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PDF (double-sided) - Physics Department, UCSB - University of ...

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1.3.1 Scalable Physical System with Well-Defined Qubits<br />

A classical computer can approximate the solution to any problem to arbitrary<br />

precision using only binary operations. Similarly, it has been shown that a<br />

quantum computer can perform any arbitrary computation using only two-state<br />

quantum bits, called “Qubits”, as the operating unit [Barenco et al., 1995]. It<br />

is not necessary to implement “Qudits” with more than two levels as they can<br />

be efficiently simulated by a sufficiently large collection <strong>of</strong> qubits. The required<br />

number <strong>of</strong> qubits can grow quickly, though, making it necessary for the proposed<br />

architecture to be scalable.<br />

1.3.2 Initializable to a Simple Fiducial State<br />

The architecture needs to provide a reliable way to initialize its set <strong>of</strong> qubits<br />

into an arbitrary, but known, starting state. This state can be as trivial as each<br />

qubit being set to “0”.<br />

1.3.3 Sufficiently Long Coherence Times<br />

One <strong>of</strong> the major problems <strong>of</strong> many current approaches is the short timescale<br />

over which the information stored inside the qubits dissipates into the environment.<br />

This has prompted the inclusion <strong>of</strong> a statement about the qubits’<br />

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