Designing for wellbeing
Designing for wellbeing
Designing for wellbeing
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PEOPLE<br />
kannelmaki<br />
residents and<br />
representatives of<br />
young and elderly<br />
In this first stage the Head Designer Team<br />
(HDT) aims to create a consciousness<br />
and belonging sense to the territory and<br />
the context of Kannelmaki, mapping the<br />
neighborhood from a physical point of<br />
view to a more human side, where<br />
emerge the flows of people and the<br />
meeting points.<br />
It is expected to define the neighborhood<br />
needs as well as to shape a starting point<br />
<strong>for</strong> the developing of feasible and useful<br />
activities/services.<br />
10/30<br />
The inhabitants are<br />
asked to partecipate to<br />
finalize the activity<br />
giving their support<br />
finding equipments<br />
needed to achieve the<br />
proposal.<br />
30/30<br />
25/30<br />
The people see the check-list and potentially fill up<br />
the list of the missing things (from 10/30 to 30/30 in<br />
the example) to achieve the 100% of the things<br />
needed and/or the funds, among money, equipment<br />
and other values.<br />
HEAD DESIGNERS<br />
TEAM<br />
team of designers and professionals<br />
which researches on contexts latent<br />
and explicit needs and propose<br />
cohesive activities. It also manage,<br />
organizes and coordinates the whole<br />
PSS process.<br />
The HDT starts the structuring of the activity, defining<br />
costs and equipments needed to achieve it. First are<br />
searched possible fundings from stakeholders as the<br />
city of Helsinki and other institutions/agencies<br />
POTENTIAL EXTERNAL<br />
STAKEHOLDERS<br />
external organization, agencies and companies which could be<br />
CONTEXT<br />
0 CONSCIOUSNESS<br />
SET-UP AND<br />
2 IMPLEMENTATION<br />
The funds given by the City of Helsinki and the P.E.S.<br />
are not enough to start-up the activity. In this case,<br />
always through the facilities/website on a timed<br />
feedbacks base, is asked to the people to fill up the<br />
list of equipment needed <strong>for</strong> that activity, giving so,<br />
a direct value, enhancing their participation,<br />
involvement and sense of community<br />
TIMED<br />
FEEDBACKS<br />
TIMED<br />
FEEDBACKS<br />
external funds<br />
The HDT, elaborating the territorial<br />
feeling, is drafting up some potential<br />
events and/or activity to enhance the<br />
social cohesion.<br />
Choose the most promising one as a<br />
concrete new proposal <strong>for</strong> kannelmaki to<br />
launch.<br />
COLLECTION, STORAGE AND<br />
PROCESSING OF THE<br />
FEEDBACKS DATA<br />
PLAN AND GENERAL SET-UP<br />
Define costs, materials and resources.<br />
Ask and check <strong>for</strong> funds<br />
CROSSROAD<br />
already present funds<br />
1° DRAFT ADVERTISING<br />
Now that the activity has been fully funded, the HDT structures a logistic planning of the activity, defining agenda and<br />
meeting points. When everything is ready, it starts the activity advertising (using the Website and facilities plat<strong>for</strong>m) to<br />
involve the Kannelmaki residents to partecipate.<br />
WEBSITE<br />
web plat<strong>for</strong>m to share the<br />
PSS process phases and to<br />
facilitate the actors’<br />
interaction<br />
After a first draft idea generation of a<br />
useful activity from the HDT, the Kannelmaki<br />
inhabitants are asked to give their<br />
feedback on it, using sharing plat<strong>for</strong>m as<br />
a online Website and an infopoint/facility<br />
to facilitate a subsequent collection and<br />
reprocessing of them, going through a<br />
deeper development of the activity,<br />
making it more concrete and usable.<br />
INFOPOINT/FACILITIES<br />
physical plat<strong>for</strong>m to share the PSS process<br />
phases and within the actors<br />
CITY OF HELSINKI<br />
city of Helsinki municipality<br />
and istituitions<br />
OPPORTUNITY #1 OPPORTUNITY #2<br />
PLANNING AND<br />
3 START-UP<br />
The costs of the activity are fully covered by the<br />
municipality istitutions and P.E.S. In this case the<br />
process can skip one step (the one described in<br />
“opportunity #1”) and go straight to the final logistic<br />
planning part.<br />
ACTIVITY DRAFTING<br />
AND SHARING<br />
Defining final aspects, final implementation<br />
and logistic planning.<br />
Per<strong>for</strong>mance of the activity studied and in order to<br />
create social cohesion and intergenerational<br />
dialogue<br />
At the end of activity the inhabitants are asked to<br />
give feebacks on the organization quality and in<br />
general what they liked or not about the<br />
per<strong>for</strong>mance, in order to structure a running<br />
improvement process.<br />
The activity happens in the fixed venue; this phase<br />
involve the HDT and, eventually, the stakeholders in<br />
the event coordination and the inhabitants who<br />
decided to join the activity.<br />
By the achievement of it and the advertising, which<br />
still goes on, the funding stakeholders will have their<br />
image value return.<br />
From the reprocessing of these<br />
feedbacks and the continuous<br />
context analysis, the whole process<br />
starts again and develops as a loop.<br />
ACHIEVEMENT<br />
4 AND RETURN<br />
The completely planned activity is sponsorised<br />
online and in the infopoint/facilities (be<strong>for</strong>e the<br />
people could even have choosed a favourite place<br />
<strong>for</strong> the activity to be done). So the people who<br />
want to take part is able to know all the details as<br />
exactly when, where and how the event/activity<br />
will be on.<br />
PROCESS<br />
FEEDBACK<br />
Barbecue<br />
Exhibition<br />
Ice Skating<br />
NETWORK/PARTICIPATION<br />
VALUE<br />
INTERACTION/DECISION<br />
Bike repairing<br />
Gardening<br />
Movie making<br />
Create your logo<br />
Graffiti<br />
Moving Cafeteria<br />
LAYER 3<br />
ACTIVITIES HOT SPOTS<br />
LAYER 2<br />
ALTERNATIVE PATHS AND LOOP<br />
LAYER 1<br />
ACTUAL MEETING POINTS<br />
LAYER 0<br />
KANNELMAKI TERRITORY MAP<br />
360+5 System<br />
360+5 System is an online service that makes it possible<br />
to join a neighbourhood community and share, develop<br />
and implement ideas to revitalise the environment.<br />
Students:<br />
Tuula Mäkiniemi<br />
Alberto Apre,<br />
Claudio Sarci<br />
Solène Constant<br />
Instructors:<br />
Kirsi Niinimäki<br />
Alastair Fuad-Luke<br />
Ben Walker<br />
Sandra Viña<br />
Partners:<br />
Kanneltalo cultural centre<br />
WDC Helsinki 2012<br />
Aalto University<br />
KANNELMAKI<br />
SYSTEM MAP<br />
#1<br />
NEW ACTIVITY<br />
PROPOSAL<br />
1<br />
#3<br />
IMPROVE THE<br />
EVENT/ACTIVITY<br />
PEOPLE SUPPORT<br />
interested in being invoved in the PSS managing<br />
?<br />
ACTIVITY<br />
PERFORMANCE!<br />
40%<br />
X !<br />
100%<br />
FINAL ADVERTISING<br />
#2<br />
100%<br />
100% OF THE FUND<br />
ACHIEVED<br />
FINAL<br />
IMPLEMENTATION<br />
ACTIVITY START-UP<br />
LEGENDA<br />
111