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Please note - Swinburne University of Technology

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Industry Based Learning 2<br />

50 credit points<br />

Twenty weeks full-time project work in industry<br />

Prerequisite: satisfactory completion <strong>of</strong> the first six<br />

segments <strong>of</strong> the course<br />

Subject aims<br />

To gain first-hand experience <strong>of</strong> the operation <strong>of</strong> the<br />

information technology environment, the work <strong>of</strong> data<br />

processing departments and the workings <strong>of</strong> organisations.<br />

To extend the learning <strong>of</strong> the preceding segments <strong>of</strong> the<br />

course, in particular the specialist studies undertaken.<br />

To address issues which can better be learned from within the<br />

industrial environment and to gain an understanding <strong>of</strong> the<br />

relationship between the information technology environment<br />

and the total organisational environment.<br />

Subject description<br />

Students will work as members <strong>of</strong> the data processing and<br />

information technology environments to which they are<br />

assigned. Students will work under the supervision <strong>of</strong> both an<br />

industrial manager and a student manager.<br />

Students will be expected to extend on their academic studies<br />

and gain further experience in the general areas <strong>of</strong><br />

programming, systems design, user liaison and security, and to<br />

be closely involved with the application <strong>of</strong> at least four <strong>of</strong> the<br />

following in their two periods <strong>of</strong> industry based learning; data<br />

base, communications, user support, systems s<strong>of</strong>tware, 4GLs,<br />

expert systems.<br />

1~803 Emerging Information Technologies<br />

30 credit points<br />

No. <strong>of</strong> hours per week: six contact hours for six<br />

weeks or equivalent. (Note: The subject may be<br />

delivered in intensive seminar style)<br />

Prerequisite: satisfactory completion <strong>of</strong> segments<br />

one to seven<br />

Subject aims<br />

To introduce students to selected technologies which are<br />

deemed to be <strong>of</strong> emerging significance.<br />

Subject description<br />

A detailed treatment <strong>of</strong> selected technologies determined on a<br />

year-to-year basis, as a result <strong>of</strong> consultation with sponsor<br />

organisations.<br />

1~804 Computing and the Human Context<br />

20 credit points<br />

No. <strong>of</strong> hours per week: six contact hours for six<br />

weeks or equivalent. (Note: The subject may be<br />

delivered in intensive seminar style)<br />

Prerequisite: satisfactory completion <strong>of</strong> segments<br />

one to seven<br />

Subject aims<br />

To guide students to analyse the effects <strong>of</strong> computers in<br />

society.<br />

To formulate and justify opinions on pertinent social issues.<br />

Subject description<br />

A selection from:<br />

Social implications <strong>of</strong> computer applications in an<br />

information society<br />

Impacts <strong>of</strong> information technology on workplace and<br />

organisations<br />

Human issues: effects <strong>of</strong> standardisation<br />

The nature <strong>of</strong> values, leisure and technology<br />

Social issues within the computer industry<br />

Pr<strong>of</strong>essionalism, codes <strong>of</strong> conduct, codes <strong>of</strong> practice<br />

The copyrights <strong>of</strong> s<strong>of</strong>tware and hardware<br />

Surveys about computers, technological change and<br />

forecasting<br />

Privacy and security issues<br />

Computer crimes and fraud<br />

Societal issues and perspectives<br />

lnformation systems in economic development<br />

Goals in computer usage, motivating forces, computers in<br />

developing countries<br />

Computers and the arts<br />

Mind and machines<br />

User liaison strategies<br />

1~903 S<strong>of</strong>tware Engineering Project<br />

50 credit points<br />

No. <strong>of</strong> hours per week: four hours for two<br />

semesters<br />

Instruction: workshop and laboratory sessions,<br />

together with team and individual consultation<br />

with staff as required<br />

Assessment: by deliverable items appropriate for<br />

the complete documentation <strong>of</strong> a s<strong>of</strong>tware<br />

development project, and by verbal presentation<br />

Subject aims<br />

The aim is to provide an opportunity for students to develop, in<br />

a team, a significantly complex s<strong>of</strong>tware system, using<br />

appropriate object-oriented methodologies. The development<br />

will encompass the whole s<strong>of</strong>tware development process.<br />

Subject description<br />

The system will be developed by a team <strong>of</strong> students, following<br />

a s<strong>of</strong>tware process model appropriate for an object-oriented<br />

development methodology. Students will consider all<br />

management and technical issues associated with such a<br />

development, and will use a state-<strong>of</strong>-the-art s<strong>of</strong>tware<br />

development environment to develop a system.

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