07.07.2012 Views

Mastering Engineering Service Outsourcing in the automotive industry

Mastering Engineering Service Outsourcing in the automotive industry

Mastering Engineering Service Outsourcing in the automotive industry

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

21 |<br />

<strong>Master<strong>in</strong>g</strong> <strong>Eng<strong>in</strong>eer<strong>in</strong>g</strong> <strong>Service</strong> <strong>Outsourc<strong>in</strong>g</strong> <strong>in</strong> <strong>the</strong> <strong>automotive</strong> <strong>in</strong>dustry<br />

When it comes to more complex tasks or tasks related to core competencies,<br />

<strong>the</strong> question of extend<strong>in</strong>g capabilities or mak<strong>in</strong>g resources more flexible is<br />

only a temporary one. OEMs and suppliers will have to decide whe<strong>the</strong>r or<br />

not to foster such competencies <strong>in</strong>house by enabl<strong>in</strong>g <strong>the</strong>ir own eng<strong>in</strong>eers,<br />

even <strong>in</strong>corporat<strong>in</strong>g new, experienced eng<strong>in</strong>eers (which will require a dedicated<br />

know-how transfer process to be <strong>in</strong> place), or rely<strong>in</strong>g on external<br />

resources to appropriate <strong>the</strong> know-how generated.<br />

E. <strong>Eng<strong>in</strong>eer<strong>in</strong>g</strong> outsourc<strong>in</strong>g is conducted accord<strong>in</strong>g to different operat<strong>in</strong>g<br />

models<br />

Two typical types of eng<strong>in</strong>eer<strong>in</strong>g service contracts can be dist<strong>in</strong>guished:<br />

a) Contract<strong>in</strong>g of "time and material" ("body leas<strong>in</strong>g"): <strong>the</strong> eng<strong>in</strong>eer<strong>in</strong>g<br />

workforce is put at <strong>the</strong> OEM's/supplier's disposal to support/conduct<br />

an <strong>in</strong>ternally coord<strong>in</strong>ated and developed project<br />

b) Contract<strong>in</strong>g of services: <strong>the</strong> entire development process and<br />

responsibility for def<strong>in</strong>ed work packages is handed over to <strong>the</strong> ESP,<br />

which does <strong>the</strong> eng<strong>in</strong>eer<strong>in</strong>g mostly autonomously<br />

Currently, <strong>the</strong> majority of ESO contracts are based on "time and material",<br />

mean<strong>in</strong>g that providers are not remunerated based on <strong>the</strong> results <strong>the</strong>y<br />

deliver, but ra<strong>the</strong>r on <strong>the</strong> cost <strong>the</strong>y <strong>in</strong>curred dur<strong>in</strong>g <strong>the</strong> development phase.<br />

This is a double-edged sword: while ESO providers don't bear <strong>the</strong> risk if<br />

<strong>the</strong> development of a product takes longer than expected, <strong>the</strong>y also don't<br />

profit if <strong>the</strong>y are able to deliver results faster than anticipated.<br />

As a result of this situation, <strong>the</strong> entire ESO <strong>in</strong>dustry is see<strong>in</strong>g a shift from<br />

a predom<strong>in</strong>antly work- and labor-oriented approach to service contract<strong>in</strong>g,<br />

<strong>in</strong>creas<strong>in</strong>gly transferr<strong>in</strong>g cost and result responsibility to service providers.<br />

This is also supported by OEMs/OESs, who are becom<strong>in</strong>g more and more<br />

will<strong>in</strong>g to hand over responsibility for complex work packages or entire<br />

component development to <strong>the</strong>ir ESO providers. This shift is expected<br />

to cont<strong>in</strong>ue <strong>in</strong> <strong>the</strong> future as providers become even more experienced<br />

<strong>in</strong> specific doma<strong>in</strong>s and general project management.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!