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Core Audios Safety Offset<br />
Under OS X, every audio interface has to use a so called satety offset, otherwise Core Audio<br />
won't operate click-free. The <strong>HDSP</strong> <strong>AES</strong>-<strong>32</strong> uses a safety offset of <strong>32</strong> samples. This offset is<br />
signalled to the system, and the software can calculate and display the total latency of buffer<br />
size plus AD/DA offset plus safety offset for the current sample rate.<br />
30.4 DS - Double Speed<br />
When activating the Double Speed mode the <strong>HDSP</strong> <strong>AES</strong>-<strong>32</strong> operates at double sample rate.<br />
The internal clock 44.1 kHz turns to 88.2 kHz, 48 kHz to 96 kHz. The internal resolution is still<br />
24 bit.<br />
Sample rates above 48 kHz were not always taken for granted, and are still not widely used<br />
because of the CD format (44.1 kHz) dominating everything. Before 1998 there were no receiver/transmitter<br />
circuits available that could receive or transmit more than 48 kHz. Therefore a<br />
work-around was used: instead of two channels, one <strong>AES</strong> line only carries one channel, whose<br />
odd and even samples are being distributed to the former left and right channels. By this, you<br />
get the double amount of data, i. e. also double sample rate. Of course in order to transmit a<br />
stereo signal two <strong>AES</strong>/EBU ports are necessary then.<br />
This transmission mode is called Double Wire in the professional studio world, and is also<br />
known as S/MUX (abbreviation for Sample Multiplexing) in connection with the multichannel<br />
ADAT format. The <strong>AES</strong>3 specification uses the uncommon term Single channel double sampling<br />
frequency mode.<br />
Not before February 1998, Crystal shipped the first 'single wire' receiver/transmitters that could<br />
also work with double sample rate. It was then possible to transmit two channels of 96 kHz data<br />
via one <strong>AES</strong>/EBU port.<br />
But Double Wire is still far from being dead. On one hand, there are still many devices which<br />
can't handle more than 48 kHz, e. g. digital tape recorders. But also other common interfaces<br />
like ADAT or TDIF are still using this technique. With MADI, sample multiplexing is often used<br />
as well to offer sample rates higher than 48 kHz.<br />
The <strong>HDSP</strong> <strong>AES</strong>-<strong>32</strong> supports all formats. 96 kHz can be received and transmitted both as 48K<br />
frame (using S/MUX) and as native 96K frame. In 48K frame Double Speed mode, the <strong>HDSP</strong><br />
<strong>AES</strong>-<strong>32</strong> distributes the data of one channel to two consecutive <strong>AES</strong> channels. This reduces the<br />
number of available channels from 16 to 8.<br />
30.5 QS – Quad Speed<br />
In earlier times the transmission of 192 kHz had not been possible via Single Wire, so once<br />
again sample multiplexing was used: instead of two channels, one <strong>AES</strong> line transmits only one<br />
half of a channel. A transmission of one channel requires two <strong>AES</strong>/EBU lines, stereo requires<br />
even four. This transmission mode is being called Quad Wire in the professional studio world.<br />
The <strong>AES</strong>3 specification does not mention Quad Wire.<br />
The <strong>HDSP</strong> <strong>AES</strong>-<strong>32</strong> supports all formats. 192 kHz can be received and transmitted as 48K<br />
frame (Quad Wire), 96K frame (Double Wire), and as native 192K frame. In 48K frame Quad<br />
Speed mode, the <strong>HDSP</strong> <strong>AES</strong>-<strong>32</strong> distributes the data of one channel to four consecutive <strong>AES</strong><br />
channels. This reduces the number of available channels from 16 to 4.<br />
74 <strong>User's</strong> <strong>Guide</strong> <strong>HDSP</strong> <strong>AES</strong>-<strong>32</strong> © <strong>RME</strong>