Walkthrough by DJ Greenfield and Nick Servi - D3Publisher
Walkthrough by DJ Greenfield and Nick Servi - D3Publisher
Walkthrough by DJ Greenfield and Nick Servi - D3Publisher
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Coraline<br />
get past them.<br />
Coraline approaches Other Father, who is sitting on a strange looking tractor. She tries to reach out to her Other<br />
Father, but the mantis tractor springs to life <strong>and</strong> attacks her!<br />
You have to defeat the mantis tractor <strong>by</strong> pressing the correct button combinations that appear on screen. Be<br />
careful though, if you happen to press the wrong button, Other Father will catch you.<br />
Once Coraline reaches the bridge, the mantis tractor crashes through the boards. Other Father, freeing one of his<br />
h<strong>and</strong>s from the controlling glove of Other Mother, throws Coraline the 1 st ghost eye that he had been guarding.<br />
With the 1 st ghost eye in h<strong>and</strong>, Coraline decides to look for the 2 nd ghost eye, hidden in the basement.<br />
Task 2 – 2 nd Ghost Eye: Basement<br />
Coraline descends into the basement to find a nightmarish scene in front of her. The room is filled with various<br />
foes, as well as a strange creature on the stage. Coraline can either fight her way through the room, or run past<br />
the rats to get to the stage. Go to the right of the broken steps <strong>and</strong> interact with the box there. Push the box up to<br />
the broken steps <strong>and</strong> climb onto the stage.<br />
As Coraline reaches out to collect the 2 nd ghost eye, she is suddenly lifted away from her goal. The 2 nd ghost eye is<br />
now across the room, <strong>and</strong> Coraline must walk on the tight rope to reach her goal. This is just the same as it was in<br />
the barn, but with one difference: Coraline must dodge Spink <strong>and</strong> Forcible's flying dogs, which will attempt to<br />
knock her off of the tight rope. Keep an eye on the swinging icon <strong>and</strong> red spots on the tight rope. The red spots<br />
show where the flying dogs swoop through <strong>and</strong> try to hit Coraline.<br />
Once you reach the other platform, Coraline will collect the 2 nd ghost eye. After it is in her possession, leave the<br />
basement. All Coraline has to do is find one more...<br />
Task 3 – 3 rd Ghost Eye: Attic<br />
After exiting the basement, make your way up to Mr. Bobinsky's Place. Be wary of the creatures along the way<br />
though! Climb the stairs <strong>and</strong> enter his place.<br />
Mr. Bobinsky is st<strong>and</strong>ing across the room from where Coraline<br />
enters, but before she can get to him, she has to do something<br />
about the cannons. If you charge into the room, the cannons<br />
will shoot at Coraline, <strong>and</strong> you will have to start again. To stop<br />
the cannons from shooting, use the slingshot <strong>and</strong> shoot the<br />
cheese hanging above the cannons to plug them up. Be quick<br />
though, because the cannons will build enough pressure to<br />
shoot the cheese out. Once all six cannons are plugged, move<br />
towards Mr. Bobinsky.<br />
Once Coraline reaches Other Mr. B, she is shocked to find that it was a fake! Rats spill out of Mr. Bobinsky's<br />
clothes, <strong>and</strong> one of the rats is carrying the 3 rd ghost eye. Coraline must chase after the rat, dodging the breaking<br />
floors, <strong>and</strong> obstacles in the way to escape the room.<br />
<strong>D3Publisher</strong> of America, Inc. 14