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RPG Character Compendiums, Volume 5 - Free Edition #1-5

This is a free version of Volume 5 of the RPG Character Compendiums, which includes characters #1 though #5 of RPGCCs Volume 5. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields

This is a free version of Volume 5 of the RPG Character Compendiums, which includes characters #1 though #5 of RPGCCs Volume 5. If you want full versions of these, come support and become part of the community at Patreon.com/Jeshields

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R P G C H A R A C T E R C O M P E N D I U M S<br />

PATREON.COM/JESHIELDS<br />

V O L U M E F I V E<br />

F R E E E D I T I O N ­ C h a r a c t e r s # 1 ­ 5


CREDITS & DISCLAIMERS<br />

DISCLAIMER<br />

This is a NON-COMMERCIAL version.<br />

Supporting the <strong>RPG</strong>CCs via Patreon.com at a commercial level grants licensed rights to certain <strong>RPG</strong>CC<br />

images. However, no illustrations may be sourced from this publication as licensed images are released<br />

separately.<br />

Artwork<br />

Writing<br />

CREDITS<br />

Jeshields<br />

Stacey Shields<br />

Stacey Shields<br />

Jeshields<br />

Graphic Design<br />

Editing<br />

Jeshields<br />

Jeshields<br />

Stacey Shields<br />

COPYRIGHTS<br />

Copyright © 2014 by Jeshields<br />

All rights reserved. This book or any portion thereof<br />

may not be reproduced or used in any manner whatsoever<br />

without the express written permission of the publisher<br />

except for personal use in roleplaying games.<br />

www.jeshields.com


THE COMPENDIUMS<br />

WANT YOUR CHARACTER<br />

IN THE <strong>RPG</strong>CCS?<br />

Support at Patreon.com/Jeshields<br />

to submit yours and vote on<br />

characters for the next volume!<br />

PLUS


TO MY PATRONS<br />

THANK YOU SO MUCH!<br />

It is because of the following people that this volume of the<br />

<strong>RPG</strong> <strong>Character</strong> <strong>Compendiums</strong> exist. They pledge each month<br />

at www.patreon.com/jeshields and I am so thankful for them.<br />

Justin Halliday<br />

Tim Czarnecki<br />

Joe Sweeney<br />

Lester Ward<br />

Evil Hat Productions<br />

Romall Smith<br />

Eric Moreau<br />

Alyssa Faden<br />

Angus Abranson<br />

Scott Gladstein<br />

Jonas Richter<br />

Patrick Gamblin<br />

Robert Kosek<br />

Peter Cobcroft<br />

Jerry Teleha<br />

Warren Winston Randall Jr.<br />

Adam Waite<br />

Josh Sitton<br />

Kenji Ikiryo<br />

Eiric Eadbárd Pádraig


TABLE OF CONTENTS<br />

v<br />

2<br />

4<br />

6<br />

8<br />

10<br />

Using the <strong>RPG</strong>CCs<br />

"Slayer Jack" Ansley<br />

Dr. Theodore Hatfield<br />

Olivia Blackshire<br />

Mahkwa<br />

Cybolt<br />

These are the first FIVE of the TWENTY<br />

characters coming out with <strong>Volume</strong> 5 of the<br />

<strong>RPG</strong> CHARACTER COMPENDIUMS.<br />

Be sure to keep your eye on<br />

rpgccs.blogspot.com for<br />

FREE COMPENDIUM FRIDAYS.<br />

Five new characters every Friday!<br />

Want them all in ONE compendium?<br />

Come support the <strong>RPG</strong>CCs at<br />

Patreon.com/Jeshields


USING THE <strong>RPG</strong>CCS<br />

Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />

Rank<br />

0<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

Better than Most in:<br />

None<br />

A Few People<br />

A Neighborhood<br />

A City/Town<br />

A County/Region<br />

A State/Province<br />

A Nation<br />

A Planet<br />

A Solar System<br />

A Galaxy<br />

A Universe<br />

Stat Categories<br />

Handicapped<br />

Adolescent<br />

Normal Human<br />

Above Average<br />

Olympic<br />

Superhuman<br />

Phenomenal<br />

Legendary<br />

Unearthly<br />

Cosmic<br />

God-Like<br />

Lift up to:<br />

0 lbs<br />

50 lbs<br />

100 lbs<br />

500 lbs<br />

1000 lbs<br />

100 tons<br />

1000 tons<br />

10K tons<br />

100K tons<br />

1M tons<br />

10M tons<br />

Education Equal to:<br />

Untrained<br />

Hobby<br />

Associates<br />

Bachelors<br />

Masters<br />

Doctorate<br />

National Expert<br />

Global Expert<br />

System Expert<br />

Galactic Expert<br />

Universal Expert<br />

Resources Equal to:<br />

Reduced Circumstances<br />

<strong>Free</strong>lance, Lower Class<br />

Salaried, Middle Class<br />

Professional Employment<br />

Businesses, Upper Class<br />

Corporations, Millionaires<br />

Multi-National Corporation<br />

National Government<br />

Planetary Empire<br />

Galactic Empire<br />

Inter-Galactic Empire<br />

ABILITIES (Traits, Powers, Stunts)<br />

AGILITY (Dexterity, Reflexes, Quickness)<br />

CHARISMA (Presence, Charm, Social)<br />

ENDURANCE (Constitution, Stamina, Vitality)<br />

HIT POINTS (Health, Life, Vitality)<br />

INTELLIGENCE (Reason, Intellect, Smarts)<br />

PERCEPTION (Alertness, Awareness, Intuition)<br />

POPULARITY (Fame, Reputation)<br />

RESOURCES (Wealth, Riches, Assets)<br />

STRENGTH (Might, Brawn, Muscle)<br />

WILLPOWER (Psyche, Spirit, Resolve)<br />

WISDOM (Common Sense, Insight, Acumen)<br />

SKILLS (Proficiency, Aptitude, Competence)<br />

Powers not normally inherent but stem from unique training, mutations,<br />

alien origin, experiments, enchantments, equipment, or other sources.<br />

The ability to move quickly & easily. Used to dodge, to catch objects,<br />

handle vehicles, and other feats that require quick co-ordinating action.<br />

Natural magnetic charm or appeal. Used to inspire, intimidate, promote<br />

diplomacy, and other feats requiring personal force to affect others.<br />

The ability to withstand hardship or strain. Used to resist disease, gas,<br />

poison, lack of oxygen, and other feats requiring physical toughness.<br />

Bodily condition and fervor to live. Used to determine how much<br />

physical abuse characters can withstand before unsciousness or death.<br />

The ability to comprehend information and think logically. Used to<br />

modify and invent technology, learn skills, and other intellectual feats.<br />

The ability to immediately apprehend situational information. Used to<br />

find clues, gain initiative, detect hidden items, and other attentive feats.<br />

A measure of a character's reputation around their usual environment.<br />

Often used to affect large crowds, gain favors, borrow items, etc.<br />

A character's monetary influence. Used to afford rent, hire staff, fund<br />

events, afford ransoms, and other feats requiring financial assets.<br />

The measure of physical muscular power. Used to lift objects, escape<br />

grapples, inflict melee damage, and other feats of raw physical power.<br />

A measure of mental strength. Used to resist attacks vs mind or will,<br />

resist fearful or stressful situations, and other feats of mental fortitude.<br />

The ability to think and act based upon knowledge & experience. Used<br />

to discern motives, judge proper action, and other feats of discernment.<br />

Individual abilities possessed by a character to effectively use their<br />

learned or developed knowledge in execution of particular tasks.


USING THE <strong>RPG</strong>CCS<br />

Use the charts and definitions below to convert Compendium <strong>Character</strong>s into your system of choice.<br />

Rank<br />

0<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

DURATION<br />

0 seconds<br />

10 seconds<br />

1 minute<br />

10 minutes<br />

1 hour<br />

10 hours<br />

1 day<br />

10 days<br />

1 month<br />

1 year<br />

Permanent<br />

RATE<br />

10 years<br />

1 year<br />

1 month<br />

10 days<br />

1 day<br />

10 hours<br />

1 hour<br />

10 minutes<br />

1 minute<br />

10 seconds<br />

Instant<br />

SPEED<br />

0 mph<br />

5 mph<br />

10 mph<br />

50 mph<br />

100 mph<br />

500 mph<br />

Speed of Sound<br />

Faster than Sound<br />

Speed of Light<br />

Faster than Light<br />

Speed of Time<br />

DISTANCE / RANGE<br />

Touch Range<br />

Across a Room<br />

Across a Building<br />

Across a Block<br />

Across a Neighborhood<br />

Across a City<br />

Across a State/Province<br />

Across a Country/Nation<br />

Across a Planet<br />

Across a Solar System<br />

Across a Galaxy<br />

DAMAGE CAPACITY<br />

Destroy a Bug<br />

Destroy a Toy or Device<br />

Destroy Appliance<br />

Destroy Furniture<br />

Destroy a Vehicle<br />

Destroy an Armored Vehicle<br />

Destroy a Building<br />

Destroy a Neighborhood<br />

Destroy a City<br />

Destroy an Island<br />

Destroy a Planet<br />

DAMAGE CAPACITY<br />

DISTANCE / RANGE<br />

DURATION<br />

RATE<br />

SPEED<br />

Damage is used to determine the physical destruction that may be caused by a single<br />

use of a character's attribute, ability, skill, or equipment.<br />

Distance is a measurement of range that an ability, equipment, or skill can span with a<br />

single use. Note that some movement abilities rank under distance rather than speed.<br />

Duration is the measurement of time that a character's ability, skill, or equipment may<br />

continue to function without further action.<br />

Rate is the range of time that determines how often an ability, skill, or equipment may<br />

operate before being available again.<br />

This attribute is used to determine the rate of physical movement as a result of a<br />

power, equipment, and even a skill, if appropriate. This is separate from distance.


“Slayer Jack” Ansley


Real Name:<br />

Occupation:<br />

Alignment:<br />

Jackson Ansley<br />

Monster Hunter<br />

Lawful Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Slayer Jack<br />

Augmented Human<br />

57<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

PROMINANT ABILITIES<br />

Quick Draw:<br />

Trick Shots:<br />

True Faith:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

NOTABLE SKILLS<br />

Brawling:<br />

Wrestling:<br />

Pistols:<br />

Knives:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Tracking:<br />

Cryptozoology:<br />

Horsemanship:<br />

Knots & Roping:<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

Detect Ambush:<br />

Navigation:<br />

Whittling:<br />

Harmonica:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

PRIMARY EQUIPMENT<br />

Cybernetic Pistol:<br />

Silver Bullets:<br />

Stakes w/ Silver:<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

Silver Cross:<br />

Garlic Cloves:<br />

Iron Shavings:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

Telescope:<br />

Horse:<br />

Harmonica:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Brave:<br />

Restless:<br />

Fearless:<br />

Impulsive:<br />

FLAWS<br />

Detached:<br />

Obsessive:<br />

Vengeful:<br />

Blindness:<br />

Jackson cares not for himself, but for the well-being of the defenseless.<br />

Due to many enemies, he never sits still and constantly looks about.<br />

There are very few things in existence that truly scare Jackson.<br />

He would rather shoot first than ask questions later.<br />

After the loss of his family, Jackson does not get close to anyone.<br />

He is absorbed in his hunting and often forgets the world around him.<br />

He is bound to his oath to rid the world of the evil that took his family.<br />

Jackson is losing sight in his left eye due to a developing cataract.<br />

BACKGROUND<br />

Jackson grew up working the land around the unusual town near which he and his family lived.<br />

He wanted to be a gun-slinging sheriff like his Pa, so he trained nearly every opportunity he had. The<br />

threats to the town weren't regular outlaws, but monsters. Jackson's job, as the oldest boy, was to<br />

protect the family. Their home and town were at the base of a canyon, and easy targets for whatever<br />

found it's way down to them. One night, during a full moon, werewolves found their way to the sheriff's<br />

home and began slaughtering the family. Jackson and his father fought their best, and although the<br />

pack of creatures was defeated, the Ansley home lay in shambles. His father's throat was ripped out,<br />

his mother and siblings torn apart, and the gun-toting orphan struggled to stop the bleeding where his<br />

arm had been bitten off. Jackson has lived a long, hard, lonely life hunting monsters ever since.<br />

HIS SECRET: His only love interest is Victoria Harris, a werewolf he can't bring himself to kill.<br />

“You may go to Hell, and I will see that you get there. ”


DR. THEODORE HATFIELD


Real Name:<br />

Occupation:<br />

Alignment:<br />

Dr. Theodore Hatfield<br />

Scientist<br />

Neutral Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Mr. McCoy<br />

Altered Human<br />

31<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

PROMINANT ABILITIES<br />

Hyper Strength:<br />

Hyper Endurance:<br />

Reduced Agility:<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●○○○○○○○○○<br />

Heat Vision:<br />

Low Light Vision:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Hyper Smell:<br />

Hyper Hearing:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

NOTABLE SKILLS<br />

Brawling:<br />

Wrestling:<br />

Chemistry:<br />

Biology:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Physiology:<br />

Surgery:<br />

Research:<br />

Writing:<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Rapier:<br />

Calligraphy:<br />

Cooking:<br />

●●○○○○○○○○<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

○○○○○○○○○○<br />

PRIMARY EQUIPMENT<br />

Laboratory:<br />

Lab Equipment:<br />

Surgical Kit:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

Fine Clothing:<br />

Horse-Drawn Buggy:<br />

○○○○○○○○○○<br />

●●●●○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Patient:<br />

Theodore has a great calm composure and doesn't mind waiting.<br />

Eager:<br />

He loves to learn and experiment with new sciences.<br />

Reserved:<br />

Theodore keeps to himself to safeguard others from his alter ego.<br />

Hard-Working: He believes in sweat and toil as the key ingredient to success.<br />

FLAWS<br />

Time:<br />

Time is always running low before the other ego takes control.<br />

Disproportionate: McCoy's physical body is unevenly portioned and easily off-balanced.<br />

Addiction:<br />

Hatfield uses alcohol to drown out McCoy. McCoy abuses it for fun.<br />

Hands: McCoy's hands are too large for any fine manipulation.<br />

BACKGROUND<br />

When Theodore Hatfield was a boy, he was kidnapped by an unstable scientist who made him<br />

his lackey. However, Theodore was incredibly brilliant. Soon enough, he was doing experiments of his<br />

own and secretly became a competent chemist. One evening, he slipped a concoction into the man's<br />

drink which subsequently turned him into petrified stone! To celebrate, he spent a night out on the town,<br />

but returned intoxicated. Grabbing something to quench his thirst, he mistakenly grabbed a vial of<br />

another concoction. Upon drinking it, he transformed into a huge mountainous creature who desired to<br />

celebrate his freedom out on the town, fulfilling his fleshly desires. Eventually the formula wore off, but<br />

Theodore was horrified and working on a cure. However, the formula was destroyed in the carnage of<br />

his alter ego. Now, he struggles tirelessly to rid himself of Mr. McCoy.<br />

HIS SECRET: Theodore is beginning to enjoy some of things that Mr. McCoy does.<br />

"A man's greatest war is against the monster inside him. "


OLIVIA BLACKSHIRE


Real Name:<br />

Occupation:<br />

Alignment:<br />

Olivia Blackshire<br />

Hermit<br />

Lawful Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Madam Muerte<br />

Mystic Enchantment<br />

24<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

PROMINANT ABILITIES<br />

Hyper Strength:<br />

Hyper Endurance:<br />

Hyper Agility:<br />

●●●●●○○○○○<br />

●●●●●○○○○○<br />

●●●●○○○○○○<br />

Flight:<br />

Prehensile Tail:<br />

Claws / Fangs:<br />

●●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Nightvision:<br />

Armored Skin:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

NOTABLE SKILLS<br />

Brawling (Gargoyle):<br />

Wrestling(Gargoyle):<br />

Intimidate(Gargoyle):<br />

History:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Streetwise:<br />

Gardening:<br />

Identify Plants/Herb:<br />

First Aid:<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Bee Keeping:<br />

Haggling:<br />

Dance:<br />

Sing:<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

PRIMARY EQUIPMENT<br />

Small Keep:<br />

Library:<br />

Telescope:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

●●●●●○○○○○<br />

Garden Equipment:<br />

Bee Suit:<br />

Violin:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Honorable:<br />

Compassionate:<br />

Poised:<br />

Focused:<br />

FLAWS<br />

Tired:<br />

Gullible:<br />

Moral:<br />

Nocturnal:<br />

Olivia has always tried to live an upstanding and righteous life.<br />

She will give to those in need when she has the opportunity.<br />

Olivia keeps herself composed to try to mask the darkness she conceals.<br />

She always moves with purpose and keeps her mind set on her tasks.<br />

Olivia hates to sleep, so is often sleep-deprived.<br />

She is pure of heart and would rather take people at their word.<br />

Olivia will not deceive nor steal nor any unbecoming behavior to others.<br />

When she sleeps, it is during the day due to the sun's effect on gargoyles.<br />

BACKGROUND<br />

Olivia Blackshire began her nightmare of a life years ago. It all began when she and her mother<br />

visited her father's grave during the anniversary after his death. They passed by an aged, sickly woman<br />

who was praying near a large statue. When Olivia pardoned herself as they crossed paths, the woman<br />

weakly caught her hand and spoke something softly. Then the old lady dropped dead. That night, Olivia<br />

suffered nightmares of the most horrendous sort as if she was some monstrosity that terrorized the city.<br />

Waking in a sweat, she discovered a path of blood and gore at her feet. She then understood the words<br />

of the woman to be a curse. Whenever she slept, the gargoyle within her awoke and wreaked havoc<br />

and violence. It constantly begs to be passed to another young soul but Olivia is too pure to wish that<br />

upon another. She now lives in a keep far from anyone, traveling into town only when necessary.<br />

HER SECRET: Except for its bloodthirsty ways, Olivia finds the company of the gargoyle enjoyable.<br />

“If evil finds evil when it seeks it, then surely I will find what I am looking for. ”


MAHKWA


Real Name:<br />

Occupation:<br />

Alignment:<br />

Mahkwa<br />

Tribal Warrior<br />

True Neutral<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

None<br />

Human<br />

32<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

●●●●○○○○○○<br />

PROMINANT ABILITIES<br />

Animal Bond:<br />

Enhanced Smell:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

NOTABLE SKILLS<br />

Melee:<br />

Grappling:<br />

War Club:<br />

Archery:<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●○○○○○○○○<br />

Horsemanship:<br />

Tracking:<br />

Detect Ambush:<br />

Camouflage:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●○○○○○○○<br />

Skin & Prepare Hide:<br />

Land Navigation:<br />

Animal Sounds:<br />

Drum:<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●○○○○○○○○○<br />

PRIMARY EQUIPMENT<br />

Horse:<br />

War Club:<br />

Bow & Arrows:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Knife:<br />

Ceremonial Garb:<br />

●○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Bull-headed: He considers his way to always be right regardless of the logic.<br />

Patient:<br />

Mahkwa does not rush into situations, but calmly calculates his approach.<br />

Solitary:<br />

Mahkwa refuses the close company of anyone but his horse.<br />

Commanding: He is a natural leader but more out of demanding expectations.<br />

FLAWS<br />

Aquaphobe:<br />

Wastachquaam:<br />

Duty:<br />

Humor:<br />

Mahkwa fears water and cannot swim. Wastachquaam swims for him.<br />

He has a close bond with his horse and will do anything to protect him.<br />

Mahkwa's single objective is to eliminate the strangers from the land.<br />

While not one for jokes, Mahkwa will always open up to a funny prankster.<br />

BACKGROUND<br />

Years ago, a young Mohican warrior was attacked by a bear as he gathered herbs in the forest<br />

for his pregnant wife. Fighting for his life, he managed to kill the huge bear. Taking it as a sign, he<br />

named his son Mahkwa. As Mahkwa grew in age and strength, he towered over his father, becoming<br />

more like the bear for which he was named. Having become one of the best warriors in the tribe,<br />

Mahkwa was allowed to bond with Wastachquaam, the former chief's best horse. Together, the pair<br />

seemed unstoppable, repeatedly defending his people from other tribes and the encroaching white<br />

strangers. Eventually, he was given a bride, but not wanting the marriage, she fled to the forests. There,<br />

she was captured by white men scouting the land and sent eastward to teach her culture and force her<br />

into translating for them. Mahkwa now stirs all tribes against the strangers he hates.<br />

HIS SECRET: Mahkwa lives with the silent guilt that he caused the former chief's death.<br />

“All things have beginning and end. Nothing lasts for all time. ”


CYBOLT


Real Name:<br />

Occupation:<br />

Alignment:<br />

Cyrus Boltran<br />

Vigilante<br />

Chaotic Good<br />

Other Aliases:<br />

Origin:<br />

Age:<br />

Cybolt<br />

Cybernetic Augments<br />

38<br />

Strength<br />

Endurance<br />

Agility<br />

Perception<br />

●●●●○○○○○○<br />

●●●●●○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

Intelligence<br />

Wisdom<br />

Willpower<br />

Charisma<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Hit Points<br />

Resources<br />

Popularity<br />

●●●●○○○○○○<br />

●○○○○○○○○○<br />

●●○○○○○○○○<br />

PROMINANT ABILITIES<br />

Cyber-Chainsaw:<br />

Armored Body:<br />

Jump Pack:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

Immune-Gas:<br />

Immune-Toxins:<br />

Immune-Disease:<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

NOTABLE SKILLS<br />

Energy Weapons:<br />

Energy Sword:<br />

Martial Arts:<br />

Grappling:<br />

●●●●○○○○○○<br />

●●●●○○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Demolitions:<br />

Military Tactics:<br />

Land Navigation:<br />

Wilderness Survival:<br />

●●○○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

Interrogation:<br />

Intimidation:<br />

Streetwise:<br />

Pick Locks:<br />

●●●○○○○○○○<br />

●●●○○○○○○○<br />

●●○○○○○○○○<br />

●●○○○○○○○○<br />

PRIMARY EQUIPMENT<br />

Jury-Rigged Vehicle:<br />

Jury-Rigged Blaster:<br />

Makeshift Grenades:<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

●●●●○○○○○○<br />

Makeshift SMAW:<br />

GPS Unit:<br />

Scrapyard Base:<br />

●●●●●○○○○○<br />

●●●○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

○○○○○○○○○○<br />

PERSONALITY<br />

Duty:<br />

Selfless:<br />

Faithful:<br />

Blunt:<br />

FLAWS<br />

Robotic:<br />

Appearance:<br />

Aggressive:<br />

Emotional:<br />

Shunning service to the empire, he has committed himself to the needy.<br />

There is very little of his self left, but his focus is on the needs of others.<br />

If Cybolt gives his word, he will accomplish what he has promised.<br />

He sees life as too precious to waste words & time. He gets to the point.<br />

Cybolt is totally dependent upon others for the upkeep of his body.<br />

He has a crude humanoid body and cannot blend in a crowd.<br />

As a highly trained warrior, his mentality is offense is the best defense.<br />

Having gone years without physical touch has drained him emotionally.<br />

BACKGROUND<br />

Cybolt was once a finely tuned full conversion cyborg who had abandoned his physical body for<br />

superhuman service to the empire. He, like so many others, faithfully obeyed orders without question to<br />

carry out the missions set before him. At least, until his command ordered the destruction of certain<br />

supply routes that were the lifeline of a defenseless people who were in reduced circumstances. He had<br />

known poverty and watched his closest family suffer long droughts and hard summers and wished that<br />

upon no one. His defiance came at a price. His body was dismantled and recycled to a more obedient<br />

unit. His remaining brain unit was thrown to a junkyard. This would have been a sentence to purgatory<br />

were it not for an elderly engineer who identified what he was and hobbled together a working body for<br />

him from junkyard parts. He now leads raids to defend the poor from the heavy hand of the empire.<br />

HIS SECRET: He volunteered for military service to expunge his criminal background.<br />

“I will not be forgotten, and I will never forget.”


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