Cockmuir Place street design project report - Sustrans

Cockmuir Place street design project report - Sustrans Cockmuir Place street design project report - Sustrans

sustrans.org.uk
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05.09.2014 Views

2. COMMUNITY

4design workshops 32 adults 6 children Communities are at the heart of street design projects. Involving people in decisions about their street is a powerful and effective way of developing a successful design, reflecting the people who live there. Sustrans worked in an integrated way with Glasgow artist Nicola Atkinson who specialises in community engagement and collaborative design. The design workshops were where ideas were debated, compromises reached and decisions made about the design of the street. Throughout this process, ideas were presented back to the community for comment and adjustment. This open form of engagement helps to ensure that there are no surprises once the building phase gets underway. total attendance at all design workshops “ From the start (the team) listened to everything the people wanted ” - Resident At the beginning, the design workshops concentrated on what residents liked about their street and what they wanted to see improved. The residents made a list of the problems and maps were used to mark where particular issues occured. Residents voted for their priorities from the list of problems and these underpinned the design process from then on. A huge map of Cockmuir Place allowed residents to experiment with a range of ideas following themes of movement, safety, greenery, parking and other functions of the street. Foam, wood, plastercine, mini trees and other similar objects were used to visualise the ideas. These were photographed and then incorporated into the designs. Between each design workshop, residents were given the opportunity to review and comment on designs and suggest changes. This allowed the designs to reach a level of refinement that balanced the views of residents with one another, while matching budgetary constraints, standards and engineering limitations. 2. COMMUNITY - DESIGN WORKSHOPS

4<strong>design</strong> workshops<br />

32 adults<br />

6 children<br />

Communities are at the heart of <strong>street</strong> <strong>design</strong> <strong>project</strong>s. Involving people in<br />

decisions about their <strong>street</strong> is a powerful and effective way of developing a<br />

successful <strong>design</strong>, reflecting the people who live there.<br />

<strong>Sustrans</strong> worked in an integrated way with Glasgow artist Nicola Atkinson<br />

who specialises in community engagement and collaborative <strong>design</strong>. The<br />

<strong>design</strong> workshops were where ideas were debated, compromises reached and<br />

decisions made about the <strong>design</strong> of the <strong>street</strong>. Throughout this process, ideas<br />

were presented back to the community for comment and adjustment. This<br />

open form of engagement helps to ensure that there are no surprises once the<br />

building phase gets underway.<br />

total attendance at all<br />

<strong>design</strong> workshops<br />

“<br />

From the start (the team)<br />

listened to everything the<br />

people wanted<br />

”<br />

- Resident<br />

At the beginning, the <strong>design</strong><br />

workshops concentrated on<br />

what residents liked about their<br />

<strong>street</strong> and what they wanted<br />

to see improved. The residents<br />

made a list of the problems and<br />

maps were used to mark where<br />

particular issues occured.<br />

Residents voted for their<br />

priorities from the list<br />

of problems and these<br />

underpinned the <strong>design</strong><br />

process from then on.<br />

A huge map of <strong>Cockmuir</strong> <strong>Place</strong><br />

allowed residents to experiment<br />

with a range of ideas following<br />

themes of movement, safety,<br />

greenery, parking and other<br />

functions of the <strong>street</strong>.<br />

Foam, wood, plastercine,<br />

mini trees and other similar<br />

objects were used to<br />

visualise the ideas. These<br />

were photographed and then<br />

incorporated into the <strong>design</strong>s.<br />

Between each <strong>design</strong> workshop,<br />

residents were given the<br />

opportunity to review and<br />

comment on <strong>design</strong>s and<br />

suggest changes.<br />

This allowed the <strong>design</strong>s to<br />

reach a level of refinement that<br />

balanced the views of residents<br />

with one another, while matching<br />

budgetary constraints, standards<br />

and engineering limitations.<br />

2. COMMUNITY - DESIGN WORKSHOPS

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