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PREVIEW<br />

PERSONA 4<br />

ARENA ULTIMAX<br />

FORMAT PS3 / ETA NOV<br />

PUB SEGA / DEV ARC SYSTEM<br />

WORKS/ATLUS<br />

Almost a year after its<br />

original Japanese release,<br />

the updated version of<br />

batpoop-crazy 2D fighter<br />

Persona 4 Arena is finally<br />

making its multicoloured,<br />

fit-inducing way onto your<br />

humble last-gen bestie. The<br />

Ultimax edition of the game<br />

will come jam-packed with a<br />

bunch of new jaw-breaking<br />

characters including Junpei<br />

Iori, Yukari Takeba and Rise<br />

Kujikawa to name but a few.<br />

More importantly, Ultimax<br />

also introduces a new<br />

combat type known as<br />

Shadow, which radically<br />

alters the fighting style and<br />

moves of certain fighters<br />

on the Persona 3-meets-<br />

Persona 4 roster.<br />

WWE 2K15<br />

FORMAT PS4/PS3 / ETA 28<br />

OCT (PS3), 18 NOV (PS4)<br />

PUB 2K GAMES<br />

DEV YUKE’S/VISUAL CONCEPTS<br />

News of the PS4 version’s<br />

delay until November has<br />

powerbombed us through<br />

a flaming table of despair,<br />

but we’re riding a second<br />

wind thanks to some new<br />

details on 2K15’s MyCareer<br />

mode. Taken from the NBA<br />

2K games and redesigned<br />

to suit the melodrama of<br />

the WWE, it’s a perfect fit<br />

for the series. You’ll start<br />

out in the Performance<br />

Center, work your way into<br />

NXT (alongside upcoming<br />

playable stars Sami Zayn,<br />

Adrian Neville and more)<br />

before graduating to Raw.<br />

And with every action<br />

affecting your career, WWE<br />

2K15 is set to be the world’s<br />

first pro-wrestling RPG.<br />

HELLRAID<br />

FORMAT PS4 / ETA 2015<br />

PUB TECHLAND / DEV TECHLAND<br />

This medieval first-person hack ‘n’<br />

slasher had relatively recent ups<br />

and downs culminating in its PS3<br />

version being scrapped but,<br />

judging by the latest gameplay video, the<br />

upgrade to Chrome Engine 6 (which is also<br />

powering Dying Light) is just the kick up the<br />

chainmailed-backside the project was<br />

crying out for. And that link with Techland’s<br />

free-running zombie playground extends to<br />

the movement of main man Ayden as well,<br />

thanks to a game-changing swooping dodge<br />

manoeuvre that makes the axe-swinging,<br />

spell-casting combat far more tactical than it<br />

once was. With a noticeably improved draw<br />

distance and a genuinely impressive use of<br />

dynamic lighting, this dungeon-based<br />

adventure is one of the most beautiful worlds<br />

we’ve seen to date on PlayStation 4.<br />

DEEP DOWN<br />

FORMAT PS4 / ETA 2015<br />

PUB CAPCOM / DEV CAPCOM<br />

A recent set of tech videos have<br />

made their way online and boy, do<br />

they look pretty. While apparently<br />

indicative of the final game, the sight of<br />

a blade-wielding giant badger blundering<br />

about Deep Down’s murky dungeons has<br />

got us all excited again for Capcom’s newgen<br />

action-RPG. It’s not all doom and gloom<br />

though – we even get to see the Assassin’s<br />

Creed style ‘loading’ of a new area, complete<br />

with glittery waves that give way to a<br />

candlelit chamber that’s so nice to look at we<br />

might just forgive all the modern-day stuff.<br />

TALES OF<br />

HEARTS R<br />

FORMAT PS VITA / ETA 14<br />

NOV / PUB BANDAI NAMCO<br />

DEV 7TH CHORD<br />

<br />

After a successful launch<br />

in Japan last year, the<br />

improved version of<br />

formerly DS-only JRPG Tales<br />

Of Hearts is finally hitting<br />

Western PS Vitas. Much like<br />

its many series brethren,<br />

Tales Of Hearts R is an<br />

action-RPG that splits its<br />

hectic action between good<br />

old exploration and dustups<br />

with various goons<br />

and monsters. The remake<br />

leaves the original version’s<br />

story intact, but does<br />

provide some new titbits<br />

that expand on the Hearts<br />

lore. The Combination Aerial<br />

LMBS combat system also<br />

gets a tune-up to give the<br />

whole shebang an extra<br />

layer of spectacle.<br />

ROCKSMITH<br />

2014 EDITION<br />

FORMAT PS4 / ETA 7 NOV<br />

PUB UBISOFT / DEV UBISOFT<br />

SAN FRANCISCO<br />

Do you own a guitar? Is it<br />

now rotting in a wardrobe<br />

buried under old copies of<br />

Kerrang! and NME? Is that<br />

dream of becoming the next<br />

James Hetfield shattered by<br />

the reality that it takes<br />

more than an afternoon to<br />

learn Master Of Puppets?<br />

Well, gather up those dream<br />

shards, Mr Wannabe Slash,<br />

because Rocksmith 2014 is<br />

coming to PS4 to teach<br />

you your pull-offs from your<br />

hammer-ons. A port of the<br />

PS3 Rocksmith sequel, this<br />

version boasts over 50<br />

songs and allows you to<br />

import your paid-for DLC<br />

from PS3. Amazingly, PS<br />

Vita Remote Play is enabled,<br />

albeit just to study songs.<br />

LITTLEBIG-<br />

PLANET 3<br />

FORMAT PS4/PS3 / ETA 28 NOV<br />

PUB SONY / DEV SUMO DIGITAL<br />

As if all that MGS V<br />

footage from TGS<br />

wasn’t enough to<br />

send us into a Metal<br />

Gear-obsessed frenzy, now we<br />

hear Sackboy and his new gang<br />

of material mates are<br />

getting a set of Ground<br />

Zeroes-themed<br />

costumes – will you<br />

look at that lil’<br />

eyepatch. S’cute!<br />

And it’s not just<br />

MGS getting an<br />

LBP3 love-in –<br />

moustache-toting<br />

beast slayer The<br />

Order: 1886 is also<br />

getting a Sack-centric<br />

version of gentleman<br />

hero Grayson. Dat<br />

facial hair though…<br />

The MGS V threads<br />

will arrive soon,<br />

while The Order: 1886<br />

gear will land in Feb<br />

next year to coincide<br />

with the game itself.<br />

045

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