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Download Yum historic booklet - Gladius

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History<br />

Instructions


South America and was popularized on Spanish<br />

ships in the Caribbean and the South Seas, as<br />

well as by Pirates!<br />

Background Information<br />

Played by two or more participants, poker dice<br />

games were popular with sailors and viewed<br />

as a way to pass the time pleasantly while they<br />

were at sea. The games required little explanation<br />

and few materials. Poker dice games were<br />

popular in most ports in the 1950s, and even<br />

today dice games may be found in marinas<br />

and yacht clubs.<br />

Many families have long played these games<br />

at home, at the cottage and on their boats<br />

before the games were commercialized.<br />

At the time, poker dice games consisted of<br />

playing dice with materials made by hand,<br />

with no rules or standardized tally sheets.<br />

Grinsell’s idea behind the creation of YUM ®<br />

was to unify these standards and develop a<br />

marketable version.<br />

1970<br />

This timing of the offer was perfect for Mr. Grinsell,<br />

now overwhelmed by the growing success<br />

of YUM ® and experiencing difficulty meeting<br />

the many steps required for the sale of his<br />

game. To lighten his workload and broaden his<br />

horizons, Mr. Grinsell finally accepted the Parker<br />

Brothers proposal.<br />

It was the pleasure of being with friends and<br />

family playing various games, talking and<br />

having fun for hours that would prompt<br />

Canadian Harvey Grinsell, of American origin,<br />

born in 1908 in Rhode Island, to embark on a<br />

huge endeavour. After noting the contentment<br />

provided by the hours of pleasure playing<br />

poker dice, he developed an idea that would<br />

change his life and family evenings in Quebec.<br />

Thus, during the 1950s, Mr. Grinsell developed a<br />

commercial version of poker dice games and<br />

various non-standard scorecards that have<br />

brightened family gatherings for longer than<br />

one can remember.<br />

After many hours of<br />

work on the concept<br />

in 1959, he finally<br />

managed, in 1960,<br />

to market the game,<br />

known today as<br />

YUM ® .<br />

Mr. Harvey Grinsell & Son,<br />

Jacques Grinsell<br />

A bit of history...<br />

For thousands of years, people have been<br />

rolling dice for fun. The earliest dice used<br />

for entertainment were made of sheep<br />

bones. A person would win if<br />

the bones fell on a particular<br />

side. The cubic dice we know<br />

today made their first<br />

appearance about<br />

5000 years ago<br />

and were made<br />

mainly of bone, ivory<br />

and stone.<br />

From the onset, dice were designed so that the<br />

sum of two opposite sides would equal seven,<br />

which means, one facing six, three facing<br />

four and two facing five. Archaeologists have<br />

found some of the oldest dice in many tombs<br />

in the region of India, thus highlighting their<br />

Asian origin. Digital typography had yet to be<br />

invented at the time, so this is why there are<br />

small dots on the dice, an aspect that has been<br />

preserved until today.<br />

Like the first dice games, poker dice games<br />

also have Asian origins. These origins explain,<br />

among other reasons, the inspiration behind<br />

Mr. Grinsell’s choice of name and the first<br />

packaging design of YUM ® .<br />

These dice games were popular on boats and<br />

ships that traveled the spice route to Spain.<br />

In fact, in Spain, there is a dice game known<br />

as Liar’s Poker Game. This game originated in<br />

1960<br />

After launching the game in 1960, Mr. Grinsell<br />

oversaw the many steps and activities needed<br />

to meet the demand. After preparing the boxes<br />

and printing the instructions, he assembled<br />

each component of the game in his house with<br />

the help of family members.<br />

The game’s entrance on the market was a<br />

success. Offered at Eaton’s and Simpson’s at<br />

the time, the family game soon attracted the<br />

attention of the largest toy producers in the<br />

world. Seeing the success of his first game,<br />

Mr. Grinsell decided to market a second<br />

game, called Ambition. This same game was<br />

later renamed <strong>Yum</strong> ® Ambition, a game that<br />

may be found in the YUM ® special 50 th anniversary<br />

edition. In 1966, recognizing the<br />

immense potential and future of YUM ® , Parker<br />

Brothers, known for its Monopoly game,<br />

offered to purchase rights to produce the<br />

game from Mr. Grinsel.<br />

1975<br />

1991<br />

A few years later, in 1991, Hasbro, a leader in<br />

the toy market, decided to expand its product<br />

line by acquiring one of its competitors, Parker<br />

Brothers. Following this transaction and the<br />

death of Mr. Grinsell in 1986, his son, Jacques<br />

Grinsell, recovered the rights previously granted<br />

to Parker Brothers to follow in the footsteps of<br />

his father.<br />

Subsequently, Jacques Grinsell made the<br />

acquaintance of the Richer family and the<br />

Bojeux company from Montreal. They proposed<br />

to refresh the presentation of the game and<br />

launch a completely redesigned YUM ® on the<br />

market. The agreement between Jacques<br />

Grinsell and the Richers not only breathed new<br />

life into the game, but also paved the way for<br />

a growing local success story.<br />

2<br />

3


Today, Wooky Entertainment’s team continues<br />

to spread the YUM ® brand in collaboration with<br />

Jacques Grinsell, Editions <strong>Gladius</strong> and several<br />

new partners.<br />

1995<br />

Instructions<br />

In 1995, Jacques Grinsell raised the idea of<br />

developing a new version of YUM ® to introduce<br />

it to children. By combining the YUM ® classic<br />

game with animal illustrations, Jacques Grinsell<br />

gave young people the opportunity to learn<br />

while having fun playing Safari YUM ® ! The first<br />

version of the game was officially launched on<br />

August 1, 1995 and is still widely popular. Other<br />

new versions of the game were also launched:<br />

YUM ® Ambition, YUM ® Bingo!, YUM ® Dora the<br />

Explorer TM and YUM ® SpongeBob TM !<br />

Following the huge success of the brand in<br />

2007, YUM ® and Loto-Quebec joined forces<br />

and launched a new instant game: the lottery<br />

scratch YUM ® . Again, it was a success: two<br />

series of instant lotteries were sold between<br />

2007 and 2009, leading to over 15 million<br />

dollars in sales. In addition, to celebrate the<br />

50 th anniversary of YUM ® , in September 2010<br />

Loto-Québec launched another instant lottery<br />

special edition to celebrate the success of this<br />

100% local game.<br />

From its introduction in the 1960s, YUM ®<br />

continues to evolve with even more prestigious<br />

projects such as the organization of a<br />

YUM ® tournament in Quebec, the launch of a<br />

YUM ® iPhone application, the introduction of<br />

the new Cross YUM ® - a written version to play<br />

in magazines and newspapers - and a new<br />

interactive website.<br />

In the year 2010, Wooky Entertainment’s entire<br />

team is proud to celebrate with you the 50 th<br />

anniversary of YUM ® , the most popular poker<br />

dice game loved by families everywhere!<br />

<strong>Yum</strong> ® for<br />

Iphone<br />

2009<br />

www.playyum.com<br />

YUM ® Classic<br />

Aim of the Game<br />

To collect the most points<br />

through dice combinations. Players<br />

must try to complete the dice combinations<br />

entered on their score sheet by collecting<br />

the greatest possible number of points. To<br />

achieve this, a player is entitled to roll the dice<br />

up to three times per turn. If the player fails to<br />

complete a combination after the third roll, the<br />

player may add up his or her points in the most<br />

advantageous way possible.<br />

Before Playing the Game<br />

Each player takes a score sheet and places it<br />

nearby on the table. Players choose at random<br />

who goes first. The game is played clockwise.<br />

The first player places the dice in the cup.<br />

Playing the Game<br />

The first player rolls the dice. Based on the<br />

numbers obtained on this first roll, the player<br />

decides what combination to attempt. The<br />

player leaves the dice chosen to make the<br />

combination on the table and then rolls the<br />

remaining dice. The player may also choose<br />

to roll the five dice a second time. A player<br />

may roll the dice a maximum of three times<br />

per turn. If the player completes the combination<br />

on the second turn, points are compiled<br />

and the player does not roll the dice a<br />

third time. Then the next player takes a turn.<br />

If a player fails to obtain a combination after<br />

three rolls of the dice, the player must tally the<br />

score obtained to his or her best advantage.<br />

Example:<br />

While trying to complete<br />

a FULL HOUSE (three of a kind and another<br />

pair), the player ends his or her turn with<br />

three 6’s, one 2 and one 3. The player can<br />

add the three 6’s together and enter a score<br />

of 18 in the sixth square of the “ROLL 1’s, 2’s,<br />

3’s, 4’s, 5’s, 6’s” or enter 18 in the “3 of a KIND”<br />

square of the score sheet.<br />

A player may make only one combination per<br />

turn of play. For example, if the player rolls a<br />

FULL HOUSE on the third roll and a FULL HOUSE<br />

score has already been entered on his or her<br />

score sheet, the player must tally the score<br />

obtained to his or her best advantage and<br />

enter it in another square.<br />

Example: Three 6’s and two 5’s can be scored<br />

to total 28 points in the HIGH ROLL square OR<br />

the 6’s can been added for a total of 18 in<br />

the sixth square of “ROLL 1’s, 2’s, 3’s, 4’s, 5’s,<br />

6’s”,OR the five dice may be totalled as 10 in<br />

the fifth square of the same section.<br />

If these alternatives have already been<br />

scored and entered, the player must enter “0”<br />

in another square of his or her choice. When<br />

all players have completed their thirteen combinations,<br />

their total scores are compiled. The<br />

player with the highest score wins the game.<br />

4 5


Upper Half<br />

• ROLL 1’s, 2’s, 3’s, 4’s, 5’s, 6’s<br />

The total number of one kind in three throws,<br />

for example:<br />

• SHORT STRAIGHT OF 4<br />

Score 15 points for any sequence of<br />

4 consecutive numbers, for example:<br />

Instructions<br />

YUM ® Ambition<br />

Aim of the game<br />

Validating the dice<br />

(3 + 3 + 3) scores 9 points in the 3’s box.<br />

• BONI<br />

If a player scores 63 points or more in the upper<br />

section (1’s through 6’s), that player earns a<br />

bonus of 25 points.<br />

Lower Half<br />

• 3 OF A KIND<br />

Three dice match, score the total of all of the<br />

dice (3 of a kind + the other 2 dice).<br />

scores 15 points in the<br />

SHORT STRAIGHT of 4 box.<br />

• LONG STRAIGHT OF 5<br />

Score 20 points for any sequence of<br />

5 consecutive numbers, for example:<br />

scores 20 points in the LONG STRAIGHT of 5 box.<br />

• HIGH ROLL<br />

Any combination of dice faces whenever the<br />

player chooses to use it. Tally the total of all the<br />

dice faces, for example:<br />

To be the first player to obtain 5 000 points.<br />

Playing the game<br />

The oldest player starts the game. The game is<br />

played clockwise and each player must qualify<br />

before obtaining points.<br />

To qualify, each player must throw the dice<br />

three times in order to obtain an and<br />

a .<br />

Once the player throws and obtains 3 identical<br />

dice, he must throw the dice again in<br />

order to obtain a or a to validate<br />

his trio. Once validated, the points obtained<br />

by the validation dice are added to the points<br />

already earned. If the player has not been<br />

successful in validating his trio, he automatically<br />

loses the points obtained for this turn.<br />

The only two dice used for validation are<br />

the and the . Once a player has<br />

If the player does not qualify with these three<br />

decided to stop and register his points he<br />

(4 + 4 + 4 + 5 + 6) scores 23 points<br />

in the 3 OF A KIND box.<br />

• 4 OF A KIND<br />

Four dice match, score the total of all the dice<br />

(4 of a kind + the other die).<br />

(2 + 2 + 2 + 2 + 4) scores 12 points<br />

in the 4 OF A KIND box.<br />

(1 + 2 + 4 + 4 + 6) scores 17 points<br />

in the HIGH ROLL box.<br />

• FULL HOUSE<br />

Tally 25 points for three of a kind and another<br />

pair, for example:<br />

scores 25 points in the FULL HOUSE box.<br />

throws, he must pass the dice to the player<br />

to his left.<br />

Scoring points<br />

Each time a player throws the dice, he must<br />

obtain points. The player has the choice of<br />

accumulating points, based on his ambition,<br />

or to stop. If the player decides to throw the<br />

dice again and does not obtain any points,<br />

cannot lose them.<br />

The first player to accumulate 5 000 points is<br />

the winner. However, this must be achieved<br />

by throwing the “exact” count to complete<br />

the 5 000 points at his last throw. Increase your<br />

pleasure by playing as a team. Use one score<br />

sheet per team.<br />

• YUM<br />

Tally 30 points for five numbers of one kind,<br />

for example:<br />

he loses the accumulated points for this turn.<br />

Attention… Ambition devours its slave!<br />

scores 30 points in the YUM box.<br />

Enjoy the game!<br />

50 points 100 points<br />

200 points<br />

500 points<br />

300 points<br />

600 points<br />

400 points<br />

1000 points<br />

6


www.playyum.com<br />

Printed in Canada<br />

© 2010<br />

www.wookyentertainment.com<br />

All graphics, illustrations, product and<br />

packaging designs are copyrights © 2010<br />

of Wooky Entertainment inc. All rights reserved.

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