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Design games as a tool, a mindset and a structure Kirsikka Vaajakallio

Design games as a tool, a mindset and a structure Kirsikka Vaajakallio

Design games as a tool, a mindset and a structure Kirsikka Vaajakallio

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Play-qualities = characteristics of design <strong>games</strong> that create the play spirit<br />

to dare take risk <strong>and</strong> bear uncertainty<br />

<strong>Design</strong> <strong>games</strong> function both <strong>as</strong> a <strong>tool</strong> <strong>as</strong> well <strong>as</strong> an attitude in codesign<br />

gatherings.<br />

play spirit<br />

Proceeding within its own proper boundaries of<br />

time <strong>and</strong> space<br />

Space is arranged for design <strong>games</strong> occ<strong>as</strong>ionally<br />

not se steady b<strong>as</strong>is thus highlighting the temporal<br />

nature of co-desig gatherings <strong>and</strong> evolving<br />

game <strong>structure</strong>.<br />

Magic circle <strong>as</strong> physical <strong>and</strong> ideal playground<br />

The separation from “ordinary” supports explorations<br />

<strong>and</strong> enables visioning non-existing future<br />

alternatives.<br />

Free from customs of ordinary life.<br />

Utilizing event time, set time, <strong>and</strong> symbolic time<br />

enables moving between p<strong>as</strong>t , current <strong>and</strong> future.<br />

Works <strong>as</strong> test bed to play with consequences of<br />

alternatives.<br />

Encourages for theinterplay between real <strong>and</strong><br />

imagined.<br />

Balance between fixed <strong>and</strong> free – action governed<br />

by rules<br />

Rules guides the overall streucture for the interaction<br />

<strong>and</strong> guides turn-taking.<br />

Rules may be well defined or looser frames or<br />

fixed elements.<br />

Fig. 28<br />

The image summarises the chapter <strong>and</strong> illustrates three core qualities of design <strong>games</strong> drawn<br />

from <strong>games</strong>, play <strong>and</strong> performance.<br />

131

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