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Walkthrough by DJ Greenfield and Nick Servi - D3Publisher

Walkthrough by DJ Greenfield and Nick Servi - D3Publisher

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Coraline<br />

Task 4 – Act III: Set the scene<br />

Talk again with Other Forcible <strong>and</strong> you'll begin the third <strong>and</strong> final act. Other Spink <strong>and</strong> Forcible need your help<br />

setting up props for their next showing. All you have to do is drop the prop in the correct place on the stage. After<br />

the beginning scene plays, it's time to set the stage! You'll begin the act with your slingshot out <strong>and</strong> ready to hit the<br />

bullseye to drop the scene prop in its correct place. Each item has a correct location that can be found <strong>by</strong> looking<br />

at the outlines shown on the stage. Shoot the bullseye with the slingshot when the stage prop is directly over the<br />

matching outline. If you drop one in the wrong place, you will start over. After each stage prop is in the proper<br />

place, a scene will play thanking Coraline for her help.<br />

A scene will play with Other Mother <strong>and</strong> Father, talking to Coraline about giving up her normal eyes in favor of<br />

buttons so she can stay in Other World forever. Not liking this idea, she tells them she wants to think about it <strong>and</strong><br />

gets sent up to bed. This takes you into the next dream sequence.<br />

Day 4 – Dream<br />

The dream starts with a scene of Other Wybie trying to help you out. Once the scene finishes, you'll have to open<br />

gates (similar to dream before starting Day 3) <strong>by</strong> placing boxes in the green circles. This time around, not only are<br />

Snap Dragons <strong>and</strong> Rats around, but Porcupines are here too!<br />

The first gate is very easy to open. To the left of the gate is the swirl box. Simply interact with it <strong>and</strong> push it over to<br />

the right, on top of the green circle. This will open the first gate.<br />

Take out your firefly jar to protect yourself against the<br />

Rat <strong>and</strong> Snap Dragons along the hallway. When you get<br />

to the end of the hallway, a long arm will come out of<br />

the wall on the left. This arm will hit Coraline as she is<br />

going down the hall <strong>and</strong> the firefly jar does not protect<br />

against it! Run down the hallway when you see the arm<br />

go back into the wall. After dodging the arm, you'll see<br />

the second gate <strong>and</strong> it's Snap Dragon protectors. Walk<br />

over to the one on the right with your firefly jar out <strong>and</strong><br />

interact with the hanging lantern to defeat the Snap<br />

Dragons. After they've been taken care of, walk into the<br />

room on the left <strong>and</strong> you'll see the swirl box <strong>and</strong> green<br />

circle. Do the same thing you did for the first gate <strong>by</strong><br />

moving the swirl box onto the green circle. The second<br />

gate will open up.<br />

Walk down the hallway past the second gate <strong>and</strong> the<br />

room on the right will have fireflies you can use to refill<br />

the jar. Going past the room with the fireflies, there's<br />

more Snap Dragons <strong>and</strong> a Porcupine. Have the firefly<br />

jar out to stay protected from the Porcupine, <strong>and</strong> keep<br />

an eye out for more hanging lanterns to defeat the Snap<br />

Dragons with. At the end of the hall, the long arm will<br />

come at Coraline from the right this time. Run down the<br />

hallway as the arm goes back into the wall <strong>and</strong> you'll be<br />

going down the final hall.<br />

The last hallway is just Snap Dragons <strong>and</strong> Porcupines. Walk down the hall with the firefly jar out <strong>and</strong> keep an eye<br />

on the meter. Once you get down the hallway, a scene will play with Coraline getting away from the long arm that<br />

was trying to grab you down the hallway. She will wake up in her bedroom <strong>and</strong> that's the start of Day 4.<br />

<strong>D3Publisher</strong> of America, Inc. 12

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