10.11.2014 Views

LinMot

LinMot

LinMot

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

L i n M o t ®<br />

Motion Control SW<br />

4.3.25 Predef VAI Go To Pos (020xh)<br />

Name Byte Description Type Unit<br />

Offset<br />

Header 0 020xh: Predef VAI Go To Pos UInt16 -<br />

1. Par 2 Target Position SInt32 0.1 um<br />

4.3.26 Predef VAI Increment Dem Pos (021xh)<br />

Name Byte Description Type Unit<br />

Offset<br />

Header 0 021xh: Predef VAI Increment Dem Pos UInt16 -<br />

1. Par 2 Position Increment SInt32 0.1 um<br />

4.3.27 Predef VAI Increment Target Pos (022xh)<br />

Name Byte Description Type Unit<br />

Offset<br />

Header 0 022xh: Predef VAI Increment Target Pos UInt16 -<br />

1. Par 2 Position Increment SInt32 0.1 um<br />

4.3.28 Predef VAI Go To Pos From Act Pos and Act Vel (023xh)<br />

Name Byte Description Type Unit<br />

Offset<br />

Header 0 023xh: Predef VAI Go To Pos From Act Pos And UInt16 -<br />

Act Vel<br />

1. Par 2 Target Position SInt32 0.1 um<br />

This command starts the new VAI setpoint generation from the actual position, can be used<br />

after a press command.<br />

4.3.29 Predef VAI Go To Pos From Act Pos Starting With Dem Vel =<br />

0 (024xh)<br />

Name Byte Description Type Unit<br />

Offset<br />

Header 0 024xh: Predef VAI Go To Pos From Act Pos With UInt16 -<br />

Dem Vel = 0<br />

1. Par 2 Target Position SInt32 0.1 um<br />

This command starts the new VAI-Setpoint generation from the actual position and the start<br />

velocity is forced to zero can be used after a press command.<br />

4.3.30 Predef VAI Stop (027xh)<br />

Name Byte Description Type Unit<br />

Offset<br />

Header 0 017xh: Predef VAI Stop With Quick Stop UInt16 -<br />

Deceleration<br />

Page 34/105 User Manual Motion Control SW / 07.09.2011 NTI AG / <strong>LinMot</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!