Acceleration Analysis
Acceleration Analysis
Acceleration Analysis
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<strong>Acceleration</strong> <strong>Analysis</strong><br />
Chapter 7
Definition<br />
• Rate of change of velocity with respect to<br />
time<br />
– Angular<br />
– Linear<br />
– Position Vector<br />
<br />
A <br />
d<br />
dt<br />
dV<br />
dt<br />
R<br />
PA<br />
<br />
pe<br />
j<br />
– Velocity<br />
V<br />
pa<br />
R<br />
dt<br />
PA<br />
<br />
pje<br />
j<br />
d<br />
<br />
dt<br />
pe<br />
j
Definition<br />
<br />
<br />
dt<br />
je<br />
p<br />
d<br />
dt<br />
d<br />
j<br />
PA<br />
PA<br />
<br />
<br />
<br />
<br />
A<br />
A<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
sin<br />
cos<br />
cos<br />
sin<br />
2<br />
j<br />
p<br />
j<br />
p<br />
PA<br />
<br />
<br />
<br />
<br />
<br />
A<br />
"Absolute"<br />
PA A P<br />
A<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
dt<br />
d<br />
je<br />
dt<br />
d<br />
e<br />
jp<br />
j<br />
j<br />
PA<br />
<br />
<br />
<br />
<br />
<br />
A<br />
<br />
<br />
<br />
<br />
j<br />
j<br />
PA<br />
e<br />
p<br />
je<br />
p<br />
2<br />
<br />
<br />
A<br />
PA<br />
n<br />
PA<br />
t<br />
PA<br />
A<br />
A<br />
A
Definition<br />
– <strong>Acceleration</strong> (difference)<br />
A A A<br />
P<br />
A<br />
PA<br />
<br />
t n<br />
<br />
t n<br />
<br />
t n<br />
A A A A A A <br />
P<br />
P<br />
A<br />
A<br />
PA<br />
PA<br />
– Relative <strong>Acceleration</strong><br />
A<br />
PA<br />
<br />
A<br />
P<br />
<br />
A<br />
A<br />
"on thesame body "
Graphical <strong>Analysis</strong><br />
• Graphical <strong>Acceleration</strong> <strong>Analysis</strong><br />
A<br />
A<br />
A<br />
P<br />
t<br />
n<br />
<br />
<br />
<br />
A<br />
A t<br />
A n<br />
A<br />
– Solve for<br />
<br />
A<br />
r<br />
PA<br />
2<br />
r<br />
angular acceleration ; 3<br />
, 4<br />
linear acceleration; A , B,<br />
C
Graphical <strong>Analysis</strong><br />
• Example 7-1<br />
– Given θ 2 , θ 3 , θ 4 , ω 2 ,ω 3 , ω 4 ,α 2<br />
find α 3 , α 4 , A A , A B and A C<br />
– Velocity analysis already<br />
performed<br />
– 1. Start at the end of the<br />
linkage about which you have<br />
the most information.<br />
Calculate the magnitude of<br />
the acceleration of point A,<br />
A n AO 2 A 2<br />
2<br />
A t A<br />
AO 2<br />
2
Graphical <strong>Analysis</strong><br />
• Example 7-1<br />
– 2. Draw the acceleration A A<br />
– 3. Move next to a point which<br />
you have some information,<br />
point B. Draw the<br />
construction line pp through<br />
B perpendicular to BO 4<br />
– 4. Write the acceleration<br />
difference equation for point<br />
B vs. A<br />
A<br />
B<br />
<br />
A<br />
A<br />
<br />
A<br />
BA<br />
<br />
t n<br />
<br />
t n<br />
<br />
t n<br />
A A A A A A <br />
B<br />
2 B<br />
4<br />
B<br />
A<br />
A<br />
BA<br />
BA<br />
A<br />
n<br />
<br />
A n B<br />
<br />
BO 4
Graphical <strong>Analysis</strong><br />
– 5. Draw construction line qq<br />
through point B and<br />
perpendicular to BA to<br />
represent the direction of A BA<br />
A n BA <br />
BA<br />
2 3<br />
– 6. The vector equation can be<br />
solve graphically by drawing<br />
the following vector diagram<br />
A<br />
A<br />
t n t n t n<br />
A<br />
A <br />
A<br />
A <br />
A<br />
A <br />
t<br />
A<br />
B<br />
B<br />
<br />
n<br />
A<br />
A<br />
B<br />
A<br />
A<br />
A<br />
n<br />
BA<br />
BA<br />
A<br />
n<br />
A<br />
t<br />
A A <br />
A &<br />
t BA<br />
AB<br />
?<br />
B<br />
BA<br />
BA
Graphical <strong>Analysis</strong><br />
– 7. The angular velocities of link<br />
3 and 4 can be calculated,<br />
<br />
4<br />
<br />
A t B<br />
BO<br />
4<br />
3<br />
<br />
A t BA<br />
BA<br />
– 8. Solve for V C<br />
A A A<br />
C<br />
A<br />
c 3<br />
A t CA 2<br />
A n CA c 3<br />
CA
Graphical <strong>Analysis</strong>
Analytical <strong>Analysis</strong>
Analytical Solution<br />
• Fourbar Pin-Joint Linkage<br />
– Vector Loop<br />
<br />
R<br />
<br />
<br />
<br />
2<br />
R3<br />
R4<br />
R1<br />
<br />
0<br />
– Position<br />
ae<br />
j<br />
2 j3<br />
j4<br />
j1<br />
be<br />
ce<br />
de <br />
0<br />
– Velocity<br />
– <strong>Acceleration</strong><br />
ja<br />
j2<br />
j3<br />
j4<br />
2e<br />
jb3e<br />
jc4e<br />
<br />
0<br />
<br />
j<br />
<br />
2 2 j2<br />
j3<br />
2 j3<br />
j4<br />
2 j4<br />
a<br />
je a<br />
e b<br />
je b<br />
e c<br />
je c<br />
e 0<br />
2 2<br />
3<br />
3<br />
4<br />
4
Analytical Solution<br />
• Fourbar Pin-Joint Linkage<br />
A<br />
A<br />
<br />
A<br />
BA<br />
<br />
A<br />
B<br />
0<br />
A<br />
A<br />
A<br />
A<br />
BA<br />
B<br />
<br />
<br />
<br />
t n<br />
<br />
j<br />
<br />
2 2 j2<br />
A<br />
A<br />
A<br />
A<br />
a<br />
2<br />
je a2e<br />
t n<br />
<br />
j<br />
<br />
3 2 j3<br />
ABA<br />
ABA<br />
b3<br />
je b3<br />
e<br />
t n<br />
<br />
j<br />
<br />
4 2 j4<br />
A A c<br />
je c<br />
e 0<br />
B<br />
B<br />
4<br />
Euler identity<br />
real part<br />
imaginary part<br />
4
• Fourbar Pin-Joint Linkage<br />
Analytical Solution<br />
4<br />
2<br />
4<br />
3<br />
2<br />
3<br />
2<br />
2<br />
2<br />
2<br />
2<br />
3<br />
4<br />
cos<br />
cos<br />
cos<br />
sin<br />
sin<br />
sin<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
c<br />
b<br />
a<br />
a<br />
C<br />
b<br />
B<br />
c<br />
A<br />
<br />
<br />
<br />
<br />
<br />
<br />
BD<br />
AE<br />
AF<br />
CD<br />
<br />
<br />
<br />
3<br />
BD<br />
AE<br />
BF<br />
CE<br />
<br />
<br />
<br />
4<br />
4<br />
2<br />
4<br />
3<br />
2<br />
3<br />
2<br />
2<br />
2<br />
2<br />
2<br />
3<br />
4<br />
sin<br />
sin<br />
sin<br />
cos<br />
cos<br />
cos<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
c<br />
b<br />
a<br />
a<br />
F<br />
b<br />
E<br />
c<br />
D
Analytical Solution<br />
• Fourbar Pin-Joint Linkage<br />
A<br />
A<br />
<br />
A<br />
BA<br />
<br />
A<br />
B<br />
0<br />
A<br />
A<br />
A<br />
A<br />
BA<br />
B<br />
a<br />
c<br />
2<br />
b<br />
4<br />
2<br />
<br />
sin<br />
2<br />
j cos<br />
2<br />
<br />
a2<br />
cos<br />
2<br />
j sin<br />
2<br />
<br />
2<br />
3<br />
sin3<br />
j cos<br />
3<br />
b3<br />
cos<br />
3<br />
j sin3<br />
<br />
2<br />
<br />
sin<br />
j cos<br />
<br />
c<br />
cos<br />
j sin<br />
<br />
4<br />
4<br />
4<br />
4<br />
4
Analytical Solution<br />
<br />
R<br />
– Slider-Crank<br />
<br />
<br />
<br />
2<br />
R3<br />
R4<br />
R1<br />
<br />
0<br />
ae<br />
j<br />
2 j3<br />
j4<br />
j1<br />
be<br />
ce<br />
de <br />
0<br />
ja<br />
j2<br />
j3<br />
2e<br />
jb3e<br />
d <br />
<br />
0<br />
<br />
j<br />
<br />
2 2 j2<br />
j3<br />
2 j3<br />
a<br />
je a<br />
e b<br />
je b<br />
e d<br />
0<br />
2 2<br />
3<br />
3
Analytical Solution<br />
A<br />
A<br />
A<br />
A<br />
B<br />
– Slider-Crank<br />
BA<br />
A<br />
<br />
<br />
<br />
A<br />
<br />
t n<br />
<br />
j<br />
<br />
2 2 j2<br />
A<br />
A<br />
A<br />
A<br />
a<br />
2<br />
je a2e<br />
<br />
t n<br />
<br />
j<br />
j<br />
A A b je b e <br />
3 2 3<br />
<br />
A<br />
t<br />
B<br />
A<br />
A<br />
A<br />
B<br />
BA<br />
d<br />
BA<br />
A<br />
<br />
BA<br />
<br />
B<br />
BA<br />
A BA<br />
A<br />
A<br />
<br />
A<br />
0<br />
BA<br />
3<br />
3
Analytical Solution<br />
– Slider-Crank<br />
3<br />
2<br />
3<br />
3<br />
3<br />
2<br />
2<br />
2<br />
2<br />
2<br />
3<br />
3<br />
2<br />
3<br />
2<br />
2<br />
2<br />
2<br />
2<br />
3<br />
cos<br />
sin<br />
cos<br />
sin<br />
cos<br />
sin<br />
sin<br />
cos<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
b<br />
b<br />
a<br />
a<br />
d<br />
b<br />
b<br />
a<br />
a<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
Euler identity<br />
part<br />
real<br />
imaginary part
Analytical Solution<br />
• Coriolis <strong>Acceleration</strong><br />
– Is an additional component<br />
of acceleration present when<br />
a sliding joint is on a rotating<br />
link<br />
– Thy position vector is both<br />
rotating and changing length<br />
as the system moves<br />
R<br />
P<br />
<br />
pe<br />
j 2
Analytical Solution<br />
• Coriolis <strong>Acceleration</strong><br />
– The velocity expression is<br />
V<br />
P<br />
<br />
V<br />
P<br />
p<br />
e<br />
<br />
V<br />
– The acceleration,<br />
2<br />
j<br />
2<br />
<br />
V<br />
p<br />
e<br />
Ptrans Pslip<br />
j<br />
2<br />
A<br />
P<br />
<br />
p<br />
j2<br />
2 2 j2<br />
2<br />
je p2<br />
j e 2<br />
j2<br />
<br />
p<br />
je<br />
2<br />
p<br />
e<br />
j<br />
2<br />
A<br />
P<br />
A<br />
Ptangetial<br />
A<br />
Pnormal<br />
A<br />
Pcoriolis<br />
A<br />
Pslip
Analytical Solution<br />
• Coriolis <strong>Acceleration</strong><br />
– The acceleration,<br />
A<br />
P<br />
<br />
p<br />
j2<br />
2 2 j2<br />
2<br />
je p2<br />
j e 2<br />
j2<br />
<br />
p<br />
je<br />
2<br />
p<br />
e<br />
j<br />
2<br />
A<br />
P<br />
A<br />
Ptangetial<br />
A<br />
Pnormal<br />
A<br />
Pcoriolis<br />
A<br />
Pslip
<strong>Acceleration</strong> of Any Point<br />
• Once the angular acceleration of all the links are<br />
found it is easy to define and calculate the<br />
acceleration of any point on any link for any input<br />
position of the linkage
<strong>Acceleration</strong> of Any Point<br />
• To find the acceleration of points S<br />
<br />
2 2<br />
<br />
scos<br />
<br />
<br />
<br />
j <br />
<br />
R S 0<br />
R S<br />
sin<br />
A S<br />
se j<br />
2 2 2<br />
2<br />
2<br />
V S<br />
<br />
2<br />
jse j<br />
<br />
s<br />
sin<br />
s<br />
2<br />
2<br />
<br />
<br />
2 <br />
sin <br />
2 <br />
s<br />
<br />
j <br />
cos<br />
2 2 2 2<br />
cos<br />
<br />
2<br />
<br />
2<br />
<br />
j cos<br />
2<br />
<br />
2<br />
<br />
<br />
<br />
<br />
j sin<br />
<br />
<br />
2<br />
2<br />
2<br />
2<br />
2<br />
2
<strong>Acceleration</strong> of Any Point<br />
R U<br />
• To find the acceleration of points U<br />
<br />
4 4<br />
<br />
ucos<br />
<br />
<br />
<br />
j <br />
<br />
ue j<br />
4 4 4<br />
4<br />
4<br />
0<br />
sin<br />
V U<br />
<br />
jse j<br />
<br />
4 <br />
sin <br />
4 <br />
u<br />
<br />
j <br />
4 4 4 4<br />
cos<br />
4<br />
4<br />
A U<br />
u<br />
4<br />
<br />
u<br />
sin<br />
2<br />
4<br />
<br />
cos<br />
<br />
4<br />
4<br />
<br />
j cos<br />
4<br />
4<br />
<br />
<br />
<br />
<br />
j sin<br />
<br />
<br />
4<br />
4<br />
4<br />
4
<strong>Acceleration</strong> of Any Point<br />
R<br />
R<br />
• To find the acceleration of point P<br />
PA<br />
P<br />
A<br />
A<br />
V<br />
V<br />
P<br />
PA<br />
pe<br />
R<br />
PA<br />
P<br />
<br />
<br />
A<br />
j<br />
<br />
3 <br />
pcos<br />
<br />
j <br />
3 <br />
<br />
R<br />
jpe<br />
<br />
A<br />
V<br />
A<br />
A<br />
p<br />
3<br />
p<br />
PA<br />
j<br />
3 3<br />
sin<br />
<br />
3 <br />
p <br />
sin <br />
j <br />
3 <br />
<br />
V<br />
A<br />
<br />
2<br />
3<br />
PA<br />
PA<br />
sin<br />
cos<br />
3 3<br />
3 3<br />
cos<br />
<br />
3<br />
3<br />
j cos<br />
3<br />
3<br />
<br />
<br />
<br />
j sin<br />
<br />
<br />
3<br />
3<br />
3<br />
3<br />
3<br />
3<br />
3<br />
3
Important topics to review<br />
• Jerk –page 367-369<br />
• Human Tolerance to <strong>Acceleration</strong> – page 364-366<br />
• Fourbar Inverted Slider-Crank – page 354-360<br />
• <strong>Acceleration</strong> <strong>Analysis</strong> of the Geared Fivebar- page<br />
361 -362