12.07.2014 Views

Manual - Holdan.eu

Manual - Holdan.eu

Manual - Holdan.eu

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Med.<br />

High<br />

Adjust windows<br />

Image smoothing<br />

Enough for most situations such as thin line drawings<br />

Highest amount of flicker reduction. Will cause loss of<br />

vertical detail in some images.<br />

[Auto]<br />

Image smoothing reduces the jagged-edges sometimes seen within an output<br />

image by softening it. It typically improves the quality of a scaled image<br />

greatly. There are four possible settings for this adjustment: “Off”, “Med.”,<br />

“High”, and “Auto”. The “Auto” setting is generally thought to be most<br />

desirable and will vary the smoothing process according to the amount of<br />

zoom taking place.<br />

Adjust windows<br />

Image flip<br />

[Off]<br />

Occasionally, it’s necessary to cause the output image to be flipped Vertically,<br />

Horizontally or both – most commonly when a video projector is ceilingmounted,<br />

or for special effects.<br />

Note: These last two menu items only appear on Dual-channel scalers:<br />

Adjust windows<br />

Max fade level % [100]<br />

This Menu item fades the selected layer. Adjustment range is from solid to<br />

fully transparent.<br />

Adjust Windows<br />

Layer priority abABZ [ 3]<br />

This adjustment selects the order of the window layers. Layers are shown for<br />

‘a’ and ‘b’ logo screens, Window ‘A’, Window ‘B’ and ‘Z’ is the Lock Source.<br />

The default condition is shown. The number shown is the current layer of the<br />

active window, when you adjust the layer number the layer stack indicator<br />

‘abABZ’ will change to allow visualization of the layer stack. Note that layer 6<br />

the Background Color is not shown as its layer position can not be altered – it<br />

will always be the background.<br />

8.6 Items Associated with the Adjust keyers group<br />

Please note that not all units have this sub-menu – it is only present on units<br />

with overlaying abilities.<br />

Towards the end of this manual you will find a section titled ‘COMMON<br />

OPERATIONS’ – this gives a step-by-step guide to keying out a particular<br />

color.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!