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Designing for wellbeing

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the main focus in most of the presentations. These stories expressed the<br />

individuals’ struggles on an everyday basis due to the consequences of<br />

their mental disorder, the stigmatisation of mental illness or social isolation.<br />

In the context of psychiatric care, the significance of the students’<br />

stories lies in their power to express loss, hurt or agony and, by extension,<br />

the need <strong>for</strong> change. And in reworking these stories into the scenarios, the<br />

scenarios themselves became extensions of this voice of agony, in which<br />

the students suddenly played an important role in presenting the story<br />

and the need <strong>for</strong> change to a wider audience. The stories used were not so<br />

much supporting their designs, as much as their designs only made sense<br />

in light of these stories. Below, I will give two examples to illustrate how<br />

agony can <strong>for</strong>m a perspective and an overall theme that could direct design.<br />

In one of the student presentations 4 the story of the revolving door<br />

played a central role in the design (page 81). These students understood<br />

that in some cases individuals might never fully recover from mental<br />

illness. As one of the students says, “One has to live with disorder”, thereby<br />

recognising the lifelong struggle that comes with mental illness. Their<br />

design addresses the observation that some individuals stop preparing<br />

their own food as soon as they move out of the rehabilitation hospital,<br />

despite the fact that during their time there they had practiced these kinds<br />

of skills. During the presentation, one of the students recalls being struck<br />

by a story in which an individual is not able to prepare their own food,<br />

and starts eating a frozen pizza raw. Food, the student says, apart from<br />

providing an account of agony, also offers opportunity <strong>for</strong> improvement.<br />

Their final design proposes a communal kitchen that encourages cooking.<br />

Furthermore, the scenario illustrates the creation of branded premises<br />

that could be deployed throughout the country.<br />

Just like in the example given at the beginning of this chapter, these<br />

students illustrated what it means <strong>for</strong> an individual to face mental illness.<br />

4 Ida-Maria Kivelä, Ilmari Mansikkamäki, Lin Pei and Seungho Lee<br />

83 · <strong>Designing</strong> <strong>wellbeing</strong> through storytelling

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