Download - Victor Valley College
Download - Victor Valley College
Download - Victor Valley College
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PROGRAMS / COURSE DESCRIPTION<br />
This course covers elementary differential equations,<br />
solutions of first order equations, linear equations with<br />
constant coefficients, simultaneous linear systems,<br />
series solutions, the Laplace transform, and applications<br />
to physics and engineering.<br />
MEDIA ARTS<br />
Digital Animation has rapidly become one of the fastest<br />
growing careers within the computer graphics industry.<br />
<strong>Victor</strong> <strong>Valley</strong> <strong>College</strong>’s Media Arts courses are designed<br />
for individuals seeking training in advanced techniques<br />
and procedures currently used in today’s workplace.<br />
Designed for both beginning and advanced students,<br />
program curriculum is geared toward individuals<br />
interested in creating video games, television<br />
commercials, product or architectural visualizations,<br />
animated logos, 3D website graphics or film-based<br />
special effects. Learning essential principles and<br />
techniques for creating professional quality work,<br />
students are immersed in simulated problem-solving<br />
situations similar to those encountered in real world<br />
production environments. Students successfully<br />
completing the program courses will possess entry-level<br />
skills that apply to a wide variety of exciting career<br />
opportunities. Three different program certificates are<br />
currently offered. The primary software package used<br />
in all Media Arts Computer Animation classes is<br />
Autodesk Softimage. Animation classes are also<br />
offered through the Computer Integrated Design and<br />
Graphics Department.<br />
Career Opportunities<br />
3D Modeler<br />
Texture Artist/Painter<br />
Lighting Specialist<br />
Character Designer<br />
Character Animator<br />
Special F/X Animator<br />
Game Level Designer<br />
Storyboard Artist<br />
Graphic Designer<br />
Degrees and Certificate Programs<br />
Digital Animation Technician I - SoftImage Certificate<br />
Digital Animation Technician I - 3ds Max Certificate<br />
Digital Animation Artist Certificate<br />
DIGITAL ANIMATION TECHNICIAN I SOFTIMAGE<br />
CERTIFICATE<br />
Units Required: 9.0<br />
The SoftImage certificate is designed to offer students a<br />
detailed look at one of the Animation industry’s premiere<br />
3D packages. Students will study a variety of topics,<br />
including how to model 3D objects, creation of a realistic<br />
material, the art of camera and lighting techniques, and<br />
an introduction to advanced keyframing. In addition to<br />
completing several animation projects, students learn<br />
about both the history of Animation and the traditional<br />
principles involved in making an individual’s work look<br />
both realistic and believable.<br />
All of the following must be completed with a grade of<br />
“C” or better.<br />
MERT 50 Principles of Animation 3.0<br />
MERT 51 Intermediate Modeling and<br />
Animation with SoftImage 3.0<br />
MERT 52 Digital Character Animation 3.0<br />
DIGITAL ANIMATION TECHNICIAN I 3DS MAX<br />
CERTIFICATE<br />
Units Required: 9.0<br />
The 3ds Max certificate is designed to offer students a<br />
detailed look at one of the Animation industry’s premiere<br />
3D packages. The courses taken to complete the<br />
certificate provide students an opportunity to learn a<br />
variety of topics, including how to model 3D objects,<br />
how to create realistic textures and materials, the art of<br />
camera and lighting techniques, and a variety of<br />
keyframing solutions to bring their ideas to life. In<br />
addition to completing both individual and group<br />
projects, students also delve into the traditional<br />
principles of animation that serve to heighten the level of<br />
realism and believability of an individual’s work.<br />
All of the following must be completed with a grade of<br />
“C” or better.<br />
CIDG 160 3ds Max Fundamentals 3.0<br />
CIDG 260 3ds Max Advanced Modeling and<br />
Materials 3.0<br />
CIDG 261 3ds Max Character Animation<br />
and Advanced Keyframing<br />
Techniques 3.0<br />
MEDIA ARTS<br />
2012-2013 <strong>Victor</strong> <strong>Valley</strong> <strong>College</strong> Catalog 255