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65: GATED REVERB<br />
67: OVERDRIVE → FLANGER<br />
p"!K!=ö, “ œ%K!ƒ=…,ìB ."%“2= .--*2=.<br />
fig.MFX-65<br />
L in<br />
Balance D<br />
Gated Reverb<br />
2-Band<br />
EQ<br />
Balance W<br />
Balance W<br />
L out<br />
fig.MFX-67<br />
L in<br />
Overdrive<br />
Balance D<br />
Feedback<br />
Flanger<br />
L out<br />
Balance W<br />
Balance W<br />
R in<br />
Balance D<br />
2-Band<br />
EQ<br />
R out<br />
R in<br />
Balance D<br />
R out<br />
o=!=ì2! g…=÷…, nC,“=…,<br />
Type<br />
Pre Delay<br />
fig.MFX-66<br />
NORMAL, REVERSE,<br />
SWEEP1, SWEEP2<br />
0.0 $ 100.0 ms<br />
Gate Time 5 $ 500 ì“<br />
Š,C !"!K!=ö,,<br />
NORMAL: %K/÷…/L<br />
!"!K!=2%!<br />
REVERSE: !"!“,"…/L<br />
!"!K!=2%!<br />
SWEEP1: ä",›…,<br />
!"!K!=2%!= C% C=…%!=ì<br />
“C!="= …=ë"%<br />
SWEEP2: ä",›…,<br />
!"!K!=2%!= C% C=…%!=ì<br />
“ë"= …=C!="%<br />
o!ä"=!,2ëü…= ƒ=ä!›*=<br />
ì›ä3 C! ì/ì ,<br />
%K!=K%2=……/ì “,ã…=ë=ì,<br />
b!ì ãL2= (%K!ƒ=…,<br />
!"!K!=ö,%……%ã% ."%“2=)<br />
Low Gain -15 $ +15 äa r“,ë…, m).<br />
High Gain -15 $ +15 äa r“,ë…, b).<br />
Balance D100:0W $ D0:100W<br />
a=ë=…“ ì›ä3<br />
…%K!=K%2=……/ì (D) ,<br />
%K!=K%2=……/ì (W) “,ã…=ë=ì,<br />
Level 0 $ 127 nK?,L 3!%"…ü<br />
66: OVERDRIVE → CHORUS<br />
L in<br />
R in<br />
o=!=ì2! g…=÷…, nC,“=…,<br />
Overdrive<br />
Drive<br />
0 $ 127<br />
Overdrive Pan L64 $ 63R<br />
Chorus Pre<br />
Delay<br />
0.0 $ 100.0 ì“<br />
cë3K,…= C!ã!3ƒ=. Š=*› "ë, 2<br />
…= ã!%ì*%“2ü<br />
q2!%C%ë%›…, .--*2=<br />
%"!ä!=L"<br />
o!ä"=!,2ëü…= ƒ=ä!›*=<br />
.%!3“=.<br />
Chorus Rate 0.05 $ 10.00 Hz, note )=“2%2= ì%ä3ë ö,,<br />
Chorus Depth 0 $ 127 cë3K,…= ì%ä3ë ö,,<br />
Chorus<br />
Balance<br />
Overdrive<br />
Chorus<br />
D100:0W $ D0:100W<br />
Balance D<br />
Balance D<br />
Level 0 $ 127 nK?,L 3!%"…ü<br />
L out<br />
Balance W<br />
Balance W<br />
R out<br />
a=ë=…“ ì›ä3 …%K!=K%2=……/ì<br />
(D) , %K!=K%2=……/ì (W) .%!3“%ì<br />
“,ã…=ë=ì,<br />
o=!=ì2! g…=÷…, nC,“=…,<br />
Overdrive<br />
Drive<br />
fig.MFX-68<br />
0 $ 127<br />
Overdrive Pan L64 $ 63R<br />
Flanger Pre<br />
Delay<br />
0.0 $ 100.0 ì“<br />
cë3K,…= C!ã!3ƒ=. Š=*› "ë, 2<br />
…= ã!%ì*%“2ü<br />
q2!%C%ë%›…, .--*2=<br />
%"!ä!=L"<br />
o!ä"=!,2ëü…= ƒ=ä!›*=<br />
-ë.…›!=<br />
Flanger Rate 0.05 $ 10.00 Hz, note )=“2%2= ì%ä3ë ö,,<br />
Flanger Depth 0 $ 127 cë3K,…= ì%ä3ë ö,,<br />
Flanger<br />
Feedback<br />
Flanger<br />
Balance<br />
-98 $ +98%<br />
D100:0W $ D0:100W<br />
Level 0 $ 127 nK?,L 3!%"…ü<br />
68: OVERDRIVE → DELAY<br />
L in<br />
R in<br />
o=!=ì2! g…=÷…, nC,“=…,<br />
cë3K,…= %K!=2…%L “" ƒ,. o!,<br />
%2!,ö=2ëü…/. (-) ƒ…=÷…, . -=ƒ=<br />
,…"!2,!32“ .<br />
a=ë=…“ ì›ä3 …%K!=K%2=……/ì<br />
(D) , %K!=K%2=……/ì (W)<br />
-ë.…›!%ì “,ã…=ë=ì,<br />
Overdrive Drive 0 $ 127<br />
cë3K,…= C!ã!3ƒ=. Š=*›<br />
"ë, 2 …= ã!%ì*%“2ü<br />
Overdrive Pan L64 $ 63R<br />
q2!%C%ë%›…, .--*2=<br />
%"!ä!=L"<br />
Delay Time 0 $ 2600 ms, note b!ì ƒ=ä!›*,.<br />
Delay<br />
Feedback<br />
Delay HF Damp<br />
Delay Balance<br />
Overdrive<br />
-98 $ +98%<br />
200 $ 8000 cö, BYPASS<br />
D100:0W $ D0:100W<br />
Balance D<br />
Delay<br />
Feedback<br />
Balance D<br />
cë3K,…= %K!=2…%L “" ƒ,. o!,<br />
%2!,ö=2ëü…/. (-) ƒ…=÷…, .<br />
C!"%!=÷,"=2“ -=ƒ=.<br />
)=“2%2=, …=÷,…= “ *%2%!%L<br />
“,ã…=ë %K!=2…%L “" ƒ,<br />
C%ä="ë 2“ . e“ë, C%ãë%?…,<br />
… 2!K32“ , 3“2=…%",2<br />
ƒ…=÷…, BYPASS.<br />
a=ë=…“ ì›ä3 …%K!=K%2=……/ì<br />
(D) , %K!=K%2=……/ì (W)<br />
ƒ=ä!›*%L “,ã…=ë=ì,<br />
Level 0 $ 127 nK?,L 3!%"…ü<br />
L out<br />
Balance W<br />
Balance W<br />
R out<br />
78