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Notes on Relativity and Cosmology - Physics Department, UCSB

Notes on Relativity and Cosmology - Physics Department, UCSB

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5.2. THE UNIFORMLY ACCELERATED FRAME 129<br />

Future Accelerati<strong>on</strong> Horiz<strong>on</strong><br />

Signals from this regi<strong>on</strong> can<br />

never reach the rocket<br />

(‘‘end of the world’’)<br />

The Light rays from<br />

this event never<br />

catch up with the rocket<br />

The rocket can never<br />

send signals to this regi<strong>on</strong><br />

Past Accelerati<strong>on</strong> Horiz<strong>on</strong><br />

Note the existence of the light ray marked “future accelerati<strong>on</strong> horiz<strong>on</strong>.” It<br />

marks the boundary of the regi<strong>on</strong> of spacetime from which the uniformly accelerated<br />

observer can receive signals, since such signals cannot travel faster than<br />

c. This is an interesting phenomen<strong>on</strong> in <strong>and</strong> of itself: merely by undergoing<br />

uniform accelerati<strong>on</strong>, the rocket ship has cut itself off from communicati<strong>on</strong> with<br />

a large part of the spacetime. In general, the term ‘horiz<strong>on</strong>’ is used whenever an<br />

object is cut off in this way. On the diagram above there is a light ray marked<br />

“past accelerati<strong>on</strong> horiz<strong>on</strong>” which is the boundary of the regi<strong>on</strong> of spacetime to<br />

which the uniformly accelerated observer can send signals.<br />

When c<strong>on</strong>sidering inertial observers, we found it very useful to know how to draw<br />

their lines of simultaneity <strong>and</strong> their lines of c<strong>on</strong>stant positi<strong>on</strong>. Presumably, we<br />

will learn equally interesting things from working this out for the uniformly<br />

accelerating rocket.<br />

But, what noti<strong>on</strong> of simultaneity should the rocket use? Let us define the<br />

rocket’s lines of simultaneity to be those of the associated momentarily comoving<br />

inertial frames. It turns out that these are easy to draw. Let us simply<br />

pick any event A <strong>on</strong> the uniformly accelerated worldline as shown below. I have<br />

also marked with a Z the event from which the worldline maintains a c<strong>on</strong>stant<br />

proper distance.<br />

Z<br />

A<br />

Recall that a boost transformati<strong>on</strong> simply slides the events al<strong>on</strong>g the hyperbola.<br />

This means that we can find an inertial frame in which the above picture looks<br />

like this:

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