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REVIEW<br />

INFO<br />

FORMAT PS4 ALSO ON PS3 ETA OUT NOW<br />

PUB DISNEY INTERACTIVE DEV AVALANCHE SOFTWARE<br />

INFO<br />

FORMAT PS4 ETA OUT NOW<br />

PUB EA DEV EA CANADA<br />

INFO<br />

FORMAT PS4 ALSO ON PS3 ETA OUT NOW<br />

PUB ACTIVISION DEV TOYS FOR BOB<br />

DISNEY INFINITY<br />

2.0 EDITION<br />

No need to stop and Marvel<br />

With one cutesy instalment under its<br />

belt, the Skylanders rival is back –<br />

and this time it’s packing a Marvelshaped<br />

trump card. With comics scribe<br />

Brian Michael Bendis on writing duties, the<br />

2.0 Edition’s story is split up into three six<br />

hour yarns set across the Marvel ‘verse. 1<br />

For anyone who’s new to this whole<br />

games with toys malarkey, Disney Infinity 2.0<br />

is an open-world platformer coupled with a<br />

vast creation suite for colourful comic worldbuilding.<br />

The pantheon of Disney favourites<br />

from the last game were by no means a<br />

boring bunch, but there’s something about<br />

hurtling through the clouds as Thor that’s<br />

far more empowering than boring old Sulley.<br />

Oh, did I mention some characters can<br />

fly? Honestly, it’s so satisfying. And for those<br />

without such skyward powers there are<br />

plenty of vehicles to call upon when you’re<br />

itching for speed. Heroes (including those<br />

from the first game) have bespoke skill trees<br />

that unlock nifty new abilities as you level up.<br />

The Minecraft-aping Toy Box mode returns<br />

and once again offers a ton of creative<br />

options. It’s the real star gracing Infinity’s<br />

bumper package, and the addition of Marvel<br />

shows just how far the concept has come<br />

since its inception in the Toy Story 3 game.<br />

It’s just a shame that the gameplay at the<br />

heart of its Story content hasn’t pushed on.<br />

Missions cycle between the same ‘protect<br />

this/beat them up’ template, 2 while starring<br />

city Manhattan is lacking meaningful<br />

side-activities. So while the Marvel factor<br />

makes Toy Box mode more fun<br />

than ever, it fails to provide the<br />

impetus needed to move the<br />

series forward on all fronts.<br />

Dom Reseigh-Lincoln<br />

NHL 15<br />

This one can puck right off<br />

What makes this absolute misfire<br />

of a hockey game all the more<br />

frustrating is that the on-ice<br />

gameplay in NHL 15 is the best it’s been for<br />

years. The Ignite collision physics engine<br />

combines with EA Canada’s own physics<br />

and AI overhauls from recent years and<br />

produces the most authentic and enjoyable<br />

games the series has seen – after tweaking<br />

a few sliders, at least. Still more agonisingly,<br />

it’s quite a looker. Animations are top notch,<br />

and from certain angles it’s genuinely<br />

capable of fooling you into thinking you’re<br />

looking at the real thing for a split second. 1<br />

All that scintillating rinkside quality<br />

makes the gaping holes in NHL 15’s bigger<br />

picture that much more disappointing. The<br />

dev put its hands up prior to release and<br />

forewarned that online team play and EASHL<br />

modes would be nixed due to developmental<br />

hurdles, but that doesn’t tell the full story –<br />

with even Be A Pro mode stripped back to<br />

a minimum and the lack of even a fantasy<br />

draft when starting GM mode, NHL 15 is<br />

astonishingly barebones. 2<br />

There’s a worse problem still. Currently<br />

the game runs at an unplayable stutter when<br />

connected to EA’s online servers. This can<br />

only be remedied by taking your PS4 offline<br />

entirely, whereupon the game runs perfectly<br />

again. What a mess.<br />

Nothing about NHL 15 suggests it was<br />

ready to be released, or had a clear mission<br />

for this year’s annual addition. As a hockey<br />

fan I’d gladly have waited a second year to<br />

see the new-gen potential maximised by<br />

worthwhile modes. Instead I’m<br />

met with a game that screams<br />

‘contractual agreement’ rather<br />

than ‘passionate creative<br />

endeavour.’ Phil Iwaniuk<br />

SKYLANDERS<br />

TRAP TEAM<br />

Same game… Now with added debt<br />

This year’s unit-shifting gimmick comes<br />

double-stacked: first up the new<br />

Traptanium Portal has a speaker and<br />

a slot for a crystal-like Trap (a new physical<br />

collectible alongside the new premium Trap<br />

Masters and regular Skylander toys). The<br />

gameplay is all about catching the new<br />

roster of baddies and using them as playable<br />

characters. Simply beat up said dastardly<br />

villain, plug in a Trap that matches its<br />

elemental type and Bob’s your auntie – the<br />

bagged foe is zapped in Ghostbusters-style<br />

(complete with catchphrases that spout<br />

from the speaker). Then simply hit p to<br />

swap in your newly subjugated foil.<br />

It’s a fun little concept at first glance, but<br />

it comes at one helluva price: there are over<br />

40 trappable antagonists in the game split<br />

between eight elemental types (nine if you<br />

count Kaos’ solitary club). 1 So that means<br />

you’re going to have fork out for another<br />

seven crystals (at least) if you pick up the<br />

Starter Pack, or face the prospect of not<br />

nabbing most of the heels you encounter.<br />

The whole spending money spiel should<br />

be of no surprise to anyone, but basing a<br />

key selling point of your game on another<br />

physical item that needs to be bought<br />

separately is a backward step for the series.<br />

As for the actual game? It’s pretty much<br />

what you’ve played before, with all the fitinducing<br />

colour and cuteness you’d expect<br />

from ‘Landers. 2 The lack of Swap Force and<br />

Giants-related content will be frustrating for<br />

fans with a sizable collection of old models,<br />

while the single-minded focus<br />

on the new Trap Masters in the<br />

Story mode will leave you with<br />

little reason to use any other<br />

character. Dom Reseigh-Lincoln<br />

083<br />

FOOTNOTES 1 The Starter Pack comes with The Avengers Play<br />

Set – Spider-Man and Guardians ones cost an extra £30 each.<br />

2 Seriously, how many times do I need to defend a generator?<br />

FOOTNOTES 1 Particularly impressive is the Goal Cam, mounted<br />

behind the goalie to show off flops, catches and the occasional<br />

goal line pile-up. 2 There’s barely even a soundtrack to speak of.<br />

FOOTNOTES 1 In fact, a number of mysterious gates in the game<br />

suggest there’s another elemental type yet to be revealed. 2 It’s still<br />

a robust little platformer, but those paywalls are too big to ignore.

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