p=K%2= “ =**%ìC=…ì…2%ì o!ƒ=C,“ü ,“C%ë……, m= “2!=…,ö SONG TRACK C%ëüƒ%"=2ëü ì%›2 ƒ=C,“=2ü ä%C%ë…,2ëü…/ C=!2,, C%"!. 3› ƒ=C,“=……/., ,ë, C!ƒ=C,“=2ü “/ã!=……/ …3ä=÷…% ì“2=. d%“23C…/ “ëä3þ?, !›,ì/ C!ƒ=C,“,: • Replace $ ƒ=C,“ü …%"%ã% ì=2!,=ë= …= ä%!%›*3 ƒ=2,!=2 ƒ=C,“=……/L !=…. • Mix $ …%"/ …%2/ …=*ë=ä/"=þ2“ …= ƒ=C,“=……/ !=…. • Punch In/Out $ ƒ=C,“ü " !›,ì Replace ,ë, Mix C!%,“.%ä,2 2%ëü*% …= 3*=ƒ=……%ì -!=ãì…2 2!*=. o!, ƒ=C,“, Cü“/ “ ,“C%ëüƒ%"=…,ì “2,ë ä=……/ “2,ë ƒ=C,“/"=þ2“ " C!"/L 2=*2 Cü“/. o!, "%“C!%,ƒ"ä…,, ƒ"3÷=…, Cü“/ K3ä2 …=÷,…=2ü“ “ 2=*2= 2. 1. m=›ì,2 …= *…%C*3 [SONG], C%ä“"2*= ƒ=ã%!,2“ . 2. m=›ì,2 …= *…%C*3 [PART VIEW], C%ä“"2*= ƒ=ã%!,2“ . n2%K!=ƒ,2“ .*!=……= “2!=…,ö= SONG TRACK. o!, …%K.%ä,ì%“2, ƒ=ä=L2 C=!=ì2!/ Cü“/ *=* C%*=ƒ=…% …= ø=ã 7 (“2!. 27). 3. m=›ì,2 …= *…%C*3 [SONG REC]. o%ä“"2*= *…%C*, [SONG REC] …=÷…2 ì,ã=2ü. n2%K!=ƒ,2“ “2!=…,ö= Song Rec Standby. 4. jë=",ø=ì, *3!“%!= "/K!,2 C=!=ì2! , 3“2=…%",2 ƒ…=÷…, *%ë“%ì VALUE. o=!=ì2! g…=÷…, nC,“=…, Rec Mode Count In Input Quantize REPLACE MIX OFF 1MEAS 2MEAS WAIT NOTE OFF, 1/4, 1/8, 1/8T, 1/ 16, 1/16T, 1/ 32, 1/32T, 1/ 64 m%"/L ì=2!,=ë ƒ=2,!=2 ƒ=C,“=……/L !=…. m%"/L ì=2!,=ë …=*ë=ä/"=2“ C%"!. ƒ=C,“=……%ã% !=…. m2 %2“÷2=. g=C,“ü …=÷,…=2“ “ …=›=2,ì *…%C*, []. 1-2=*2%"/L %2“÷2. 2-2=*2%"/L %2“÷2. g=C,“ü …=÷,…=2“ C!, C!"%ì "ƒ 2,, …%2/ …= *ë=",=23! (…2 %2“÷2=). j"=…2,ƒ=ö, ,“C!="ë 2 !,2ì,÷“*, %ø,K*, " ,“C%ë……,,, “ä",ã= …%2/ * 3ƒë=ì “2*,. d=……/L C=!=ì2! %C!äë 2 !=ƒ!ø…, “2*, *"=…2,ƒ=ö,,. o=!=ì2! g…=÷…, nC,“=…, Punch Sw Punch In Punch Out e“ë, …=ƒ…=÷,2ü …= Cä=ëü -3…*ö,þ œPUNCH IN/OUTB (“2!. 45), C%ëüƒ%"=2ëü “ì%›2 %C!äë 2ü 2%÷*, …=÷=ë= , %*%…÷=…, ƒ=C,“, C!, C%ì%?, Cä=ë,. b .2%ì “ë3÷= 3“2=…%",2 äë C=!=ì2!= œPunch SwB ƒ…=÷…, œOFFB. 5. m=›ì,2 [ ] äë …=÷=ë= ƒ=C,“,. 6. hã!=L2. OFF, ON 7. m=›ì,2 [ ] äë %*%…÷=…, ƒ=C,“,. d=ë %C,“/"=2“ C!%öä3!= “%.!=……, Cü“/ ,ƒ "!ì……%L C=ì 2, " C%“2% ……3þ. 1. m=›ì,2 …= *…%C*3 [WRITE]. 2. j…%C*=ì, [ ] [ ] "/K!,2 %Cö,þ œSongB , …=›ì,2 [ENTER]. g=ä=L2 ,ì …%"%L Cü“/ o!, ƒ…=÷…,, œONB ƒ=C,“ü …=÷,…=2“ “ 2=*2=, 3*=ƒ=……%ã% C=!=ì2!%ì œPunch InB, , ƒ=*=…÷,"=2“ …= 2=*2, %C!äë……%ì C=!=ì2!%ì œPunch OutB. g=C,“ü …=÷,…=2“ ="2%ì=2,÷“*, , %“2=…="ë,"=2“ C% ä%“2,›…,, 2=*2=, %C!äë……%ã% C=!=ì2!%ì œPunch OutB. 0001 $ Š=*2 …=÷=ë= ƒ=C,“, 0002 $ Š=*2 %*%…÷=…, ƒ=C,“, q%.!=……, Cü“/ ([WRITE]) 3. h“C%ëüƒ3L2 *…%C*, [ ] [ ] äë C!ì?…, *3!“%!= , *%ë“% VALUE äë “ì…/ “,ì"%ë%". hì Cü“/ ì%›2 “%ä!›=2ü ä% 16 “,ì"%ë%". d%C3“2,ì/ “ëä3þ?, “,ì"%ë/: A~Z 0~9 ! # $ % & 4 ( ) - @ ^ ` { } _ j…%C*= [0] nC,“=…, b/K%! 2,C= “,ì"%ë%". j=›ä/L !=ƒ C!, …=›=2,, C!%,“.%ä,2 C!*ëþ÷…, ì›ä3 K3*"=ì, (A) , ö,-!=ì,/“,ì"%ë=ì, (0). [1] rä=ë…, “,ì"%ë= " C%ƒ,ö,, *3!“%!=. [2] b“2="*= “,ì"%ë= œ_B " C%ƒ,ö,, *3!“%!=. 28
p=K%2= “ =**%ìC=…ì…2%ì 4. m=›ì,2 [ENTER]. n2%K!=ƒ,2“ ƒ=C!%“ % C%ä2"!›ä…,,. 5. dë “%.!=……, Cü“/ …=›ì,2 [ENTER]. o!, …=›=2,, …= *…%C*3 [EXIT] C!%,“.%ä,2 "%ƒ"!=2 * C!ä/ä3?L .*!=……%L “2!=…,ö Kƒ “%.!=……, Cü“/. g=ã!3ƒ*= Cü“/ “ USB- …=*%C,2ë oü“/, “%.!=………/ …= USB-…=*%C,2ëü, ì%ã32 K/2ü ƒ=ã!3›…/ " C=ì 2ü <strong>Prelude</strong>. MIDI-ä=……/ 2=*› ì%ã32 K/2ü “%.!=……/ " C%ëüƒ%"=2ëü“*%L Cü“. o%ä!%K… “ì. “2!. 48. rä=ë…, Cü“/ d=ë %C,“/"=2“ C!%öä3!= 3ä=ë…, Cü“/ ,ë, "“. Cü“ ,ƒ C%ëüƒ%"=2ëü“*%L C=ì 2, <strong>Prelude</strong>. 1. m=›ì,2 …= *…%C*3 [MENU]. 2. j…%C*=ì, [ ] [ ] "/K!,2 *%ì=…ä3 œUtilityB , …=›ì,2 [ENTER]. 3. j3!“%!…/ì, *ë=",ø=ì, "/K!,2 %Cö,þ œDeleteB , …=›ì,2 [ENTER]. 4. j3!“%!…/ì, *ë=",ø=ì, "/K!,2 %Cö,þ œSongB ,ë, œAll SongsB, , …=›ì,2 [ENTER]. 5. e“ë, …= ø=ã 4 K/ë= "/K!=…= %Cö, œSongB, ,“C%ëüƒ3L2 *%ë“% VALUE ,ë, *…%C*, [ ] [ ] äë "/K%!= Cü“/, C%äë›=?L 3ä=ë…,þ. g=2ì …=›ì,2 [ENTER]. n2%K!=ƒ,2“ ƒ=C!%“ % C%ä2"!›ä…,,. b/K%! , "%“C!%,ƒ"ä…, Cü“ ([SONG]) 1. hìC%!2,!3L2 “ USB-…=*%C,2ë %ä…3 ,ë, …“*%ëü*% Cü“, “ë, .2% ? … “äë=…%. 2. m=›ì,2 …= *…%C*3 [SONG], C!, .2%ì C%ä“"2*= ƒ=ã%!,2“ . 3. b/K!,2 Cü“3 C!, C%ì%?, *%ë“= VALUE. e“ë, *3!“%! …="ä… …= …%ì! Cü“/, ì%›…% "/K!=2ü Cü“3 ,ƒ “C,“*=. m=›ì,2 [ENTER] äë %2%K!=›…, “C,“*= Cü“, "/K!,2 *…%C*=ì, [] [] …3›…3þ Cü“3 , …=›ì,2 [ENTER]. dë "/K%!= Cü“ 2=*› ì%›…% "%“C%ëüƒ%"=2ü“ *…%C*%L [NUMERIC] (“ì. “2!. 16). 4. m=›ì,2 [ ] äë ƒ=C3“*= "%“C!%,ƒ"ä…, Cü“/. dë %“2=…%"*, …=›ì,2 …= *…%C*3 [] ? !=ƒ. o!, ƒ=C,“, Cü“/ “ ,“C%ëüƒ%"=…,ì “2,ë ä=……/ “2,ë ƒ=C,“/"=þ2“ " C!"/L 2=*2 Cü“/. o!, "%“C!%,ƒ"ä…,, C%ä%K…/. Cü“ ƒ"3÷=…, …=÷,…=2“ “ 2=*2= œ2B. o!, "/K%! ,ë, ,ìC%!2 …%"%L C%ëüƒ%"=2ëü“*%L Cü“/ “%ä!›,ì% "!ì……%L C=ì 2, Cü“ K3ä2 ƒ=2!2%. m"%ƒì%›…% "%“C!%,ƒ"%ä,2ü MIDI--=Lë/, “%ä!›=?, K%ë 16 C=!2,L. 6. dë 3ä=ë…, Cü“(/) …=›ì,2 [ENTER]. o!, …=›=2,, …= *…%C*3 [EXIT] C!%,“.%ä,2 "%ƒ"!=2 * C!ä/ä3?L .*!=……%L “2!=…,ö Kƒ 3ä=ë…, Cü“/. 29
- Page 1 and 2: p3*%"%ä“2"% C%ëüƒ%"=2ë 201a
- Page 3 and 4: o!=",ë= 2.…,*, Kƒ%C=“…%“2
- Page 5 and 6: =›…/ ƒ=ì÷=…, Ïîìèìî
- Page 7 and 8: n“…%"…/ .=!=*2!,“2,*, hä=
- Page 9 and 10: K%! , C!%,ã!/"=…, %ä…%L Cü
- Page 11 and 12: nC,“=…, C=…ëL 15. d,“CëL
- Page 13 and 14: "ä…, n“…%"/ !=K%2/ “ Prelu
- Page 15 and 16: "ä…, fig.codef.eps Òûëüíà
- Page 17 and 18: "ä…, o!%“ë3ø,"=…, äì%…
- Page 19 and 20: hã!= …= *ë=",=23! hã!= …= *
- Page 21 and 22: hã!= …= *ë=",=23! o=!=ì2! nC,
- Page 23 and 24: p=K%2= “ =**%ìC=…ì…2%ì b/K
- Page 25 and 26: p=K%2= “ =**%ìC=…ì…2%ì o=!
- Page 27: p=K%2= “ =**%ìC=…ì…2%ì d=
- Page 31 and 32: p=K%2= “ =**%ìC=…ì…2%ì MP3
- Page 33 and 34: p=K%2= “ =**%ìC=…ì…2%ì pä
- Page 35 and 36: o!-%!ì=…“/ , .--*2/ t3…*ö,
- Page 37 and 38: o!-%!ì=…“/ , .--*2/ 4. j…%C*
- Page 39 and 40: o!-%!ì=…“/ , .--*2/ o=!=ì2! g
- Page 41 and 42: o!-%!ì=…“/ , .--*2/ q2!. nC,
- Page 43 and 44: p=K%2= “ MIDI MIDI Parameters o=!
- Page 45 and 46: q,“2ì…/ …=“2!%L*, o=!=ì2!
- Page 47 and 48: q,“2ì…/ …=“2!%L*, q2!=…,
- Page 49 and 50: p=K%2= “ USB-…=*%C,2ëì rä=ë
- Page 51 and 52: n -3…*ö,, V-LINK o=!=ì2! g…=
- Page 53 and 54: Appendices r“2!=……, …C%ë=
- Page 55 and 56: q%%K?…, %K %ø,K*=. b “ë3÷= %
- Page 57 and 58: g…=÷…, 4Note’ g…=÷…, %C
- Page 59 and 60: 05: SUPER FILTER t,ëü2! “ %÷
- Page 61 and 62: 11: PHASER q2!%-=ƒ!. qìø,"=…,
- Page 63 and 64: 18: AUTO PAN 0,*ë,÷“*% C=…%!=
- Page 65 and 66: 24: FLANGER q2!%-%…,÷“*,L -ë.
- Page 67 and 68: 30: 3D FLANGER Š!.ì!…/L .--*2 -
- Page 69 and 70: 35: OVERDRIVE l ã*,L C!ã!3ƒ (%"!
- Page 71 and 72: 43: DELAY q2!%-%…,÷“*,L .--*2
- Page 73 and 74: 49: MULTI TAP DELAY }--*2 ,ƒ ÷2/!
- Page 75 and 76: 55: TAPE ECHO hì,2=ö, ë…2%÷
- Page 77 and 78: 62: d"%L…%L “ä",ã "/“%2/
- Page 79 and 80:
69: DISTORTION → CHORUS o=!=ì2!/
- Page 81 and 82:
77: CHORUS → FLANGER fig.MFX-77 7
- Page 83 and 84:
o=!=ì2!/ !"!K!=2%!= q C%ì%?üþ .
- Page 85 and 86:
1. hì j=2ã%!, MSB LSB PC 151 Chap
- Page 87 and 88:
1. hì j=2ã%!, MSB LSB PC 459 Stim
- Page 89 and 90:
1. hì j=2ã%!, MSB LSB PC 767 Meta
- Page 91 and 92:
1. hì j=2ã%!, MSB LSB PC 1075 Met
- Page 93 and 94:
c!3CC= Preset 1153 GW Std Kit 1154
- Page 95 and 96:
1165 Limiter Kit 1166 HipHop Kit 1
- Page 97 and 98:
1177 Snare Menu 1178 Snr/Rim Menu 1
- Page 99 and 100:
c!3CC= GM Note No. 27 28 29 30 31 3
- Page 101 and 102:
dk“ g`leŠnj 101
- Page 103 and 104:
p=“C%ƒ…="=…, =**%!ä%" ● =
- Page 105 and 106:
Š.…,÷“*, .=!=*2!,“2,*, Prel
- Page 107 and 108:
Äàííûé ïðîäóêò îòâ