreed to race for his captors. Though he has<br />
since escaped, he now enjoys the competitiveness of racing.
CROAKING VYN
Real Name:<br />
Occupation:<br />
Alignment:<br />
Brogan Vyn<br />
Criminal<br />
Chaotic Evil<br />
Other Aliases:<br />
Origin:<br />
Age:<br />
Croaking Vyn<br />
Mystical Elf<br />
132<br />
Strength<br />
Endurance<br />
Agility<br />
Perception<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●●●○○○○○<br />
●●●●○○○○○○<br />
Intelligence<br />
Wisdom<br />
Willpower<br />
Charisma<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Hit Points<br />
Resources<br />
Popularity<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
ABILITIES<br />
Low Light Vision:<br />
Leaping:<br />
Wall-Crawling:<br />
Enhanced Touch:<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
Enchanted Armor:<br />
Summon Insects:<br />
Control Insects:<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
Magic Sword:<br />
Extended Reach:<br />
Ground Flying Foes:<br />
●●●●○○○○○○<br />
●○○○○○○○○○<br />
●●●○○○○○○○<br />
SKILLS<br />
Brawl:<br />
Swordsmanship:<br />
Dodge:<br />
Parry:<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
Bluff:<br />
Disguise:<br />
Create Traps:<br />
Detect Ambush:<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Intimidation:<br />
Prowl:<br />
Wilderness Survival:<br />
Poetry:<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●○○○○○○○○○<br />
EQUIPMENT<br />
Bracers of Luck:<br />
Ring of Detect Lies:<br />
Cloak of Invisibility<br />
Dowsing Rod:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
Gambling Dice:<br />
Forest HQ:<br />
Disguise Kit:<br />
●●○○○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
PERSONALITY<br />
Adventurous:<br />
Tenacious:<br />
Rustic:<br />
Fearless:<br />
Intelligent:<br />
Self-confident:<br />
FLAWS<br />
Arrogant:<br />
Careless:<br />
Greedy:<br />
Sneaky:<br />
Unpredictable:<br />
Brogan loves taking risks and will do anything he feels is exhilarating.<br />
He will stand up to anybody who opposes what him, regardless of odds.<br />
Brogan passionately enjoys the outdoors and being in tune with nature.<br />
He stares death in the face with his crazy acrobatics and stunts.<br />
While he might seem insane at times, Brogan is incredibly bright.<br />
Brogan is very sure of himself and possess a very positive self image.<br />
Brogan often thinks too highly of himself and his abilities.<br />
As in his youth, he seeks excitement more than he does his own safety.<br />
Brogan is a selfish individual and doesn't see anything wrong with that.<br />
He has a crafty and sly reputation that precedes him.<br />
Brogan is just as likely to plot out his plans as he is to act spontaneously.<br />
BACKGROUND<br />
As a young elf, Brogan was a carefree spirit and something of a daredevil. He could often be<br />
seen jumping from vine to vine, exploring the tree tops of the elf homes. But after a terrible accident, he<br />
was left paralyzed from the neck down. But when no elven healer would help, he searched elsewhere<br />
and found a witch doctor with unorthodox methods. With Brogan's permission, he combined Brogan's<br />
spirit with that of a frog. It placed him into a coma-like state for many weeks, but when he finally awoke,<br />
he had feeling all over his body. Unfortunately the process held more negative aspects then positive.<br />
Brogan became a cold-blooded elf, in the worst possible way. He used to fight the evil urges, but has<br />
embraced his new self. He leads a band of ruthless followers who have become a scourge to the area<br />
of forest that they have claimed as their own.
GRYALTH THE GENTLE
Real Name:<br />
Occupation:<br />
Alignment:<br />
Gryalth<br />
Caregiver<br />
Neutral Good<br />
Other Aliases:<br />
Origin:<br />
Age:<br />
Gentle Gryalth<br />
Giant<br />
33<br />
Strength<br />
Endurance<br />
Agility<br />
Perception<br />
●●●●●●○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
Intelligence<br />
Wisdom<br />
Willpower<br />
Charisma<br />
●○○○○○○○○○<br />
●●○○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Hit Points<br />
Resources<br />
Popularity<br />
●●●●●○○○○○<br />
●○○○○○○○○○<br />
●●●○○○○○○○<br />
ABILITIES<br />
Low Light Vision:<br />
Natural Armor:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
SKILLS<br />
Brawl:<br />
Grapple:<br />
Blunt Weapons:<br />
Holistic Medicine:<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
Land Navigation:<br />
Identify Plants/Herb:<br />
Dance:<br />
Sing:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●○○○○○○○○○<br />
Intimidate:<br />
Throwing:<br />
Sense Motive:<br />
Animal Handling:<br />
●●○○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
EQUIPMENT<br />
Boulder&Tree Mace:<br />
Amulet o' Waterwalk:<br />
Anklet of Friendship:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
PERSONALITY<br />
Affectionate:<br />
Considerate:<br />
Mannered:<br />
Persistent:<br />
Reliable:<br />
Tough:<br />
FLAWS<br />
Grumpy:<br />
Intolerant:<br />
Literal:<br />
Ruthless:<br />
Music:<br />
Kittens:<br />
Gryalth is a very loving giant, who always has the best interest in mind.<br />
He is always willing to help those in need, no matter how little the task.<br />
Though perceived as a ruffian, he is rather polite and eloquent.<br />
He has a large reservoir of patience and rarely gives up.<br />
Gryalth is the most dependable giant for which one could hope.<br />
Gryalth isn't easily offended and deflects insults with a smile.<br />
When Gryalth hasn't had his fill of food, he can become rather grouchy.<br />
He tolerates no foul language or crass humor in his company.<br />
Gryalth has a difficult time grasping figures of speech.<br />
He becomes absolutely savage when defending mothers and kittens.<br />
He feels compelled to stretch his arms and dance to every tune he hears.<br />
Gryalth has a soft spot for kittens and all other felines.<br />
BACKGROUND<br />
Gryalth the Gentle was given his name by a loving widow who found him near the forest. Barely<br />
clothed and larger than the boulders nearby, he lay whimpering. Several feet away, she discovered his<br />
mother dead in a great canyon. She encouraged him to crawl home after her. There she made up her<br />
barn to accommodate the young giant, and began looking after him. As the years went on, Gryalth<br />
continued to grow beyond the size of the barn. He took to living in the mountains, but always visited his<br />
human mother, and looked after the village who grew to love him. During one of his absences, a raiding<br />
party laid waste to Gryalth's village. He returned in time to rescue his people but his mother was<br />
seriously injured. He now spends most of his time caring for her or traveling to gather needed medical<br />
supplies and return the favor she once showed him.
TINY TACK GNASH
Real Name:<br />
Occupation:<br />
Alignment:<br />
Tack Gnash<br />
Mercenary<br />
Chaotic Evil<br />
Other Aliases:<br />
Origin:<br />
Age:<br />
Tiny Tack<br />
Goblin<br />
28<br />
Strength<br />
Endurance<br />
Agility<br />
Perception<br />
●●○○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Intelligence<br />
Wisdom<br />
Willpower<br />
Charisma<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●○○○○○○○○○<br />
Hit Points<br />
Resources<br />
Popularity<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
ABILITIES<br />
Darkvision:<br />
Fangs:<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
Magical Spear<br />
Affect Incorporeal:<br />
Ignore Armor:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
Enchanted Armor<br />
Shadow-walk:<br />
Move Silent:<br />
Resist Acid:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
SKILLS<br />
Brawl:<br />
Staff/Spear:<br />
Parry:<br />
Dodge:<br />
●●●●●○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
Intimidate:<br />
General Knowledge:<br />
Bluff:<br />
Ventriloquism:<br />
●●○○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
Slight of Hand:<br />
Gather Information:<br />
Pressure Points:<br />
Writing:<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
EQUIPMENT<br />
Ring of Feather Fall:<br />
Belt of Strength:<br />
Eyes of True Sight:<br />
Caltrops:<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●○○○○○○○○○<br />
Dagger:<br />
Flask:<br />
Flint & Steel:<br />
Writing Tools:<br />
●○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
Vial of Poison:<br />
Vial of Antitoxin:<br />
Vial of Acid:<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
●●○○○○○○○○<br />
○○○○○○○○○○<br />
PERSONALITY<br />
Resourceful:<br />
Intelligent:<br />
Clever:<br />
Profane:<br />
Energetic:<br />
Adventurous:<br />
FLAWS<br />
Wanted:<br />
Greed:<br />
Thoughtless:<br />
Reputation:<br />
Boastful:<br />
Bear:<br />
Tack will use absolutely any and every means to accomplish his goals.<br />
He is book-smart, having spent much time in the 'trash' of ogre raids.<br />
Tack is very crafty and can manipulate other to do what he wants.<br />
He has mastered profanity, using it as nouns, adjectives, and adverbs.<br />
Tack plans and calculates carefully, but acts in short bursts of energy.<br />
Tack is always ready to head wherever he might find the next bear.<br />
There is a price on Tack's head which makes him dangerous company.<br />
Tack is a selfish twit and will do anything for a shiny.<br />
Since he thinks only of himself, the needs of others rarely occur to him.<br />
Tack's reputations precedes him and he is unwelcome in many locations.<br />
Tack possesses no filter and easily offends others, regardless of rank.<br />
He will pursue any evidence of a bears existence to track and kill it.<br />
BACKGROUND<br />
Tack Gnash is a Goblin for Hire who'll do the dirty work no one wants to do. As a young goblin<br />
and the runt of his litter, he never found where he belonged. Determined to prove himself, he started off<br />
on his own but quickly fell in with a band of ogres who used him for sport. Due to his tenacity, they<br />
began to respect Tack and taught him how to be truly ferocious. He eventually became so ruthless, that<br />
many of those who took him in, grew fearful of the creature they had named Tiny Tack. During one of<br />
his many plunders, Tack stole a young maiden for himself. While he had desired to eat her, she<br />
managed to break his tough exterior and began to appeal to Tack as a possible mate. Unfortunately, the<br />
romance was short-lived. A pack of werebears mauled Tack's home and left her with a fatal wound.<br />
Now, Tack travels to eliminate bears of all types, working only to earn resources to fuel his quest.
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