RPG Character Compendiums, Volume IV Teaser
This is a teaser for the new format of the RPG Character Compendiums. You can get the RPG Character Compendiums at www.patreon.com/jeshields. Submit your character idea for the chance to see it illustrated in the next compendium!
This is a teaser for the new format of the RPG Character Compendiums. You can get the RPG Character Compendiums at www.patreon.com/jeshields. Submit your character idea for the chance to see it illustrated in the next compendium!
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R P G C H A R A C T E R C O M P E N D I U M S<br />
PATREON.COM/JESHIELDS<br />
V O L U M E F O U R<br />
N O V E M B E R 2 0 1 4
CREDITS & DISCLAIMERS<br />
DISCLAIMER<br />
This is a NON-COMMERCIAL version.<br />
Supporting the <strong>RPG</strong>CCs via Patreon.com at a commercial level grants licensed rights to certain <strong>RPG</strong>CC<br />
images. However, no illustrations may be sourced from this publication as licensed images are released<br />
separately.<br />
Artwork<br />
Writing<br />
CREDITS<br />
Jeshields<br />
Stacey Shields<br />
Stacey Shields<br />
Jeshields<br />
Graphic Design<br />
Editing<br />
Jeshields<br />
Jeshields<br />
Stacey Shields<br />
COPYRIGHTS<br />
Copyright © 2014 by Jeshields<br />
All rights reserved. This book or any portion thereof<br />
may not be reproduced or used in any manner whatsoever<br />
without the express written permission of the publisher<br />
except for personal use in roleplaying games.<br />
www.jeshields.com
TABLE OF CONTENTS<br />
iv<br />
vii<br />
2<br />
4<br />
6<br />
8<br />
10<br />
12<br />
14<br />
16<br />
18<br />
20<br />
22<br />
24<br />
26<br />
28<br />
30<br />
32<br />
34<br />
36<br />
38<br />
40<br />
Using the <strong>RPG</strong>CCs<br />
Conversions<br />
Jerick Oathbound<br />
Ruthless Orcbane<br />
K'ohr the Awakened<br />
Jabbar the Conqueror<br />
Rinion the Torchrunner<br />
Croaker, Master of the Forest<br />
Gryalth the Gentle<br />
Tiny Tack Gnash<br />
The Skullpunt Kids<br />
Jadus Ironskin<br />
Olo'rin the Wizard<br />
Geta the Impenetrable<br />
Maako Orcus<br />
Konungs, the Squid-Man<br />
Angelica Starr, aka Starr-Burst<br />
Adam Brody, aka Ionic<br />
Marco Dioli, aka The Errant<br />
Josephine Beretta<br />
Remy Toussaint<br />
Blayne Graves, aka Shadowblade
TO MY PATRONS<br />
THANK YOU SO MUCH!<br />
It is because of the following people that this volume of the<br />
<strong>RPG</strong> <strong>Character</strong> <strong>Compendiums</strong> exist. They pledge each month<br />
at www.patreon.com/jeshields and I am so thankful for them.<br />
Justin Halliday<br />
Tim Czarnecki<br />
Joe Sweeney<br />
Lester Ward<br />
Romall Smith<br />
Eric Moreau<br />
Alyssa Faden<br />
Angus Abranson<br />
Scott Gladstein<br />
Jonas Richter<br />
Patrick Gamblin<br />
Robert Kosek<br />
Peter Cobcroft<br />
Jerry Teleha<br />
Warren Winston Randall Jr.<br />
Adam Waite<br />
Josh Sitton<br />
Kenji Ikiryo
USING THE <strong>RPG</strong>CCS<br />
Use the charts below to understand the attributes given to the characters in this compendium and for converting to your<br />
system of choice. Also check the conversion tables to see if your preferred system has already been converted for you.<br />
The ability to move quickly, easily, and gracefully. Used to<br />
avoid being hit, to catch objects, handle vehicles, and<br />
other feats that require quick action or co-ordination.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
AGILITY (Dexterity, Reflexes, Quickness)<br />
More AGILE than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
A measure of natural magnetic charm or appeal. Used to<br />
inspire others, intimidate opponents, promote diplomacy, and<br />
other feats requiring force of personality to affect others.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
CHARISMA (Presence, Charm, Social)<br />
More CHARMING than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
ENDURANCE (Constitution, Stamina, Vitality)<br />
The ability to withstand hardship or maintain strenuous activity.<br />
Used to resist the effects of disease, poison, gas, lack of<br />
oxygen, as well as other feats requiring physical toughness.<br />
More ENDURABLE than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
HIT POINTS (Health, Life, Vitality)<br />
The measure of a character's bodily condition and fervor<br />
to live. Used to determine how much physical abuse a<br />
character can withstand before unsciousness or death.<br />
More RESILIENT than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
INTELLIGENCE (Reason, Intellect, Smarts)<br />
The ability to comprehend information and think logically.<br />
Used to modify or invent technology, learn new skills, and<br />
other feats requiring some degree of intellectual capacity.<br />
SMARTER than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
PERCEPTION (Alertness, Awareness, Intuition)<br />
A measure of immediate insight and ability to apprehend<br />
situational information. Used to discover clues, gain initiative,<br />
detect hidden items, and other feats requiring attentiveness.<br />
More PERCEPT<strong>IV</strong>E than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like
USING THE <strong>RPG</strong>CCS<br />
Use the charts below to understand the attributes given to the characters in this compendium and for converting to your<br />
system of choice. Also check the conversion tables to see if your preferred system has already been converted for you.<br />
POPULARITY (Fame, Reputation)<br />
A measure of reputation around one's usual<br />
environment. Often used to affect large<br />
crowds, gain favors, borrow items, etc.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
KNOWN by Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
The measure of a character's monetary influence. Used to determine a<br />
character's ability to afford rent, fund organizations, employ staff, pay off<br />
witnesses, afford ransoms, and other feats that require access to finances.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
RESOURCES (Wealth, Riches, Assets)<br />
RICHER than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Reduced Circumstance, Unemployed<br />
Freelance, Lower Middle Class<br />
Salaried Employment, Middle Class<br />
Professional Employment<br />
Businesses, Upper Class, Trust Fund<br />
Corporations, Millionaires<br />
Multi-Ntnl Corporations, Billionaire<br />
National Government, Mega-Corps<br />
Planetary Empire<br />
Galactic Empire<br />
Inter-Galactic Empire<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
STRENGTH (Might, Brawn, Muscle)<br />
The measure of a character's physical muscular power. Used to<br />
lift heavy objects, to escape from grapples, for damage in<br />
melee combat, and other feats that require raw physical power.<br />
STRONGER than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Up to:<br />
0 lbs<br />
50 lbs<br />
100 lbs<br />
500 lbs<br />
1000 lbs<br />
100 tons<br />
1000 tons<br />
10K tons<br />
100K tons<br />
1M tons<br />
10M tons<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
WILLPOWER (Psyche, Spirit, Resolve)<br />
A measure of willpower and mental strength. Used to<br />
resist attacks vs mind or will, to resist fearful or stressful<br />
situations, and any other feat requiring mental fortitude.<br />
More RESOLVED than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Olympic<br />
Superhuman<br />
Phenomenal<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like<br />
The ability to think and act based upon knowledge &<br />
experience. Used to discern motives or feelings, judge<br />
proper action, and other feats that require discernment.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
WISDOM (Common Sense, Insight, Acumen)<br />
WISER than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
Category<br />
Handicapped<br />
Adolescent<br />
Average Human<br />
Above Average<br />
Phenomenal<br />
Olympic<br />
Superhuman<br />
Legendary<br />
Unearthly<br />
Cosmic<br />
God-Like
Skills are individual abilities possessed by a character to<br />
effectively use their knowledge in execution of particular<br />
tasks. These are learned or developed aptitudes.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
SKILLS<br />
BETTER than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
USING THE <strong>RPG</strong>CCS<br />
Use the charts below to understand the attributes given to the characters in this compendium and for converting to your<br />
system of choice. Also check the conversion tables to see if your preferred system has already been converted for you.<br />
Category<br />
Untrained<br />
Hobby<br />
Associates<br />
Bachelors<br />
Masters<br />
Doctorate<br />
National Expert<br />
Global Expert<br />
System Expert<br />
Galactic Expert<br />
Universal Expert<br />
Powers not normally possessed by humans. from sources such<br />
as mutations, alien origin, mystic endowments, mystic martial<br />
abilities, genetic experimentation, equipment, and more.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
ABILITIES<br />
More POWERFUL than Most in:<br />
None<br />
A Few People with Similar Abilities<br />
A Neighborhood with Similar Abilities<br />
A City/Town with Similar Abilities<br />
A County/Region with Similar Abilities<br />
A State/Province with Similar Abilities<br />
A Nation with Similar Abilities<br />
A Planet with Similar Abilities<br />
A Solar System with Similar Abilities<br />
A Galaxy with Similar Abilities<br />
A Universe with Similar Abilities<br />
This attribute is used to determine the rate of physical<br />
movement as a result of a power, equipment, and even a skill, if<br />
appropriate. This is separate from distance.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
SPEED<br />
Comparison to others:<br />
Category<br />
Faster than None<br />
0 mph<br />
Fastest in the Family 5 mph<br />
Fastest in the Neighborhood 10 mph<br />
Fastest in the City/Town 50 mph<br />
Fastest in the County/Region 100 mph<br />
Fastest in the State/Province 500 mph<br />
Fastest in the Nation Speed of Sound<br />
Fastest in the Planet Faster than Sound<br />
Fastest in the Solar System Speed of Light<br />
Fastest in the Galaxy Faster than Light<br />
Fastest in the Universe Speed of Time<br />
Distance is a measurement of range that an ability,<br />
equipment, or skill provides. Some movement abilities will<br />
rank under distance rather than speed.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
DISTANCE<br />
Ranged Distance:<br />
Touch Range<br />
Across a Room<br />
Across a Building<br />
Across a Block<br />
Across a Neighborhood<br />
Across a City<br />
Across a State/Province<br />
Across a Country/Nation<br />
Across a Planet<br />
Across a Solar System<br />
Across a Galaxy<br />
These attribute are a delicate one as they can be<br />
confused for the other. Duration determines how long<br />
while rate determines how often something occurs.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
DURATION<br />
0 seconds<br />
10 seconds<br />
1 minute<br />
10 minutes<br />
1 hour<br />
10 hours<br />
1 day<br />
10 days<br />
1 month<br />
1 year<br />
Permanent<br />
DURATION / RATE<br />
RATE<br />
10 years<br />
1 year<br />
1 month<br />
10 days<br />
1 day<br />
10 hours<br />
1 hour<br />
10 minutes<br />
1 minute<br />
10 seconds<br />
Instant<br />
Damage is used to determine the physical destruction that may<br />
be caused by a single use of a character's attribute, ability, skill,<br />
or equipment.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
DAMAGE<br />
DAMAGE CAPACITY<br />
Destroy a Bug<br />
Destroy Household Toys<br />
Destroy Household Appliances<br />
Destroy Household Furniture<br />
Destroy a Vehicle<br />
Destroy an Armored Vehicle<br />
Destroy a Building<br />
Destroy a Neighborhood<br />
Destroy a City<br />
Destroy an Island<br />
Destroy a Planet
Skills are individual abilities possessed by a character to<br />
effectively use their knowledge in execution of particular<br />
tasks. These are learned or developed aptitudes.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
SKILLS<br />
BETTER than Most in:<br />
None<br />
A Few People<br />
A Neighborhood<br />
A City/Town<br />
A County/Region<br />
A State/Province<br />
A Nation<br />
A Planet<br />
A Solar System<br />
A Galaxy<br />
A Universe<br />
USING THE <strong>RPG</strong>CCS<br />
Use the charts below to understand the attributes given to the characters in this compendium and for converting to your<br />
system of choice. Also check the conversion tables to see if your preferred system has already been converted for you.<br />
Category<br />
Untrained<br />
Hobby<br />
Associates<br />
Bachelors<br />
Masters<br />
Doctorate<br />
National Expert<br />
Global Expert<br />
System Expert<br />
Galactic Expert<br />
Universal Expert<br />
Powers not normally possessed by humans. from sources such<br />
as mutations, alien origin, mystic endowments, mystic martial<br />
abilities, genetic experimentation, equipment, and more.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
ABILITIES<br />
More POWERFUL than Most in:<br />
None<br />
A Few People with Similar Abilities<br />
A Neighborhood with Similar Abilities<br />
A City/Town with Similar Abilities<br />
A County/Region with Similar Abilities<br />
A State/Province with Similar Abilities<br />
A Nation with Similar Abilities<br />
A Planet with Similar Abilities<br />
A Solar System with Similar Abilities<br />
A Galaxy with Similar Abilities<br />
A Universe with Similar Abilities<br />
This attribute is used to determine the rate of physical<br />
movement as a result of a power, equipment, and even a skill, if<br />
appropriate. This is separate from distance.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
SPEED<br />
Comparison to others:<br />
Category<br />
Faster than None<br />
0 mph<br />
Fastest in the Family 5 mph<br />
Fastest in the Neighborhood 10 mph<br />
Fastest in the City/Town 50 mph<br />
Fastest in the County/Region 100 mph<br />
Fastest in the State/Province 500 mph<br />
Fastest in the Nation Speed of Sound<br />
Fastest in the Planet Faster than Sound<br />
Fastest in the Solar System Speed of Light<br />
Fastest in the Galaxy Faster than Light<br />
Fastest in the Universe Speed of Time<br />
Distance is a measurement of range that an ability,<br />
equipment, or skill provides. Some movement abilities will<br />
rank under distance rather than speed.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
DISTANCE<br />
Ranged Distance:<br />
Touch Range<br />
Across a Room<br />
Across a Building<br />
Across a Block<br />
Across a Neighborhood<br />
Across a City<br />
Across a State/Province<br />
Across a Country/Nation<br />
Across a Planet<br />
Across a Solar System<br />
Across a Galaxy<br />
These attribute are a delicate one as they can be<br />
confused for the other. Duration determines how long<br />
while rate determines how often something occurs.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
DURATION<br />
0 seconds<br />
10 seconds<br />
1 minute<br />
10 minutes<br />
1 hour<br />
10 hours<br />
1 day<br />
10 days<br />
1 month<br />
1 year<br />
Permanent<br />
DURATION / RATE<br />
RATE<br />
10 years<br />
1 year<br />
1 month<br />
10 days<br />
1 day<br />
10 hours<br />
1 hour<br />
10 minutes<br />
1 minute<br />
10 seconds<br />
Instant<br />
Damage is used to determine the physical destruction that may<br />
be caused by a single use of a character's attribute, ability, skill,<br />
or equipment.<br />
Rank<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
DAMAGE<br />
DAMAGE CAPACITY<br />
Destroy a Bug<br />
Destroy Household Toys<br />
Destroy Household Appliances<br />
Destroy Household Furniture<br />
Destroy a Vehicle<br />
Destroy an Armored Vehicle<br />
Destroy a Building<br />
Destroy a Neighborhood<br />
Destroy a City<br />
Destroy an Island<br />
Destroy a Planet
CONVERSIONS<br />
In an effort to provide a universal character compendium, these conversion charts have been provided. If<br />
your system uses stats similar to the left column, then use that chart with the character sheets provided in<br />
this compendium. If not, feel free to contact freelance@jeshields.com, especially if you've already<br />
converted particular system. (Blank charts are reserved for future conversions.)<br />
Their<br />
System<br />
0<br />
2-4<br />
6<br />
10<br />
20-30<br />
40-50<br />
75<br />
100<br />
150<br />
2-500<br />
1-5000<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
0<br />
1-4<br />
5-6<br />
7-8<br />
9-12<br />
13-16<br />
17-18<br />
19-20<br />
21-22<br />
23-26<br />
27+<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
0<br />
1-2<br />
3<br />
4<br />
5-7<br />
8-13<br />
14-16<br />
17-19<br />
20-22<br />
23-25<br />
26+<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
0d6<br />
1-2d6<br />
3d6<br />
4d6<br />
5-6d6<br />
7-12d6<br />
13-15d6<br />
16-18d6<br />
19-21d6<br />
22-25d6<br />
26+d6<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
0<br />
d2-d4<br />
d6<br />
d8<br />
d10-d12<br />
2d8-d20<br />
3d10<br />
4d10<br />
5d10<br />
6d10<br />
7+d10<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
0-4<br />
5-9<br />
10–12<br />
13–15<br />
16–19<br />
20–24<br />
25–27<br />
28–30<br />
31–35<br />
36–39<br />
40+<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Their<br />
System<br />
The<br />
<strong>RPG</strong>CCs<br />
0<br />
1<br />
2<br />
3<br />
4<br />
5<br />
6<br />
7<br />
8<br />
9<br />
10
IONIC
Real Name:<br />
Occupation:<br />
Alignment:<br />
Other Aliases:<br />
Origin:<br />
Age:<br />
Ionic<br />
Mutant<br />
Strength<br />
Endurance<br />
Agility<br />
Perception<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
Intelligence<br />
Wisdom<br />
Willpower<br />
Charisma<br />
●●●○○○○○○○<br />
●●●○○○○○○○<br />
●●●●●○○○○○<br />
●●●○○○○○○○<br />
Hit Points<br />
Resources<br />
Popularity<br />
●●●●●○○○○○<br />
●●○○○○○○○○<br />
●○○○○○○○○○<br />
ABILITIES<br />
Ionic Blast<br />
Flight<br />
Force Field<br />
Detect Energy<br />
●●●●●●○○○○<br />
●●●●○○○○○○<br />
●●●●●○○○○○<br />
●●●●○○○○○○<br />
Phasing<br />
Magnetism<br />
Deflection<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
SKILLS<br />
Kickboxing<br />
Wrestling<br />
Streetwise<br />
Stealth<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
Pilot - Truck<br />
Repair<br />
Law<br />
First Aid<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
Tailing<br />
Identify Drugs<br />
Read Lips<br />
Breed Dogs<br />
●●●●○○○○○○<br />
●●●●○○○○○○<br />
●●●○○○○○○○<br />
●●○○○○○○○○<br />
EQUIPMENT<br />
Gauntlets<br />
Armored Cloth<br />
Truck<br />
CB Radio<br />
●●●●●○○○○○<br />
●●●○○○○○○○<br />
●●●●○○○○○○<br />
●●●●●○○○○○<br />
Kennel ○○○○○○○○○○<br />
Small House ○○○○○○○○○○<br />
Protective Gear ●●○○○○○○○○<br />
Binoculars ●●●●○○○○○○<br />
Video Camera<br />
●●●●●○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
○○○○○○○○○○<br />
PERSONALITY<br />
Focused:<br />
Strong-Willed:<br />
Faithful:<br />
Willing:<br />
Calm:<br />
FLAWS<br />
Detached:<br />
Repressed:<br />
Impulsive:<br />
Nervous:<br />
Impatient:<br />
Adam gives his full attention to those who have been hurt or forgotten.<br />
He doesn't let anyone dissuade him from what he sees as his mission.<br />
He typically sleeps during the day, so he can always help at night.<br />
Adam is always ready to do whatever it takes to defend the helpless.<br />
No matter what arises, Adam keeps a cool head about him.<br />
Adam doesn't allow himself to grow close to the men and women on the streets.<br />
Feeling unworthy, Adam doesn't allow himself to show any emotions.<br />
Often he gets an idea in his head, and acts without knowing all facts.<br />
Adam is always looking over his shoulder in case authorities come calling.<br />
It's very hard for Adam to sit around and wait for something to happen.<br />
BACKGROUND<br />
Adam Brody's all that you'd expect from somebody with a disturbing past. He was born and grew<br />
up in a well known family in a larger city. He stayed out of trouble until he was about 11 years old when<br />
his life took a turn for the worst. Adam inadvertently killed his family during a car accident caused by his<br />
powers erupting. Alone, miserable and abandoned, he hid in the shadows of the streets for several<br />
months until he was found by a retired cop. Barely able to walk, weak with hunger, he was shown<br />
compassion. The cop took him in, and nursed him back to health. Adam still kept his dark secret, but<br />
began using it to fuel his want to help those less fortunate then himself. He became an invisible hero to<br />
those living on the streets. Watching over them at night, in the shadows, and lurking down alleyways.<br />
Always keeping his head down, and trying to avenge the man he stole life from.
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