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Effects List<br />
52: 3D DELAY<br />
This applies a 3D effect to the delay sound. The delay sound will be<br />
positioned 90 degrees left and 90 degrees right.<br />
fig.MFX-52<br />
L<br />
R<br />
Parameter Value Description<br />
Delay Left<br />
Delay Right<br />
Delay Center<br />
Center<br />
Feedback<br />
HF Damp<br />
Left Level<br />
Right Level<br />
Center Level<br />
Output Mode<br />
A stereo delay in which the delay time can be varied smoothly.<br />
fig.MFX-53<br />
0–2600 ms, note<br />
-98– +98%<br />
200–8000 Hz, BYPASS<br />
Adjusts the delay time from the<br />
direct sound until the delay<br />
sound is heard.<br />
Adjusts the proportion of the delay<br />
sound that is fed back into the<br />
effect. Negative (-) settings will<br />
invert the phase.<br />
Adjusts the frequency above<br />
which sound fed back to the effect<br />
will be cut. If you do not want<br />
to cut the high frequencies, set<br />
this parameter to BYPASS.<br />
0–127 Output level of the delay sound<br />
SPEAKER, PHONES<br />
Adjusts the method that will be<br />
used to hear the sound that is output<br />
to the OUTPUT jacks. The optimal<br />
3D effect will be achieved if<br />
you select SPEAKER when using<br />
speakers, or PHONES when using<br />
headphones.<br />
Low Gain -15– +15 dB Gain of the low range<br />
High Gain -15– +15 dB Gain of the high range<br />
Balance D100:0W–D0:100W<br />
Level 0–127 Output Level<br />
53: TIME CTRL DELAY<br />
L in<br />
3D Delay L<br />
3D Delay C<br />
Feedback<br />
3D Delay R<br />
Level<br />
2-Band<br />
EQ<br />
2-Band<br />
EQ<br />
Volume balance between the direct<br />
sound (D) and the effect sound (W)<br />
2-Band EQ<br />
L out<br />
R out<br />
L out<br />
Parameter Value Description<br />
HF Damp<br />
A delay in which the delay time can be varied smoothly, and allowing<br />
an extended delay to be produced.<br />
fig.MFX-54<br />
200–8000 Hz,<br />
BYPASS<br />
Adjusts the frequency above which<br />
sound fed back to the effect is filtered<br />
out. If you do not want to filter<br />
out any high frequencies, set this<br />
parameter to BYPASS.<br />
Low Gain -15– +15 dB Gain of the low frequency range<br />
High Gain -15– +15 dB Gain of the high frequency range<br />
Balance<br />
D100:0W–<br />
D0:100W<br />
Level 0–127 Output level<br />
54:<br />
L in<br />
R in<br />
LONG TIME CTRL DLY<br />
(LONG TIME CONTROL DELAY)<br />
Parameter Value Description<br />
Delay Time<br />
Acceleration 0–15<br />
0–2600 ms,<br />
note<br />
Feedback -98– +98%<br />
HF Damp<br />
200–8000 Hz,<br />
BYPASS<br />
Volume balance between the direct<br />
sound (D) and the delay sound (W)<br />
Adjusts the time until the delay is heard.<br />
Adjusts the speed which the Delay Time<br />
changes from the current setting to a specified<br />
new setting.<br />
The rate of change for the Delay Time directly<br />
affects the rate of pitch change.<br />
Adjusts the amount of the delay that’s fed<br />
back into the effect. Negative (-) settings invert<br />
the phase.<br />
Adjusts the frequency above which sound<br />
fed back to the effect is filtered out. If you do<br />
not want to filter out any high frequencies,<br />
set this parameter to BYPASS.<br />
Pan L64–63R Stereo location of the delay<br />
Low Gain -15– +15 dB Gain of the low frequency range<br />
High Gain -15– +15 dB Gain of the high frequency range<br />
Balance<br />
D100:0W–<br />
D0:100W<br />
Balance D<br />
Time Control Delay<br />
Feedback<br />
Balance D<br />
Level 0–127 Output level<br />
2-Band<br />
EQ<br />
Balance W<br />
Balance W<br />
2-Band<br />
EQ<br />
L out<br />
R out<br />
Volume balance between the direct sound<br />
(D) and the delay sound (W)<br />
Time Ctrl Delay<br />
Pan L<br />
Feedback<br />
Feedback<br />
Time Ctrl Delay<br />
Pan R<br />
R in<br />
2-Band EQ<br />
R out<br />
Parameter Value Description<br />
Delay Time<br />
Acceleration 0–15<br />
0–1300 ms, note<br />
Feedback -98– +98%<br />
Adjusts the time until the delay is<br />
heard.<br />
Adjusts the speed which the Delay Time<br />
changes from the current setting to a<br />
specified new setting.<br />
The rate of change for the Delay Time<br />
directly affects the rate of pitch change.<br />
Adjusts the amount of the delay<br />
that’s fed back into the effect. Negative<br />
(-) settings invert the phase.<br />
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