Walkthrough by DJ Greenfield and Nick Servi - D3Publisher
Walkthrough by DJ Greenfield and Nick Servi - D3Publisher
Walkthrough by DJ Greenfield and Nick Servi - D3Publisher
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Coraline<br />
Task 4 – Act III: Set the scene<br />
Talk again with Other Forcible <strong>and</strong> you'll begin the third <strong>and</strong> final act. Other Spink <strong>and</strong> Forcible need your help<br />
setting up props for their next showing. All you have to do is drop the prop in the correct place on the stage. After<br />
the beginning scene plays, it's time to set the stage! You'll begin the act with your slingshot out <strong>and</strong> ready to hit the<br />
bullseye to drop the scene prop in its correct place. Each item has a correct location that can be found <strong>by</strong> looking<br />
at the outlines shown on the stage. Shoot the bullseye with the slingshot when the stage prop is directly over the<br />
matching outline. If you drop one in the wrong place, you will start over. After each stage prop is in the proper<br />
place, a scene will play thanking Coraline for her help.<br />
A scene will play with Other Mother <strong>and</strong> Father, talking to Coraline about giving up her normal eyes in favor of<br />
buttons so she can stay in Other World forever. Not liking this idea, she tells them she wants to think about it <strong>and</strong><br />
gets sent up to bed. This takes you into the next dream sequence.<br />
Day 4 – Dream<br />
The dream starts with a scene of Other Wybie trying to help you out. Once the scene finishes, you'll have to open<br />
gates (similar to dream before starting Day 3) <strong>by</strong> placing boxes in the green circles. This time around, not only are<br />
Snap Dragons <strong>and</strong> Rats around, but Porcupines are here too!<br />
The first gate is very easy to open. To the left of the gate is the swirl box. Simply interact with it <strong>and</strong> push it over to<br />
the right, on top of the green circle. This will open the first gate.<br />
Take out your firefly jar to protect yourself against the<br />
Rat <strong>and</strong> Snap Dragons along the hallway. When you get<br />
to the end of the hallway, a long arm will come out of<br />
the wall on the left. This arm will hit Coraline as she is<br />
going down the hall <strong>and</strong> the firefly jar does not protect<br />
against it! Run down the hallway when you see the arm<br />
go back into the wall. After dodging the arm, you'll see<br />
the second gate <strong>and</strong> it's Snap Dragon protectors. Walk<br />
over to the one on the right with your firefly jar out <strong>and</strong><br />
interact with the hanging lantern to defeat the Snap<br />
Dragons. After they've been taken care of, walk into the<br />
room on the left <strong>and</strong> you'll see the swirl box <strong>and</strong> green<br />
circle. Do the same thing you did for the first gate <strong>by</strong><br />
moving the swirl box onto the green circle. The second<br />
gate will open up.<br />
Walk down the hallway past the second gate <strong>and</strong> the<br />
room on the right will have fireflies you can use to refill<br />
the jar. Going past the room with the fireflies, there's<br />
more Snap Dragons <strong>and</strong> a Porcupine. Have the firefly<br />
jar out to stay protected from the Porcupine, <strong>and</strong> keep<br />
an eye out for more hanging lanterns to defeat the Snap<br />
Dragons with. At the end of the hall, the long arm will<br />
come at Coraline from the right this time. Run down the<br />
hallway as the arm goes back into the wall <strong>and</strong> you'll be<br />
going down the final hall.<br />
The last hallway is just Snap Dragons <strong>and</strong> Porcupines. Walk down the hall with the firefly jar out <strong>and</strong> keep an eye<br />
on the meter. Once you get down the hallway, a scene will play with Coraline getting away from the long arm that<br />
was trying to grab you down the hallway. She will wake up in her bedroom <strong>and</strong> that's the start of Day 4.<br />
<strong>D3Publisher</strong> of America, Inc. 12