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Designing for wellbeing

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The creative process focused approach<br />

The two other examples we will look at are from the Family 7 project executed<br />

in collaboration with the City of Espoo’s child protection unit and various<br />

social work representatives in Espoo. The teaching focused on helping the<br />

students to understand and consciously develop their personal creative<br />

processes. This approach there<strong>for</strong>e focuses more on the artistic side of the<br />

design process. It builds on an openness to allow any given input to change<br />

the route of the process, and the design student is expected to maintain an<br />

open attitude towards the phenomenon being investigated and to explore<br />

it from multiple perspectives in order to be receptive to stimuli. As the creative<br />

process is executed in a design context, the results display a desire to<br />

change things <strong>for</strong> the better, as the central purpose of design is to support<br />

and enable a better quality of life. In this exercise the students’ frames of<br />

reflection are firstly personal ideals, secondly peer group discussion and<br />

support, and thirdly set by the media one works with. As already discussed,<br />

this can yield positive contributions to disciplines that, on the face of it,<br />

are far removed from design.<br />

The emphasis on personal creative processes encourages the students’<br />

involvement in and engagement with their projects and the individuals<br />

they meet. This encourages the projection of their own ideals about quality<br />

of life onto their work, and provides a very different perspective from<br />

the user-centred approach, which relies on set frames against which data<br />

can be reflected and conclusions made. In turn, the creative challenge is<br />

a setting <strong>for</strong> encouraging responsibility from designers – they cannot hide<br />

behind the paradigm. Concrete, material results are emphasised, implying<br />

that the students cannot hide behind a vague conceptual design proposal,<br />

but rather have to face up to the evaluation of a materialised idea. Trans<strong>for</strong>ming<br />

a conceptualised phenomenon into a material output renders the<br />

implications of the proposal visible and assessable.<br />

7 Design Experimentation and Exploration taught by professor Maarit Mäkelä and lecturer<br />

Simo Puintila, and supported by researchers from Aalto University<br />

48 · We have always been here be<strong>for</strong>e: on design courting real disciplines

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