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PROGRAMS / COURSE DESCRIPTION<br />

This course covers elementary differential equations,<br />

solutions of first order equations, linear equations with<br />

constant coefficients, simultaneous linear systems,<br />

series solutions, the Laplace transform, and applications<br />

to physics and engineering.<br />

MEDIA ARTS<br />

Digital Animation has rapidly become one of the fastest<br />

growing careers within the computer graphics industry.<br />

<strong>Victor</strong> <strong>Valley</strong> <strong>College</strong>’s Media Arts courses are designed<br />

for individuals seeking training in advanced techniques<br />

and procedures currently used in today’s workplace.<br />

Designed for both beginning and advanced students,<br />

program curriculum is geared toward individuals<br />

interested in creating video games, television<br />

commercials, product or architectural visualizations,<br />

animated logos, 3D website graphics or film-based<br />

special effects. Learning essential principles and<br />

techniques for creating professional quality work,<br />

students are immersed in simulated problem-solving<br />

situations similar to those encountered in real world<br />

production environments. Students successfully<br />

completing the program courses will possess entry-level<br />

skills that apply to a wide variety of exciting career<br />

opportunities. Three different program certificates are<br />

currently offered. The primary software package used<br />

in all Media Arts Computer Animation classes is<br />

Autodesk Softimage. Animation classes are also<br />

offered through the Computer Integrated Design and<br />

Graphics Department.<br />

Career Opportunities<br />

3D Modeler<br />

Texture Artist/Painter<br />

Lighting Specialist<br />

Character Designer<br />

Character Animator<br />

Special F/X Animator<br />

Game Level Designer<br />

Storyboard Artist<br />

Graphic Designer<br />

Degrees and Certificate Programs<br />

Digital Animation Technician I - SoftImage Certificate<br />

Digital Animation Technician I - 3ds Max Certificate<br />

Digital Animation Artist Certificate<br />

DIGITAL ANIMATION TECHNICIAN I SOFTIMAGE<br />

CERTIFICATE<br />

Units Required: 9.0<br />

The SoftImage certificate is designed to offer students a<br />

detailed look at one of the Animation industry’s premiere<br />

3D packages. Students will study a variety of topics,<br />

including how to model 3D objects, creation of a realistic<br />

material, the art of camera and lighting techniques, and<br />

an introduction to advanced keyframing. In addition to<br />

completing several animation projects, students learn<br />

about both the history of Animation and the traditional<br />

principles involved in making an individual’s work look<br />

both realistic and believable.<br />

All of the following must be completed with a grade of<br />

“C” or better.<br />

MERT 50 Principles of Animation 3.0<br />

MERT 51 Intermediate Modeling and<br />

Animation with SoftImage 3.0<br />

MERT 52 Digital Character Animation 3.0<br />

DIGITAL ANIMATION TECHNICIAN I 3DS MAX<br />

CERTIFICATE<br />

Units Required: 9.0<br />

The 3ds Max certificate is designed to offer students a<br />

detailed look at one of the Animation industry’s premiere<br />

3D packages. The courses taken to complete the<br />

certificate provide students an opportunity to learn a<br />

variety of topics, including how to model 3D objects,<br />

how to create realistic textures and materials, the art of<br />

camera and lighting techniques, and a variety of<br />

keyframing solutions to bring their ideas to life. In<br />

addition to completing both individual and group<br />

projects, students also delve into the traditional<br />

principles of animation that serve to heighten the level of<br />

realism and believability of an individual’s work.<br />

All of the following must be completed with a grade of<br />

“C” or better.<br />

CIDG 160 3ds Max Fundamentals 3.0<br />

CIDG 260 3ds Max Advanced Modeling and<br />

Materials 3.0<br />

CIDG 261 3ds Max Character Animation<br />

and Advanced Keyframing<br />

Techniques 3.0<br />

MEDIA ARTS<br />

2012-2013 <strong>Victor</strong> <strong>Valley</strong> <strong>College</strong> Catalog 255

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